610a015fda
fDirtyBits is only used by SkPaint::FlatteningTraits, which in turn was only used as a smaller, faster format to flatten paints in-memory to dedup them in the old picture backend. SkRecord obsoleted all this. Neither flatten()/unflatten() (disk format) nor FlatteningTraits is used anywhere performance or size matters. Here I revert the deduping code back to using the disk format for flattened paints. We stil do have to flatten and unflatten paints while coverting from SkRecord backend to the old backend, so we can't just delete this all yet, but any faithful round trip flatten()/unflatten() pair will be fine, however slow. NOTRY=true BUG=skia: R=reed@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/604813003
346 lines
11 KiB
C++
346 lines
11 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBlurMask.h"
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#include "SkBlurMaskFilter.h"
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#include "SkLayerDrawLooper.h"
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#include "SkPaint.h"
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#include "SkPath.h"
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#include "SkRandom.h"
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#include "SkReadBuffer.h"
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#include "SkTypeface.h"
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#include "SkUtils.h"
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#include "SkWriteBuffer.h"
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#include "SkXfermode.h"
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#include "Test.h"
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static size_t uni_to_utf8(const SkUnichar src[], void* dst, int count) {
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char* u8 = (char*)dst;
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for (int i = 0; i < count; ++i) {
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int n = SkUTF8_FromUnichar(src[i], u8);
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u8 += n;
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}
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return u8 - (char*)dst;
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}
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static size_t uni_to_utf16(const SkUnichar src[], void* dst, int count) {
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uint16_t* u16 = (uint16_t*)dst;
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for (int i = 0; i < count; ++i) {
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int n = SkUTF16_FromUnichar(src[i], u16);
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u16 += n;
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}
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return (char*)u16 - (char*)dst;
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}
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static size_t uni_to_utf32(const SkUnichar src[], void* dst, int count) {
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SkUnichar* u32 = (SkUnichar*)dst;
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if (src != u32) {
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memcpy(u32, src, count * sizeof(SkUnichar));
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}
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return count * sizeof(SkUnichar);
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}
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static SkTypeface::Encoding paint2encoding(const SkPaint& paint) {
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SkPaint::TextEncoding enc = paint.getTextEncoding();
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SkASSERT(SkPaint::kGlyphID_TextEncoding != enc);
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return (SkTypeface::Encoding)enc;
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}
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static int find_first_zero(const uint16_t glyphs[], int count) {
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for (int i = 0; i < count; ++i) {
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if (0 == glyphs[i]) {
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return i;
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}
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}
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return count;
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}
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DEF_TEST(Paint_cmap, reporter) {
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// need to implement charsToGlyphs on other backends (e.g. linux, win)
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// before we can run this tests everywhere
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return;
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static const int NGLYPHS = 64;
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SkUnichar src[NGLYPHS];
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SkUnichar dst[NGLYPHS]; // used for utf8, utf16, utf32 storage
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static const struct {
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size_t (*fSeedTextProc)(const SkUnichar[], void* dst, int count);
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SkPaint::TextEncoding fEncoding;
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} gRec[] = {
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{ uni_to_utf8, SkPaint::kUTF8_TextEncoding },
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{ uni_to_utf16, SkPaint::kUTF16_TextEncoding },
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{ uni_to_utf32, SkPaint::kUTF32_TextEncoding },
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};
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SkRandom rand;
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SkPaint paint;
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paint.setTypeface(SkTypeface::RefDefault())->unref();
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SkTypeface* face = paint.getTypeface();
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for (int i = 0; i < 1000; ++i) {
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// generate some random text
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for (int j = 0; j < NGLYPHS; ++j) {
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src[j] = ' ' + j;
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}
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// inject some random chars, to sometimes abort early
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src[rand.nextU() & 63] = rand.nextU() & 0xFFF;
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for (size_t k = 0; k < SK_ARRAY_COUNT(gRec); ++k) {
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paint.setTextEncoding(gRec[k].fEncoding);
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size_t len = gRec[k].fSeedTextProc(src, dst, NGLYPHS);
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uint16_t glyphs0[NGLYPHS], glyphs1[NGLYPHS];
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bool contains = paint.containsText(dst, len);
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int nglyphs = paint.textToGlyphs(dst, len, glyphs0);
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int first = face->charsToGlyphs(dst, paint2encoding(paint), glyphs1, NGLYPHS);
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int index = find_first_zero(glyphs1, NGLYPHS);
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REPORTER_ASSERT(reporter, NGLYPHS == nglyphs);
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REPORTER_ASSERT(reporter, index == first);
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REPORTER_ASSERT(reporter, 0 == memcmp(glyphs0, glyphs1, NGLYPHS * sizeof(uint16_t)));
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if (contains) {
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REPORTER_ASSERT(reporter, NGLYPHS == first);
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} else {
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REPORTER_ASSERT(reporter, NGLYPHS > first);
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}
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}
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}
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}
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// temparary api for bicubic, just be sure we can set/clear it
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DEF_TEST(Paint_filterlevel, reporter) {
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SkPaint p0, p1;
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REPORTER_ASSERT(reporter,
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SkPaint::kNone_FilterLevel == p0.getFilterLevel());
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static const SkPaint::FilterLevel gLevels[] = {
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SkPaint::kNone_FilterLevel,
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SkPaint::kLow_FilterLevel,
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SkPaint::kMedium_FilterLevel,
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SkPaint::kHigh_FilterLevel
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};
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for (size_t i = 0; i < SK_ARRAY_COUNT(gLevels); ++i) {
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p0.setFilterLevel(gLevels[i]);
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REPORTER_ASSERT(reporter, gLevels[i] == p0.getFilterLevel());
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p1 = p0;
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REPORTER_ASSERT(reporter, gLevels[i] == p1.getFilterLevel());
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p0.reset();
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REPORTER_ASSERT(reporter,
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SkPaint::kNone_FilterLevel == p0.getFilterLevel());
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}
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}
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DEF_TEST(Paint_copy, reporter) {
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SkPaint paint;
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// set a few member variables
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paint.setStyle(SkPaint::kStrokeAndFill_Style);
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paint.setTextAlign(SkPaint::kLeft_Align);
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paint.setStrokeWidth(SkIntToScalar(2));
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// set a few pointers
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SkLayerDrawLooper::Builder looperBuilder;
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SkLayerDrawLooper* looper = looperBuilder.detachLooper();
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paint.setLooper(looper)->unref();
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SkMaskFilter* mask = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
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SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)));
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paint.setMaskFilter(mask)->unref();
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// copy the paint using the copy constructor and check they are the same
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SkPaint copiedPaint = paint;
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REPORTER_ASSERT(reporter, paint == copiedPaint);
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#ifdef SK_BUILD_FOR_ANDROID
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// the copy constructor should preserve the Generation ID
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uint32_t paintGenID = paint.getGenerationID();
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uint32_t copiedPaintGenID = copiedPaint.getGenerationID();
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REPORTER_ASSERT(reporter, paintGenID == copiedPaintGenID);
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REPORTER_ASSERT(reporter, paint == copiedPaint);
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#endif
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// copy the paint using the equal operator and check they are the same
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copiedPaint = paint;
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REPORTER_ASSERT(reporter, paint == copiedPaint);
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#ifdef SK_BUILD_FOR_ANDROID
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// the equals operator should increment the Generation ID
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REPORTER_ASSERT(reporter, paint.getGenerationID() == paintGenID);
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REPORTER_ASSERT(reporter, copiedPaint.getGenerationID() != copiedPaintGenID);
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copiedPaintGenID = copiedPaint.getGenerationID(); // reset to the new value
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REPORTER_ASSERT(reporter, paint == copiedPaint); // operator== ignores fGenerationID
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#endif
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// clean the paint and check they are back to their initial states
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SkPaint cleanPaint;
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paint.reset();
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copiedPaint.reset();
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REPORTER_ASSERT(reporter, cleanPaint == paint);
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REPORTER_ASSERT(reporter, cleanPaint == copiedPaint);
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#ifdef SK_BUILD_FOR_ANDROID
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// the reset function should increment the Generation ID
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REPORTER_ASSERT(reporter, paint.getGenerationID() != paintGenID);
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REPORTER_ASSERT(reporter, copiedPaint.getGenerationID() != copiedPaintGenID);
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// operator== ignores fGenerationID
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REPORTER_ASSERT(reporter, cleanPaint == paint);
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REPORTER_ASSERT(reporter, cleanPaint == copiedPaint);
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#endif
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}
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// found and fixed for webkit: mishandling when we hit recursion limit on
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// mostly degenerate cubic flatness test
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DEF_TEST(Paint_regression_cubic, reporter) {
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SkPath path, stroke;
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SkPaint paint;
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path.moveTo(460.2881309415525f,
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303.250847066498f);
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path.cubicTo(463.36378422175284f,
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302.1169735073363f,
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456.32239330810046f,
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304.720354932878f,
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453.15255460013304f,
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305.788586869862f);
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SkRect fillR, strokeR;
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fillR = path.getBounds();
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(SkIntToScalar(2));
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paint.getFillPath(path, &stroke);
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strokeR = stroke.getBounds();
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SkRect maxR = fillR;
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SkScalar miter = SkMaxScalar(SK_Scalar1, paint.getStrokeMiter());
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SkScalar inset = paint.getStrokeJoin() == SkPaint::kMiter_Join ?
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SkScalarMul(paint.getStrokeWidth(), miter) :
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paint.getStrokeWidth();
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maxR.inset(-inset, -inset);
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// test that our stroke didn't explode
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REPORTER_ASSERT(reporter, maxR.contains(strokeR));
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}
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DEF_TEST(Paint_flattening, reporter) {
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const SkPaint::FilterLevel levels[] = {
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SkPaint::kNone_FilterLevel,
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SkPaint::kLow_FilterLevel,
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SkPaint::kMedium_FilterLevel,
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SkPaint::kHigh_FilterLevel,
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};
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const SkPaint::Hinting hinting[] = {
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SkPaint::kNo_Hinting,
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SkPaint::kSlight_Hinting,
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SkPaint::kNormal_Hinting,
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SkPaint::kFull_Hinting,
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};
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const SkPaint::Align align[] = {
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SkPaint::kLeft_Align,
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SkPaint::kCenter_Align,
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SkPaint::kRight_Align
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};
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const SkPaint::Cap caps[] = {
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SkPaint::kButt_Cap,
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SkPaint::kRound_Cap,
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SkPaint::kSquare_Cap,
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};
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const SkPaint::Join joins[] = {
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SkPaint::kMiter_Join,
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SkPaint::kRound_Join,
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SkPaint::kBevel_Join,
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};
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const SkPaint::TextEncoding encodings[] = {
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SkPaint::kUTF8_TextEncoding,
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SkPaint::kUTF16_TextEncoding,
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SkPaint::kUTF32_TextEncoding,
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SkPaint::kGlyphID_TextEncoding,
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};
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const SkPaint::Style styles[] = {
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SkPaint::kFill_Style,
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SkPaint::kStroke_Style,
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SkPaint::kStrokeAndFill_Style,
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};
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#define FOR_SETUP(index, array, setter) \
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for (size_t index = 0; index < SK_ARRAY_COUNT(array); ++index) { \
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paint.setter(array[index]); \
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SkPaint paint;
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paint.setFlags(0x1234);
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FOR_SETUP(i, levels, setFilterLevel)
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FOR_SETUP(j, hinting, setHinting)
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FOR_SETUP(k, align, setTextAlign)
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FOR_SETUP(l, caps, setStrokeCap)
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FOR_SETUP(m, joins, setStrokeJoin)
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FOR_SETUP(n, encodings, setTextEncoding)
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FOR_SETUP(p, styles, setStyle)
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SkWriteBuffer writer;
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paint.flatten(writer);
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const uint32_t* written = writer.getWriter32()->contiguousArray();
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SkReadBuffer reader(written, writer.bytesWritten());
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SkPaint paint2;
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paint2.unflatten(reader);
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REPORTER_ASSERT(reporter, paint2 == paint);
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}}}}}}}
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#undef FOR_SETUP
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}
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// found and fixed for android: not initializing rect for string's of length 0
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DEF_TEST(Paint_regression_measureText, reporter) {
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SkPaint paint;
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paint.setTextSize(12.0f);
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SkRect r;
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r.setLTRB(SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN);
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// test that the rect was reset
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paint.measureText("", 0, &r);
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REPORTER_ASSERT(reporter, r.isEmpty());
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}
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#define ASSERT(expr) REPORTER_ASSERT(r, expr)
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DEF_TEST(Paint_MoreFlattening, r) {
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SkPaint paint;
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paint.setColor(0x00AABBCC);
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paint.setTextScaleX(1.0f); // Default value, ignored.
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paint.setTextSize(19);
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paint.setXfermode(SkXfermode::Create(SkXfermode::kModulate_Mode))->unref();
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paint.setLooper(NULL); // Default value, ignored.
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SkWriteBuffer writer;
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paint.flatten(writer);
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SkReadBuffer reader(writer.getWriter32()->contiguousArray(), writer.bytesWritten());
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SkPaint other;
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other.unflatten(reader);
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ASSERT(reader.offset() == writer.bytesWritten());
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// No matter the encoding, these must always hold.
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ASSERT(other.getColor() == paint.getColor());
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ASSERT(other.getTextScaleX() == paint.getTextScaleX());
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ASSERT(other.getTextSize() == paint.getTextSize());
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ASSERT(other.getLooper() == paint.getLooper());
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// We have to be a little looser and compare just the modes. Pointers might not be the same.
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SkXfermode::Mode otherMode, paintMode;
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ASSERT(other.getXfermode()->asMode(&otherMode));
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ASSERT(paint.getXfermode()->asMode(&paintMode));
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ASSERT(otherMode == paintMode);
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}
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