skia2/gm/lighting.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

189 lines
8.6 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkImageFilter.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint3.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/effects/SkLightingImageFilter.h"
#include "include/effects/SkOffsetImageFilter.h"
#include "tools/ToolUtils.h"
#include "tools/timer/AnimTimer.h"
#define WIDTH 330
#define HEIGHT 660
namespace skiagm {
class ImageLightingGM : public GM {
public:
ImageLightingGM()
: fAzimuth(SkIntToScalar(kStartAzimuth)) {
this->setBGColor(0xFF000000);
}
protected:
SkString onShortName() override {
return SkString("lighting");
}
SkISize onISize() override {
return SkISize::Make(WIDTH, HEIGHT);
}
void drawClippedBitmap(SkCanvas* canvas, const SkPaint& paint, int x, int y) {
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
canvas->clipRect(SkRect::MakeWH(
SkIntToScalar(fBitmap.width()), SkIntToScalar(fBitmap.height())));
canvas->drawBitmap(fBitmap, 0, 0, &paint);
canvas->restore();
}
void onOnceBeforeDraw() override {
fBitmap = ToolUtils::create_string_bitmap(100, 100, 0xFFFFFFFF, 20, 70, 96, "e");
}
void onDraw(SkCanvas* canvas) override {
canvas->clear(0xFF101010);
SkPaint checkPaint;
checkPaint.setColor(0xFF202020);
for (int y = 0; y < HEIGHT; y += 16) {
for (int x = 0; x < WIDTH; x += 16) {
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
canvas->drawRect(SkRect::MakeXYWH(8, 0, 8, 8), checkPaint);
canvas->drawRect(SkRect::MakeXYWH(0, 8, 8, 8), checkPaint);
canvas->restore();
}
}
SkScalar sinAzimuth = SkScalarSin(SkDegreesToRadians(fAzimuth)),
cosAzimuth = SkScalarCos(SkDegreesToRadians(fAzimuth));
SkPoint3 spotTarget = SkPoint3::Make(SkIntToScalar(40), SkIntToScalar(40), 0);
SkPoint3 spotLocation = SkPoint3::Make(spotTarget.fX + 70.7214f * cosAzimuth,
spotTarget.fY + 70.7214f * sinAzimuth,
spotTarget.fZ + SkIntToScalar(20));
SkScalar spotExponent = SK_Scalar1;
SkPoint3 pointLocation = SkPoint3::Make(spotTarget.fX + 50 * cosAzimuth,
spotTarget.fY + 50 * sinAzimuth,
SkIntToScalar(10));
SkScalar elevationRad = SkDegreesToRadians(SkIntToScalar(5));
SkPoint3 distantDirection = SkPoint3::Make(cosAzimuth * SkScalarCos(elevationRad),
sinAzimuth * SkScalarCos(elevationRad),
SkScalarSin(elevationRad));
SkScalar cutoffAngle = SkIntToScalar(15);
SkScalar kd = SkIntToScalar(2);
SkScalar ks = SkIntToScalar(1);
SkScalar shininess = SkIntToScalar(8);
SkScalar surfaceScale = SkIntToScalar(1);
SkColor white(0xFFFFFFFF);
SkPaint paint;
SkImageFilter::CropRect cropRect(SkRect::MakeXYWH(20, 10, 60, 65));
SkImageFilter::CropRect fullSizeCropRect(SkRect::MakeXYWH(0, 0, 100, 100));
sk_sp<SkImageFilter> noopCropped(SkOffsetImageFilter::Make(0, 0, nullptr, &cropRect));
int y = 0;
for (int i = 0; i < 3; i++) {
const SkImageFilter::CropRect* cr = (i == 1) ? &cropRect : (i == 2) ? &fullSizeCropRect : nullptr;
sk_sp<SkImageFilter> input = (i == 2) ? noopCropped : nullptr;
paint.setImageFilter(SkLightingImageFilter::MakePointLitDiffuse(pointLocation,
white,
surfaceScale,
kd,
input,
cr));
drawClippedBitmap(canvas, paint, 0, y);
paint.setImageFilter(SkLightingImageFilter::MakeDistantLitDiffuse(distantDirection,
white,
surfaceScale,
kd,
input,
cr));
drawClippedBitmap(canvas, paint, 110, y);
paint.setImageFilter(SkLightingImageFilter::MakeSpotLitDiffuse(spotLocation,
spotTarget,
spotExponent,
cutoffAngle,
white,
surfaceScale,
kd,
input,
cr));
drawClippedBitmap(canvas, paint, 220, y);
y += 110;
paint.setImageFilter(SkLightingImageFilter::MakePointLitSpecular(pointLocation,
white,
surfaceScale,
ks,
shininess,
input,
cr));
drawClippedBitmap(canvas, paint, 0, y);
paint.setImageFilter(SkLightingImageFilter::MakeDistantLitSpecular(distantDirection,
white,
surfaceScale,
ks,
shininess,
input,
cr));
drawClippedBitmap(canvas, paint, 110, y);
paint.setImageFilter(SkLightingImageFilter::MakeSpotLitSpecular(spotLocation,
spotTarget,
spotExponent,
cutoffAngle,
white,
surfaceScale,
ks,
shininess,
input,
cr));
drawClippedBitmap(canvas, paint, 220, y);
y += 110;
}
}
bool onAnimate(const AnimTimer& timer) override {
constexpr SkScalar kDesiredDurationSecs = 15.0f;
fAzimuth = kStartAzimuth + timer.scaled(360.0f/kDesiredDurationSecs, 360.0f);
return true;
}
private:
static constexpr int kStartAzimuth = 225;
SkBitmap fBitmap;
SkScalar fAzimuth;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new ImageLightingGM;)
}