3b526b05d6
* relocate all SkSG-related files under modules/sksg/ * fix various tidbits to make non-sksg builds possible * drop obsolete SampleSGInval.cpp Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957 Reviewed-on: https://skia-review.googlesource.com/130025 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Klein <mtklein@google.com>
49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSGPath_DEFINED
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#define SkSGPath_DEFINED
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#include "SkSGGeometryNode.h"
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#include "SkPath.h"
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class SkCanvas;
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class SkPaint;
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namespace sksg {
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/**
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* Concrete Geometry node, wrapping an SkPath.
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*/
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class Path : public GeometryNode {
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public:
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static sk_sp<Path> Make() { return sk_sp<Path>(new Path(SkPath())); }
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static sk_sp<Path> Make(const SkPath& r) { return sk_sp<Path>(new Path(r)); }
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SG_ATTRIBUTE(Path, SkPath, fPath)
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SG_MAPPED_ATTRIBUTE(FillType, SkPath::FillType, fPath)
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protected:
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void onClip(SkCanvas*, bool antiAlias) const override;
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void onDraw(SkCanvas*, const SkPaint&) const override;
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SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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SkPath onAsPath() const override;
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private:
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explicit Path(const SkPath&);
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SkPath fPath;
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using INHERITED = GeometryNode;
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};
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} // namespace sksg
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#endif // SkSGPath_DEFINED
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