skia2/tests/PaintTest.cpp
mtklein 610a015fda Remove SkPaint dirty bits.
fDirtyBits is only used by SkPaint::FlatteningTraits, which in turn was
only used as a smaller, faster format to flatten paints in-memory to dedup
them in the old picture backend.

SkRecord obsoleted all this.  Neither flatten()/unflatten() (disk format)
nor FlatteningTraits is used anywhere performance or size matters.

Here I revert the deduping code back to using the disk format for flattened paints.
We stil do have to flatten and unflatten paints while coverting from SkRecord
backend to the old backend, so we can't just delete this all yet, but any
faithful round trip flatten()/unflatten() pair will be fine, however slow.

NOTRY=true

BUG=skia:
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/604813003
2014-09-25 11:57:53 -07:00

346 lines
11 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkLayerDrawLooper.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkRandom.h"
#include "SkReadBuffer.h"
#include "SkTypeface.h"
#include "SkUtils.h"
#include "SkWriteBuffer.h"
#include "SkXfermode.h"
#include "Test.h"
static size_t uni_to_utf8(const SkUnichar src[], void* dst, int count) {
char* u8 = (char*)dst;
for (int i = 0; i < count; ++i) {
int n = SkUTF8_FromUnichar(src[i], u8);
u8 += n;
}
return u8 - (char*)dst;
}
static size_t uni_to_utf16(const SkUnichar src[], void* dst, int count) {
uint16_t* u16 = (uint16_t*)dst;
for (int i = 0; i < count; ++i) {
int n = SkUTF16_FromUnichar(src[i], u16);
u16 += n;
}
return (char*)u16 - (char*)dst;
}
static size_t uni_to_utf32(const SkUnichar src[], void* dst, int count) {
SkUnichar* u32 = (SkUnichar*)dst;
if (src != u32) {
memcpy(u32, src, count * sizeof(SkUnichar));
}
return count * sizeof(SkUnichar);
}
static SkTypeface::Encoding paint2encoding(const SkPaint& paint) {
SkPaint::TextEncoding enc = paint.getTextEncoding();
SkASSERT(SkPaint::kGlyphID_TextEncoding != enc);
return (SkTypeface::Encoding)enc;
}
static int find_first_zero(const uint16_t glyphs[], int count) {
for (int i = 0; i < count; ++i) {
if (0 == glyphs[i]) {
return i;
}
}
return count;
}
DEF_TEST(Paint_cmap, reporter) {
// need to implement charsToGlyphs on other backends (e.g. linux, win)
// before we can run this tests everywhere
return;
static const int NGLYPHS = 64;
SkUnichar src[NGLYPHS];
SkUnichar dst[NGLYPHS]; // used for utf8, utf16, utf32 storage
static const struct {
size_t (*fSeedTextProc)(const SkUnichar[], void* dst, int count);
SkPaint::TextEncoding fEncoding;
} gRec[] = {
{ uni_to_utf8, SkPaint::kUTF8_TextEncoding },
{ uni_to_utf16, SkPaint::kUTF16_TextEncoding },
{ uni_to_utf32, SkPaint::kUTF32_TextEncoding },
};
SkRandom rand;
SkPaint paint;
paint.setTypeface(SkTypeface::RefDefault())->unref();
SkTypeface* face = paint.getTypeface();
for (int i = 0; i < 1000; ++i) {
// generate some random text
for (int j = 0; j < NGLYPHS; ++j) {
src[j] = ' ' + j;
}
// inject some random chars, to sometimes abort early
src[rand.nextU() & 63] = rand.nextU() & 0xFFF;
for (size_t k = 0; k < SK_ARRAY_COUNT(gRec); ++k) {
paint.setTextEncoding(gRec[k].fEncoding);
size_t len = gRec[k].fSeedTextProc(src, dst, NGLYPHS);
uint16_t glyphs0[NGLYPHS], glyphs1[NGLYPHS];
bool contains = paint.containsText(dst, len);
int nglyphs = paint.textToGlyphs(dst, len, glyphs0);
int first = face->charsToGlyphs(dst, paint2encoding(paint), glyphs1, NGLYPHS);
int index = find_first_zero(glyphs1, NGLYPHS);
REPORTER_ASSERT(reporter, NGLYPHS == nglyphs);
REPORTER_ASSERT(reporter, index == first);
REPORTER_ASSERT(reporter, 0 == memcmp(glyphs0, glyphs1, NGLYPHS * sizeof(uint16_t)));
if (contains) {
REPORTER_ASSERT(reporter, NGLYPHS == first);
} else {
REPORTER_ASSERT(reporter, NGLYPHS > first);
}
}
}
}
// temparary api for bicubic, just be sure we can set/clear it
DEF_TEST(Paint_filterlevel, reporter) {
SkPaint p0, p1;
REPORTER_ASSERT(reporter,
SkPaint::kNone_FilterLevel == p0.getFilterLevel());
static const SkPaint::FilterLevel gLevels[] = {
SkPaint::kNone_FilterLevel,
SkPaint::kLow_FilterLevel,
SkPaint::kMedium_FilterLevel,
SkPaint::kHigh_FilterLevel
};
for (size_t i = 0; i < SK_ARRAY_COUNT(gLevels); ++i) {
p0.setFilterLevel(gLevels[i]);
REPORTER_ASSERT(reporter, gLevels[i] == p0.getFilterLevel());
p1 = p0;
REPORTER_ASSERT(reporter, gLevels[i] == p1.getFilterLevel());
p0.reset();
REPORTER_ASSERT(reporter,
SkPaint::kNone_FilterLevel == p0.getFilterLevel());
}
}
DEF_TEST(Paint_copy, reporter) {
SkPaint paint;
// set a few member variables
paint.setStyle(SkPaint::kStrokeAndFill_Style);
paint.setTextAlign(SkPaint::kLeft_Align);
paint.setStrokeWidth(SkIntToScalar(2));
// set a few pointers
SkLayerDrawLooper::Builder looperBuilder;
SkLayerDrawLooper* looper = looperBuilder.detachLooper();
paint.setLooper(looper)->unref();
SkMaskFilter* mask = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)));
paint.setMaskFilter(mask)->unref();
// copy the paint using the copy constructor and check they are the same
SkPaint copiedPaint = paint;
REPORTER_ASSERT(reporter, paint == copiedPaint);
#ifdef SK_BUILD_FOR_ANDROID
// the copy constructor should preserve the Generation ID
uint32_t paintGenID = paint.getGenerationID();
uint32_t copiedPaintGenID = copiedPaint.getGenerationID();
REPORTER_ASSERT(reporter, paintGenID == copiedPaintGenID);
REPORTER_ASSERT(reporter, paint == copiedPaint);
#endif
// copy the paint using the equal operator and check they are the same
copiedPaint = paint;
REPORTER_ASSERT(reporter, paint == copiedPaint);
#ifdef SK_BUILD_FOR_ANDROID
// the equals operator should increment the Generation ID
REPORTER_ASSERT(reporter, paint.getGenerationID() == paintGenID);
REPORTER_ASSERT(reporter, copiedPaint.getGenerationID() != copiedPaintGenID);
copiedPaintGenID = copiedPaint.getGenerationID(); // reset to the new value
REPORTER_ASSERT(reporter, paint == copiedPaint); // operator== ignores fGenerationID
#endif
// clean the paint and check they are back to their initial states
SkPaint cleanPaint;
paint.reset();
copiedPaint.reset();
REPORTER_ASSERT(reporter, cleanPaint == paint);
REPORTER_ASSERT(reporter, cleanPaint == copiedPaint);
#ifdef SK_BUILD_FOR_ANDROID
// the reset function should increment the Generation ID
REPORTER_ASSERT(reporter, paint.getGenerationID() != paintGenID);
REPORTER_ASSERT(reporter, copiedPaint.getGenerationID() != copiedPaintGenID);
// operator== ignores fGenerationID
REPORTER_ASSERT(reporter, cleanPaint == paint);
REPORTER_ASSERT(reporter, cleanPaint == copiedPaint);
#endif
}
// found and fixed for webkit: mishandling when we hit recursion limit on
// mostly degenerate cubic flatness test
DEF_TEST(Paint_regression_cubic, reporter) {
SkPath path, stroke;
SkPaint paint;
path.moveTo(460.2881309415525f,
303.250847066498f);
path.cubicTo(463.36378422175284f,
302.1169735073363f,
456.32239330810046f,
304.720354932878f,
453.15255460013304f,
305.788586869862f);
SkRect fillR, strokeR;
fillR = path.getBounds();
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkIntToScalar(2));
paint.getFillPath(path, &stroke);
strokeR = stroke.getBounds();
SkRect maxR = fillR;
SkScalar miter = SkMaxScalar(SK_Scalar1, paint.getStrokeMiter());
SkScalar inset = paint.getStrokeJoin() == SkPaint::kMiter_Join ?
SkScalarMul(paint.getStrokeWidth(), miter) :
paint.getStrokeWidth();
maxR.inset(-inset, -inset);
// test that our stroke didn't explode
REPORTER_ASSERT(reporter, maxR.contains(strokeR));
}
DEF_TEST(Paint_flattening, reporter) {
const SkPaint::FilterLevel levels[] = {
SkPaint::kNone_FilterLevel,
SkPaint::kLow_FilterLevel,
SkPaint::kMedium_FilterLevel,
SkPaint::kHigh_FilterLevel,
};
const SkPaint::Hinting hinting[] = {
SkPaint::kNo_Hinting,
SkPaint::kSlight_Hinting,
SkPaint::kNormal_Hinting,
SkPaint::kFull_Hinting,
};
const SkPaint::Align align[] = {
SkPaint::kLeft_Align,
SkPaint::kCenter_Align,
SkPaint::kRight_Align
};
const SkPaint::Cap caps[] = {
SkPaint::kButt_Cap,
SkPaint::kRound_Cap,
SkPaint::kSquare_Cap,
};
const SkPaint::Join joins[] = {
SkPaint::kMiter_Join,
SkPaint::kRound_Join,
SkPaint::kBevel_Join,
};
const SkPaint::TextEncoding encodings[] = {
SkPaint::kUTF8_TextEncoding,
SkPaint::kUTF16_TextEncoding,
SkPaint::kUTF32_TextEncoding,
SkPaint::kGlyphID_TextEncoding,
};
const SkPaint::Style styles[] = {
SkPaint::kFill_Style,
SkPaint::kStroke_Style,
SkPaint::kStrokeAndFill_Style,
};
#define FOR_SETUP(index, array, setter) \
for (size_t index = 0; index < SK_ARRAY_COUNT(array); ++index) { \
paint.setter(array[index]); \
SkPaint paint;
paint.setFlags(0x1234);
FOR_SETUP(i, levels, setFilterLevel)
FOR_SETUP(j, hinting, setHinting)
FOR_SETUP(k, align, setTextAlign)
FOR_SETUP(l, caps, setStrokeCap)
FOR_SETUP(m, joins, setStrokeJoin)
FOR_SETUP(n, encodings, setTextEncoding)
FOR_SETUP(p, styles, setStyle)
SkWriteBuffer writer;
paint.flatten(writer);
const uint32_t* written = writer.getWriter32()->contiguousArray();
SkReadBuffer reader(written, writer.bytesWritten());
SkPaint paint2;
paint2.unflatten(reader);
REPORTER_ASSERT(reporter, paint2 == paint);
}}}}}}}
#undef FOR_SETUP
}
// found and fixed for android: not initializing rect for string's of length 0
DEF_TEST(Paint_regression_measureText, reporter) {
SkPaint paint;
paint.setTextSize(12.0f);
SkRect r;
r.setLTRB(SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN, SK_ScalarNaN);
// test that the rect was reset
paint.measureText("", 0, &r);
REPORTER_ASSERT(reporter, r.isEmpty());
}
#define ASSERT(expr) REPORTER_ASSERT(r, expr)
DEF_TEST(Paint_MoreFlattening, r) {
SkPaint paint;
paint.setColor(0x00AABBCC);
paint.setTextScaleX(1.0f); // Default value, ignored.
paint.setTextSize(19);
paint.setXfermode(SkXfermode::Create(SkXfermode::kModulate_Mode))->unref();
paint.setLooper(NULL); // Default value, ignored.
SkWriteBuffer writer;
paint.flatten(writer);
SkReadBuffer reader(writer.getWriter32()->contiguousArray(), writer.bytesWritten());
SkPaint other;
other.unflatten(reader);
ASSERT(reader.offset() == writer.bytesWritten());
// No matter the encoding, these must always hold.
ASSERT(other.getColor() == paint.getColor());
ASSERT(other.getTextScaleX() == paint.getTextScaleX());
ASSERT(other.getTextSize() == paint.getTextSize());
ASSERT(other.getLooper() == paint.getLooper());
// We have to be a little looser and compare just the modes. Pointers might not be the same.
SkXfermode::Mode otherMode, paintMode;
ASSERT(other.getXfermode()->asMode(&otherMode));
ASSERT(paint.getXfermode()->asMode(&paintMode));
ASSERT(otherMode == paintMode);
}