skia2/tools/sksl-precompile/BUILD.bazel
Kevin Lubick c3a448ec61 [bazel] Put licenses() after legacy_exports
G3 prefers license() first.

This was done mechanically with a big find/replace

Change-Id: I8c33c7bc10a6bec42e966cad81c259954e841811
Bug: skia:13211
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/535898
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-05-02 15:04:33 +00:00

30 lines
921 B
Python

load("//bazel:macros.bzl", "exports_files_legacy", "generated_cc_atom")
licenses(["notice"])
exports_files_legacy()
generated_cc_atom(
name = "SkSLPrecompile_src",
srcs = ["SkSLPrecompile.cpp"],
visibility = ["//:__subpackages__"],
deps = [
"//include/core:SkGraphics_hdr",
"//include/core:SkStream_hdr",
"//include/private:SkStringView_hdr",
"//src/core:SkCpu_hdr",
"//src/core:SkOpts_hdr",
"//src/opts:SkChecksum_opts_hdr",
"//src/opts:SkVM_opts_hdr",
"//src/sksl:SkSLCompiler_hdr",
"//src/sksl:SkSLDehydrator_hdr",
"//src/sksl:SkSLFileOutputStream_hdr",
"//src/sksl:SkSLStringStream_hdr",
"//src/sksl:SkSLUtil_hdr",
"//src/sksl/ir:SkSLUnresolvedFunction_hdr",
"//src/sksl/ir:SkSLVarDeclarations_hdr",
"//src/utils:SkOSPath_hdr",
"//src/utils:SkShaderUtils_hdr",
],
)