skia2/tests/sksl
Brian Osman 601abfacc7 Move 'shader' usage tests to an SkSL golden file
Also adds tests of non-uniform shader declarations. These are currently
allowed, but will be detected as an error in the next CL.

Bug: skia:11374
Change-Id: I3fee0a0c97ae590f7bc6952cb367f7e94436b891
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393080
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-06 19:20:16 +00:00
..
blend Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
errors Add regression test for oss-fuzz finding. 2021-04-05 19:39:16 +00:00
folding Represent matrix resizes as a dedicated expression type. 2021-04-06 18:35:06 +00:00
fp Add new style key information to several core effects 2021-03-04 14:49:07 +00:00
glsl Remove specific blend mode layout qualifiers 2021-02-23 15:45:55 +00:00
inliner Run SkSL inliner tests as part of dm. 2021-03-25 22:58:54 +00:00
intrinsics Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
metal Mangle function names in Metal. 2021-03-22 17:23:21 +00:00
runtime Revert "Inline functions of the form 'return (expr)' only." 2021-03-15 22:08:48 +00:00
runtime_errors Move 'shader' usage tests to an SkSL golden file 2021-04-06 19:20:16 +00:00
shared Fix matrix resizing in SPIR-V. 2021-04-06 14:55:45 +00:00
spirv Represent vector-cast constructors with ConstructorVectorCast. 2021-04-05 16:28:06 +00:00
workarounds Rewrite matrix * vector multiplication on ARM GPUs. 2021-03-24 19:21:44 +00:00
README.txt Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00

This directory contains skslc-compiled output from matching source files
in the /resources/sksl/ directory.