61d3b08138
Don't run the config if we can't get a context with srgb support. Includes a unit test for that logic. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1846603002 Review URL: https://codereview.chromium.org/1846603002
99 lines
3.7 KiB
C++
99 lines
3.7 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#if SK_SUPPORT_GPU
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#include "GrContextFactory.h"
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#include "GrCaps.h"
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#include "Test.h"
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DEF_GPUTEST(GrContextFactory_NVPRContextOptionHasPathRenderingSupport, reporter, /*factory*/) {
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// Test that if NVPR is requested, the context always has path rendering
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// or the context creation fails.
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GrContextFactory testFactory;
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// Test that if NVPR is possible, caps are in sync.
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for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) {
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GrContextFactory::GLContextType glCtxType = static_cast<GrContextFactory::GLContextType>(i);
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GrContext* context = testFactory.get(glCtxType,
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GrContextFactory::kEnableNVPR_GLContextOptions);
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if (!context) {
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continue;
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}
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REPORTER_ASSERT(
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reporter,
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context->caps()->shaderCaps()->pathRenderingSupport());
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}
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}
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DEF_GPUTEST(GrContextFactory_NoPathRenderingUnlessNVPRRequested, reporter, /*factory*/) {
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// Test that if NVPR is not requested, the context never has path rendering support.
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GrContextFactory testFactory;
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for (int i = 0; i <= GrContextFactory::kLastGLContextType; ++i) {
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GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType)i;
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GrContext* context = testFactory.get(glCtxType);
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if (context) {
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REPORTER_ASSERT(
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reporter,
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!context->caps()->shaderCaps()->pathRenderingSupport());
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}
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}
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}
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DEF_GPUTEST(GrContextFactory_RequiredSRGBSupport, reporter, /*factory*/) {
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// Test that if sRGB support is requested, the context always has that capability
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// or the context creation fails. Also test that if the creation fails, a context
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// created without that flag would not have had sRGB support.
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GrContextFactory testFactory;
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// Test that if sRGB is requested, caps are in sync.
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for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) {
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GrContextFactory::GLContextType glCtxType = static_cast<GrContextFactory::GLContextType>(i);
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GrContext* context =
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testFactory.get(glCtxType,
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GrContextFactory::kRequireSRGBSupport_GLContextOptions);
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if (context) {
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REPORTER_ASSERT(reporter, context->caps()->srgbSupport());
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} else {
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context = testFactory.get(glCtxType);
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if (context) {
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REPORTER_ASSERT(reporter, !context->caps()->srgbSupport());
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}
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}
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}
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}
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DEF_GPUTEST(GrContextFactory_abandon, reporter, /*factory*/) {
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GrContextFactory testFactory;
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for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) {
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GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i;
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GrContextFactory::ContextInfo info1 =
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testFactory.getContextInfo(glCtxType);
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if (!info1.fGrContext) {
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continue;
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}
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REPORTER_ASSERT(reporter, info1.fGLContext);
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// Ref for comparison. The API does not explicitly say that this stays alive.
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info1.fGrContext->ref();
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testFactory.abandonContexts();
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// Test that we get different context after abandon.
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GrContextFactory::ContextInfo info2 =
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testFactory.getContextInfo(glCtxType);
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REPORTER_ASSERT(reporter, info2.fGrContext);
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REPORTER_ASSERT(reporter, info2.fGLContext);
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REPORTER_ASSERT(reporter, info1.fGrContext != info2.fGrContext);
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// fGLContext should also change, but it also could get the same address.
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info1.fGrContext->unref();
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}
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}
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#endif
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