83dae92318
Simplifies SampleUsage quite a bit (no need to track multiple kinds of sampling, variable matrices don't exist any more, etc...). Change-Id: I58b8de7218d00c4d882d2650672e5fe01892a062 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402177 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
39 lines
1.6 KiB
C++
39 lines
1.6 KiB
C++
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/**************************************************************************************************
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*** This file was autogenerated from GrChildProcessorSampleCoords.fp; do not modify.
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**************************************************************************************************/
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#ifndef GrChildProcessorSampleCoords_DEFINED
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#define GrChildProcessorSampleCoords_DEFINED
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#include "include/core/SkM44.h"
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#include "include/core/SkTypes.h"
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#include "src/gpu/GrFragmentProcessor.h"
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class GrChildProcessorSampleCoords : public GrFragmentProcessor {
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public:
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static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> child) {
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return std::unique_ptr<GrFragmentProcessor>(new GrChildProcessorSampleCoords(std::move(child)));
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}
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GrChildProcessorSampleCoords(const GrChildProcessorSampleCoords& src);
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std::unique_ptr<GrFragmentProcessor> clone() const override;
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const char* name() const override { return "ChildProcessorSampleCoords"; }
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private:
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GrChildProcessorSampleCoords(std::unique_ptr<GrFragmentProcessor> child)
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: INHERITED(kGrChildProcessorSampleCoords_ClassID, kNone_OptimizationFlags) {
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this->setUsesSampleCoordsDirectly();
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this->registerChild(std::move(child), SkSL::SampleUsage::Explicit());
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}
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std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override;
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void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
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bool onIsEqual(const GrFragmentProcessor&) const override;
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#if GR_TEST_UTILS
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SkString onDumpInfo() const override;
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#endif
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GR_DECLARE_FRAGMENT_PROCESSOR_TEST
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using INHERITED = GrFragmentProcessor;
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};
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#endif
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