846eca6c72
For now, the hierarchy of module dependencies is hard-coded into dehydrate_sksl.py. (It is already hardcoded into SkSLCompiler.cpp, but not in a way that is easily accessible to sksl-precompile.) sksl-precompile now takes one output and an arbitrary number of inputs. The inputs are processed from right to left, layering their symbol tables as we go. e.g., sksl_frag is compiled like this: sksl-precompile sksl_frag.dehydrated.sksl sksl_frag.sksl sksl_gpu.sksl At present this doesn't change anything, because every module is written in a standalone fashion (since nothing else was allowed). I've demonstrated that these changes actually work as intended in a followup example CL (not meant to be submitted). Change-Id: Ifac638537f77b4a9c78b8cd94a6c4efd4bad01cc Bug: skia:13164 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532197 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
145 lines
4.8 KiB
C++
145 lines
4.8 KiB
C++
/*
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* Copyright 2022 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#define SK_OPTS_NS sksl_precompile_standalone
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#include "include/core/SkGraphics.h"
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#include "include/core/SkStream.h"
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#include "include/private/SkStringView.h"
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#include "src/core/SkCpu.h"
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#include "src/core/SkOpts.h"
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#include "src/opts/SkChecksum_opts.h"
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#include "src/opts/SkVM_opts.h"
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#include "src/sksl/SkSLCompiler.h"
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#include "src/sksl/SkSLDehydrator.h"
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#include "src/sksl/SkSLFileOutputStream.h"
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#include "src/sksl/SkSLStringStream.h"
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#include "src/sksl/SkSLUtil.h"
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#include "src/sksl/ir/SkSLUnresolvedFunction.h"
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#include "src/sksl/ir/SkSLVarDeclarations.h"
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#include "src/utils/SkOSPath.h"
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#include "src/utils/SkShaderUtils.h"
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#include <fstream>
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#include <limits.h>
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#include <list>
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#include <optional>
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#include <stdarg.h>
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#include <stdio.h>
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void SkDebugf(const char format[], ...) {
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va_list args;
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va_start(args, format);
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vfprintf(stderr, format, args);
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va_end(args);
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}
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namespace SkOpts {
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decltype(hash_fn) hash_fn = sksl_precompile_standalone::hash_fn;
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decltype(interpret_skvm) interpret_skvm;
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}
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enum class ResultCode {
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kSuccess = 0,
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kCompileError = 1,
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kInputError = 2,
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kOutputError = 3,
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};
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/**
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* Displays a usage banner; used when the command line arguments don't make sense.
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*/
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static void show_usage() {
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printf("usage: sksl-precompile <output> <input>\n");
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}
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/**
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* Handle a single input.
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*/
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ResultCode processCommand(const std::vector<std::string>& paths) {
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if (paths.size() < 2) {
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show_usage();
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return ResultCode::kInputError;
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}
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SkSL::Program::Settings settings;
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auto standaloneCaps = SkSL::ShaderCapsFactory::Standalone();
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const SkSL::ShaderCaps* caps = standaloneCaps.get();
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// This tells the compiler where the rt-flip uniform will live should it be required. For
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// testing purposes we don't care where that is, but the compiler will report an error if we
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// leave them at their default invalid values, or if the offset overlaps another uniform.
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settings.fRTFlipOffset = 16384;
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settings.fRTFlipSet = 0;
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settings.fRTFlipBinding = 0;
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// Load in each input as a module, from right to left.
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// Each module inherits the symbols from its parent module.
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SkSL::Compiler compiler(caps);
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std::list<SkSL::LoadedModule> modules;
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std::shared_ptr<SkSL::SymbolTable> inheritedSymbols = nullptr;
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for (int inputIdx = paths.size() - 1; inputIdx >= 1; --inputIdx) {
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const std::string& modulePath = paths[inputIdx];
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std::ifstream in(modulePath);
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std::string text((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
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if (in.rdstate()) {
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printf("error reading '%s'\n", modulePath.c_str());
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return ResultCode::kInputError;
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}
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modules.push_front(compiler.loadModule(SkSL::ProgramKind::kFragment,
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SkSL::Compiler::MakeModulePath(modulePath.c_str()),
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/*base=*/inheritedSymbols,
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/*dehydrate=*/inheritedSymbols == nullptr));
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inheritedSymbols = modules.front().fSymbols;
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}
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// Dehydrate the leftmost input file into a buffer.
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const std::string& inputPath = paths[1];
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SkSL::LoadedModule& module = modules.front();
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SkSL::Dehydrator dehydrator;
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dehydrator.write(*module.fSymbols);
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dehydrator.write(module.fElements);
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SkString baseName = SkOSPath::Basename(inputPath.c_str());
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if (int extension = baseName.findLastOf('.'); extension > 0) {
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baseName.resize(extension);
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}
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SkSL::StringStream buffer;
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dehydrator.finish(buffer);
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const std::string& data = buffer.str();
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// Emit the dehydrated data into our output file.
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const std::string& outputPath = paths[0];
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SkSL::FileOutputStream out(outputPath.c_str());
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if (!out.isValid()) {
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printf("error writing '%s'\n", outputPath.c_str());
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return ResultCode::kOutputError;
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}
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out.printf("static uint8_t SKSL_INCLUDE_%s[] = {", baseName.c_str());
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for (size_t i = 0; i < data.length(); ++i) {
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out.printf("%s%d,", dehydrator.prefixAtOffset(i), uint8_t(data[i]));
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}
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out.printf("};\n");
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out.printf("static constexpr size_t SKSL_INCLUDE_%s_LENGTH = sizeof(SKSL_INCLUDE_%s);\n",
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baseName.c_str(), baseName.c_str());
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if (!out.close()) {
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printf("error writing '%s'\n", outputPath.c_str());
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return ResultCode::kOutputError;
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}
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return ResultCode::kSuccess;
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}
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int main(int argc, const char** argv) {
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std::vector<std::string> args;
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for (int index=1; index<argc; ++index) {
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args.push_back(argv[index]);
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}
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return (int)processCommand(args);
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}
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