50b393a768
BUG=skia:2135 R=reed@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/154083004 git-svn-id: http://skia.googlecode.com/svn/trunk@13386 2bbb7eff-a529-9590-31e7-b0007b416f81
1069 lines
38 KiB
C++
1069 lines
38 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBitmapDevice.h"
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkData.h"
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#include "SkDecodingImageGenerator.h"
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#include "SkError.h"
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#include "SkImageEncoder.h"
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#include "SkImageGenerator.h"
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#include "SkPaint.h"
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#include "SkPicture.h"
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#include "SkPictureUtils.h"
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#include "SkRRect.h"
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#include "SkRandom.h"
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#include "SkShader.h"
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#include "SkStream.h"
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#include "Test.h"
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static const int gColorScale = 30;
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static const int gColorOffset = 60;
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static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) {
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bm->setConfig(SkBitmap::kARGB_8888_Config, w, h);
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bm->allocPixels();
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bm->eraseColor(color);
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if (immutable) {
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bm->setImmutable();
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}
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}
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static void make_checkerboard(SkBitmap* bm, int w, int h, bool immutable) {
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SkASSERT(w % 2 == 0);
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SkASSERT(h % 2 == 0);
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bm->setConfig(SkBitmap::kA8_Config, w, h);
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bm->allocPixels();
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SkAutoLockPixels lock(*bm);
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for (int y = 0; y < h; y += 2) {
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uint8_t* s = bm->getAddr8(0, y);
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for (int x = 0; x < w; x += 2) {
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*s++ = 0xFF;
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*s++ = 0x00;
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}
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s = bm->getAddr8(0, y + 1);
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for (int x = 0; x < w; x += 2) {
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*s++ = 0x00;
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*s++ = 0xFF;
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}
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}
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if (immutable) {
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bm->setImmutable();
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}
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}
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static void init_paint(SkPaint* paint, const SkBitmap &bm) {
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SkShader* shader = SkShader::CreateBitmapShader(bm,
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SkShader::kClamp_TileMode,
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SkShader::kClamp_TileMode);
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paint->setShader(shader)->unref();
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}
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typedef void (*DrawBitmapProc)(SkCanvas*, const SkBitmap&,
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const SkBitmap&, const SkPoint&,
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SkTDArray<SkPixelRef*>* usedPixRefs);
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static void drawpaint_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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canvas->drawPaint(paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawpoints_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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// draw a rect
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SkPoint points[5] = {
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{ pos.fX, pos.fY },
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{ pos.fX + bm.width() - 1, pos.fY },
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{ pos.fX + bm.width() - 1, pos.fY + bm.height() - 1 },
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{ pos.fX, pos.fY + bm.height() - 1 },
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{ pos.fX, pos.fY },
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};
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canvas->drawPoints(SkCanvas::kPolygon_PointMode, 5, points, paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawrect_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) };
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r.offset(pos.fX, pos.fY);
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canvas->drawRect(r, paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawoval_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) };
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r.offset(pos.fX, pos.fY);
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canvas->drawOval(r, paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawrrect_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) };
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r.offset(pos.fX, pos.fY);
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SkRRect rr;
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rr.setRectXY(r, SkIntToScalar(bm.width())/4, SkIntToScalar(bm.height())/4);
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canvas->drawRRect(rr, paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawpath_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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SkPath path;
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path.lineTo(bm.width()/2.0f, SkIntToScalar(bm.height()));
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path.lineTo(SkIntToScalar(bm.width()), 0);
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path.close();
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path.offset(pos.fX, pos.fY);
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canvas->drawPath(path, paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawbitmap_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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canvas->drawBitmap(bm, pos.fX, pos.fY, NULL);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawbitmap_withshader_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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// The bitmap in the paint is ignored unless we're drawing an A8 bitmap
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canvas->drawBitmap(altBM, pos.fX, pos.fY, &paint);
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*usedPixRefs->append() = bm.pixelRef();
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*usedPixRefs->append() = altBM.pixelRef();
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}
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static void drawsprite_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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const SkMatrix& ctm = canvas->getTotalMatrix();
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SkPoint p(pos);
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ctm.mapPoints(&p, 1);
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canvas->drawSprite(bm, (int)p.fX, (int)p.fY, NULL);
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*usedPixRefs->append() = bm.pixelRef();
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}
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#if 0
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// Although specifiable, this case doesn't seem to make sense (i.e., the
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// bitmap in the shader is never used).
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static void drawsprite_withshader_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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const SkMatrix& ctm = canvas->getTotalMatrix();
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SkPoint p(pos);
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ctm.mapPoints(&p, 1);
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canvas->drawSprite(altBM, (int)p.fX, (int)p.fY, &paint);
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*usedPixRefs->append() = bm.pixelRef();
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*usedPixRefs->append() = altBM.pixelRef();
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}
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#endif
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static void drawbitmaprect_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) };
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r.offset(pos.fX, pos.fY);
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canvas->drawBitmapRectToRect(bm, NULL, r, NULL);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawbitmaprect_withshader_proc(SkCanvas* canvas,
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const SkBitmap& bm,
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const SkBitmap& altBM,
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const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) };
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r.offset(pos.fX, pos.fY);
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// The bitmap in the paint is ignored unless we're drawing an A8 bitmap
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canvas->drawBitmapRectToRect(altBM, NULL, r, &paint);
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*usedPixRefs->append() = bm.pixelRef();
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*usedPixRefs->append() = altBM.pixelRef();
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}
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static void drawtext_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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paint.setTextSize(SkIntToScalar(1.5*bm.width()));
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canvas->drawText("0", 1, pos.fX, pos.fY+bm.width(), paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawpostext_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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paint.setTextSize(SkIntToScalar(1.5*bm.width()));
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SkPoint point = { pos.fX, pos.fY + bm.height() };
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canvas->drawPosText("O", 1, &point, paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawtextonpath_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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paint.setTextSize(SkIntToScalar(1.5*bm.width()));
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SkPath path;
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path.lineTo(SkIntToScalar(bm.width()), 0);
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path.offset(pos.fX, pos.fY+bm.height());
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canvas->drawTextOnPath("O", 1, path, NULL, paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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static void drawverts_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkBitmap& altBM, const SkPoint& pos,
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SkTDArray<SkPixelRef*>* usedPixRefs) {
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SkPaint paint;
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init_paint(&paint, bm);
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SkPoint verts[4] = {
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{ pos.fX, pos.fY },
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{ pos.fX + bm.width(), pos.fY },
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{ pos.fX + bm.width(), pos.fY + bm.height() },
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{ pos.fX, pos.fY + bm.height() }
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};
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SkPoint texs[4] = { { 0, 0 },
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{ SkIntToScalar(bm.width()), 0 },
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{ SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) },
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{ 0, SkIntToScalar(bm.height()) } };
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uint16_t indices[6] = { 0, 1, 2, 0, 2, 3 };
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canvas->drawVertices(SkCanvas::kTriangles_VertexMode, 4, verts, texs, NULL, NULL,
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indices, 6, paint);
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*usedPixRefs->append() = bm.pixelRef();
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}
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// Return a picture with the bitmaps drawn at the specified positions.
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static SkPicture* record_bitmaps(const SkBitmap bm[],
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const SkPoint pos[],
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SkTDArray<SkPixelRef*> analytic[],
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int count,
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DrawBitmapProc proc) {
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SkPicture* pic = new SkPicture;
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SkCanvas* canvas = pic->beginRecording(1000, 1000);
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for (int i = 0; i < count; ++i) {
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analytic[i].rewind();
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canvas->save();
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SkRect clipRect = SkRect::MakeXYWH(pos[i].fX, pos[i].fY,
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SkIntToScalar(bm[i].width()),
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SkIntToScalar(bm[i].height()));
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canvas->clipRect(clipRect, SkRegion::kIntersect_Op);
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proc(canvas, bm[i], bm[count+i], pos[i], &analytic[i]);
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canvas->restore();
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}
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pic->endRecording();
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return pic;
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}
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static void rand_rect(SkRect* rect, SkRandom& rand, SkScalar W, SkScalar H) {
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rect->fLeft = rand.nextRangeScalar(-W, 2*W);
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rect->fTop = rand.nextRangeScalar(-H, 2*H);
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rect->fRight = rect->fLeft + rand.nextRangeScalar(0, W);
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rect->fBottom = rect->fTop + rand.nextRangeScalar(0, H);
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// we integralize rect to make our tests more predictable, since Gather is
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// a little sloppy.
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SkIRect ir;
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rect->round(&ir);
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rect->set(ir);
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}
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static void draw(SkPicture* pic, int width, int height, SkBitmap* result) {
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make_bm(result, width, height, SK_ColorBLACK, false);
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SkCanvas canvas(*result);
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canvas.drawPicture(*pic);
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}
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template <typename T> int find_index(const T* array, T elem, int count) {
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for (int i = 0; i < count; ++i) {
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if (array[i] == elem) {
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return i;
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}
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}
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return -1;
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}
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// Return true if 'ref' is found in array[]
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static bool find(SkPixelRef const * const * array, SkPixelRef const * ref, int count) {
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return find_index<const SkPixelRef*>(array, ref, count) >= 0;
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}
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// Look at each pixel that is inside 'subset', and if its color appears in
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// colors[], find the corresponding value in refs[] and append that ref into
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// array, skipping duplicates of the same value.
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// Note that gathering pixelRefs from rendered colors suffers from the problem
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// that multiple simultaneous textures (e.g., A8 for alpha and 8888 for color)
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// isn't easy to reconstruct.
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static void gather_from_image(const SkBitmap& bm, SkPixelRef* const refs[],
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int count, SkTDArray<SkPixelRef*>* array,
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const SkRect& subset) {
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SkIRect ir;
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subset.roundOut(&ir);
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if (!ir.intersect(0, 0, bm.width()-1, bm.height()-1)) {
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return;
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}
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// Since we only want to return unique values in array, when we scan we just
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// set a bit for each index'd color found. In practice we only have a few
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// distinct colors, so we just use an int's bits as our array. Hence the
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// assert that count <= number-of-bits-in-our-int.
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SkASSERT((unsigned)count <= 32);
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uint32_t bitarray = 0;
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SkAutoLockPixels alp(bm);
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for (int y = ir.fTop; y < ir.fBottom; ++y) {
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for (int x = ir.fLeft; x < ir.fRight; ++x) {
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SkPMColor pmc = *bm.getAddr32(x, y);
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// the only good case where the color is not found would be if
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// the color is transparent, meaning no bitmap was drawn in that
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// pixel.
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if (pmc) {
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uint32_t index = SkGetPackedR32(pmc);
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SkASSERT(SkGetPackedG32(pmc) == index);
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SkASSERT(SkGetPackedB32(pmc) == index);
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if (0 == index) {
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continue; // background color
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}
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SkASSERT(0 == (index - gColorOffset) % gColorScale);
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index = (index - gColorOffset) / gColorScale;
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SkASSERT(static_cast<int>(index) < count);
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bitarray |= 1 << index;
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}
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}
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}
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for (int i = 0; i < count; ++i) {
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if (bitarray & (1 << i)) {
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*array->append() = refs[i];
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}
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}
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}
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static void gather_from_analytic(const SkPoint pos[], SkScalar w, SkScalar h,
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const SkTDArray<SkPixelRef*> analytic[],
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int count,
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SkTDArray<SkPixelRef*>* result,
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const SkRect& subset) {
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for (int i = 0; i < count; ++i) {
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SkRect rect = SkRect::MakeXYWH(pos[i].fX, pos[i].fY, w, h);
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if (SkRect::Intersects(subset, rect)) {
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result->append(analytic[i].count(), analytic[i].begin());
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}
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}
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}
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static const DrawBitmapProc gProcs[] = {
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drawpaint_proc,
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drawpoints_proc,
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drawrect_proc,
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drawoval_proc,
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drawrrect_proc,
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drawpath_proc,
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drawbitmap_proc,
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drawbitmap_withshader_proc,
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drawsprite_proc,
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#if 0
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drawsprite_withshader_proc,
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#endif
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drawbitmaprect_proc,
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drawbitmaprect_withshader_proc,
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drawtext_proc,
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drawpostext_proc,
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drawtextonpath_proc,
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drawverts_proc,
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};
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static void create_textures(SkBitmap* bm, SkPixelRef** refs, int num, int w, int h) {
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// Our convention is that the color components contain an encoding of
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// the index of their corresponding bitmap/pixelref. (0,0,0,0) is
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// reserved for the background
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for (int i = 0; i < num; ++i) {
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make_bm(&bm[i], w, h,
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SkColorSetARGB(0xFF,
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gColorScale*i+gColorOffset,
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gColorScale*i+gColorOffset,
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gColorScale*i+gColorOffset),
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true);
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refs[i] = bm[i].pixelRef();
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}
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// The A8 alternate bitmaps are all BW checkerboards
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for (int i = 0; i < num; ++i) {
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make_checkerboard(&bm[num+i], w, h, true);
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refs[num+i] = bm[num+i].pixelRef();
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}
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}
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static void test_gatherpixelrefs(skiatest::Reporter* reporter) {
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const int IW = 32;
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const int IH = IW;
|
|
const SkScalar W = SkIntToScalar(IW);
|
|
const SkScalar H = W;
|
|
|
|
static const int N = 4;
|
|
SkBitmap bm[2*N];
|
|
SkPixelRef* refs[2*N];
|
|
SkTDArray<SkPixelRef*> analytic[N];
|
|
|
|
const SkPoint pos[N] = {
|
|
{ 0, 0 }, { W, 0 }, { 0, H }, { W, H }
|
|
};
|
|
|
|
create_textures(bm, refs, N, IW, IH);
|
|
|
|
SkRandom rand;
|
|
for (size_t k = 0; k < SK_ARRAY_COUNT(gProcs); ++k) {
|
|
SkAutoTUnref<SkPicture> pic(record_bitmaps(bm, pos, analytic, N, gProcs[k]));
|
|
|
|
REPORTER_ASSERT(reporter, pic->willPlayBackBitmaps() || N == 0);
|
|
// quick check for a small piece of each quadrant, which should just
|
|
// contain 1 or 2 bitmaps.
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(pos); ++i) {
|
|
SkRect r;
|
|
r.set(2, 2, W - 2, H - 2);
|
|
r.offset(pos[i].fX, pos[i].fY);
|
|
SkAutoDataUnref data(SkPictureUtils::GatherPixelRefs(pic, r));
|
|
REPORTER_ASSERT(reporter, data);
|
|
if (data) {
|
|
SkPixelRef** gatheredRefs = (SkPixelRef**)data->data();
|
|
int count = static_cast<int>(data->size() / sizeof(SkPixelRef*));
|
|
REPORTER_ASSERT(reporter, 1 == count || 2 == count);
|
|
if (1 == count) {
|
|
REPORTER_ASSERT(reporter, gatheredRefs[0] == refs[i]);
|
|
} else if (2 == count) {
|
|
REPORTER_ASSERT(reporter,
|
|
(gatheredRefs[0] == refs[i] && gatheredRefs[1] == refs[i+N]) ||
|
|
(gatheredRefs[1] == refs[i] && gatheredRefs[0] == refs[i+N]));
|
|
}
|
|
}
|
|
}
|
|
|
|
SkBitmap image;
|
|
draw(pic, 2*IW, 2*IH, &image);
|
|
|
|
// Test a bunch of random (mostly) rects, and compare the gather results
|
|
// with a deduced list of refs by looking at the colors drawn.
|
|
for (int j = 0; j < 100; ++j) {
|
|
SkRect r;
|
|
rand_rect(&r, rand, 2*W, 2*H);
|
|
|
|
SkTDArray<SkPixelRef*> fromImage;
|
|
gather_from_image(image, refs, N, &fromImage, r);
|
|
|
|
SkTDArray<SkPixelRef*> fromAnalytic;
|
|
gather_from_analytic(pos, W, H, analytic, N, &fromAnalytic, r);
|
|
|
|
SkData* data = SkPictureUtils::GatherPixelRefs(pic, r);
|
|
size_t dataSize = data ? data->size() : 0;
|
|
int gatherCount = static_cast<int>(dataSize / sizeof(SkPixelRef*));
|
|
SkASSERT(gatherCount * sizeof(SkPixelRef*) == dataSize);
|
|
SkPixelRef** gatherRefs = data ? (SkPixelRef**)(data->data()) : NULL;
|
|
SkAutoDataUnref adu(data);
|
|
|
|
// Everything that we saw drawn should appear in the analytic list
|
|
// but the analytic list may contain some pixelRefs that were not
|
|
// seen in the image (e.g., A8 textures used as masks)
|
|
for (int i = 0; i < fromImage.count(); ++i) {
|
|
REPORTER_ASSERT(reporter, -1 != fromAnalytic.find(fromImage[i]));
|
|
}
|
|
|
|
/*
|
|
* GatherPixelRefs is conservative, so it can return more bitmaps
|
|
* than are strictly required. Thus our check here is only that
|
|
* Gather didn't miss any that we actually needed. Even that isn't
|
|
* a strict requirement on Gather, which is meant to be quick and
|
|
* only mostly-correct, but at the moment this test should work.
|
|
*/
|
|
for (int i = 0; i < fromAnalytic.count(); ++i) {
|
|
bool found = find(gatherRefs, fromAnalytic[i], gatherCount);
|
|
REPORTER_ASSERT(reporter, found);
|
|
#if 0
|
|
// enable this block of code to debug failures, as it will rerun
|
|
// the case that failed.
|
|
if (!found) {
|
|
SkData* data = SkPictureUtils::GatherPixelRefs(pic, r);
|
|
size_t dataSize = data ? data->size() : 0;
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void test_gatherpixelrefsandrects(skiatest::Reporter* reporter) {
|
|
const int IW = 32;
|
|
const int IH = IW;
|
|
const SkScalar W = SkIntToScalar(IW);
|
|
const SkScalar H = W;
|
|
|
|
static const int N = 4;
|
|
SkBitmap bm[2*N];
|
|
SkPixelRef* refs[2*N];
|
|
SkTDArray<SkPixelRef*> analytic[N];
|
|
|
|
const SkPoint pos[N] = {
|
|
{ 0, 0 }, { W, 0 }, { 0, H }, { W, H }
|
|
};
|
|
|
|
create_textures(bm, refs, N, IW, IH);
|
|
|
|
SkRandom rand;
|
|
for (size_t k = 0; k < SK_ARRAY_COUNT(gProcs); ++k) {
|
|
SkAutoTUnref<SkPicture> pic(record_bitmaps(bm, pos, analytic, N, gProcs[k]));
|
|
|
|
REPORTER_ASSERT(reporter, pic->willPlayBackBitmaps() || N == 0);
|
|
|
|
SkAutoTUnref<SkPictureUtils::SkPixelRefContainer> prCont(
|
|
new SkPictureUtils::SkPixelRefsAndRectsList);
|
|
|
|
SkPictureUtils::GatherPixelRefsAndRects(pic, prCont);
|
|
|
|
// quick check for a small piece of each quadrant, which should just
|
|
// contain 1 or 2 bitmaps.
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(pos); ++i) {
|
|
SkRect r;
|
|
r.set(2, 2, W - 2, H - 2);
|
|
r.offset(pos[i].fX, pos[i].fY);
|
|
|
|
SkTDArray<SkPixelRef*> gatheredRefs;
|
|
prCont->query(r, &gatheredRefs);
|
|
|
|
int count = gatheredRefs.count();
|
|
REPORTER_ASSERT(reporter, 1 == count || 2 == count);
|
|
if (1 == count) {
|
|
REPORTER_ASSERT(reporter, gatheredRefs[0] == refs[i]);
|
|
} else if (2 == count) {
|
|
REPORTER_ASSERT(reporter,
|
|
(gatheredRefs[0] == refs[i] && gatheredRefs[1] == refs[i+N]) ||
|
|
(gatheredRefs[1] == refs[i] && gatheredRefs[0] == refs[i+N]));
|
|
}
|
|
}
|
|
|
|
SkBitmap image;
|
|
draw(pic, 2*IW, 2*IH, &image);
|
|
|
|
// Test a bunch of random (mostly) rects, and compare the gather results
|
|
// with the analytic results and the pixel refs seen in a rendering.
|
|
for (int j = 0; j < 100; ++j) {
|
|
SkRect r;
|
|
rand_rect(&r, rand, 2*W, 2*H);
|
|
|
|
SkTDArray<SkPixelRef*> fromImage;
|
|
gather_from_image(image, refs, N, &fromImage, r);
|
|
|
|
SkTDArray<SkPixelRef*> fromAnalytic;
|
|
gather_from_analytic(pos, W, H, analytic, N, &fromAnalytic, r);
|
|
|
|
SkTDArray<SkPixelRef*> gatheredRefs;
|
|
prCont->query(r, &gatheredRefs);
|
|
|
|
// Everything that we saw drawn should appear in the analytic list
|
|
// but the analytic list may contain some pixelRefs that were not
|
|
// seen in the image (e.g., A8 textures used as masks)
|
|
for (int i = 0; i < fromImage.count(); ++i) {
|
|
REPORTER_ASSERT(reporter, -1 != fromAnalytic.find(fromImage[i]));
|
|
}
|
|
|
|
// Everything in the analytic list should appear in the gathered
|
|
// list.
|
|
for (int i = 0; i < fromAnalytic.count(); ++i) {
|
|
REPORTER_ASSERT(reporter, -1 != gatheredRefs.find(fromAnalytic[i]));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef SK_DEBUG
|
|
// Ensure that deleting SkPicturePlayback does not assert. Asserts only fire in debug mode, so only
|
|
// run in debug mode.
|
|
static void test_deleting_empty_playback() {
|
|
SkPicture picture;
|
|
// Creates an SkPictureRecord
|
|
picture.beginRecording(0, 0);
|
|
// Turns that into an SkPicturePlayback
|
|
picture.endRecording();
|
|
// Deletes the old SkPicturePlayback, and creates a new SkPictureRecord
|
|
picture.beginRecording(0, 0);
|
|
}
|
|
|
|
// Ensure that serializing an empty picture does not assert. Likewise only runs in debug mode.
|
|
static void test_serializing_empty_picture() {
|
|
SkPicture picture;
|
|
picture.beginRecording(0, 0);
|
|
picture.endRecording();
|
|
SkDynamicMemoryWStream stream;
|
|
picture.serialize(&stream);
|
|
}
|
|
#endif
|
|
|
|
static void rand_op(SkCanvas* canvas, SkRandom& rand) {
|
|
SkPaint paint;
|
|
SkRect rect = SkRect::MakeWH(50, 50);
|
|
|
|
SkScalar unit = rand.nextUScalar1();
|
|
if (unit <= 0.3) {
|
|
// SkDebugf("save\n");
|
|
canvas->save();
|
|
} else if (unit <= 0.6) {
|
|
// SkDebugf("restore\n");
|
|
canvas->restore();
|
|
} else if (unit <= 0.9) {
|
|
// SkDebugf("clip\n");
|
|
canvas->clipRect(rect);
|
|
} else {
|
|
// SkDebugf("draw\n");
|
|
canvas->drawPaint(paint);
|
|
}
|
|
}
|
|
|
|
static void test_peephole() {
|
|
SkRandom rand;
|
|
|
|
for (int j = 0; j < 100; j++) {
|
|
SkRandom rand2(rand); // remember the seed
|
|
|
|
SkPicture picture;
|
|
SkCanvas* canvas = picture.beginRecording(100, 100);
|
|
|
|
for (int i = 0; i < 1000; ++i) {
|
|
rand_op(canvas, rand);
|
|
}
|
|
picture.endRecording();
|
|
|
|
rand = rand2;
|
|
}
|
|
|
|
{
|
|
SkPicture picture;
|
|
SkCanvas* canvas = picture.beginRecording(100, 100);
|
|
SkRect rect = SkRect::MakeWH(50, 50);
|
|
|
|
for (int i = 0; i < 100; ++i) {
|
|
canvas->save();
|
|
}
|
|
while (canvas->getSaveCount() > 1) {
|
|
canvas->clipRect(rect);
|
|
canvas->restore();
|
|
}
|
|
picture.endRecording();
|
|
}
|
|
}
|
|
|
|
#ifndef SK_DEBUG
|
|
// Only test this is in release mode. We deliberately crash in debug mode, since a valid caller
|
|
// should never do this.
|
|
static void test_bad_bitmap() {
|
|
// This bitmap has a width and height but no pixels. As a result, attempting to record it will
|
|
// fail.
|
|
SkBitmap bm;
|
|
bm.setConfig(SkBitmap::kARGB_8888_Config, 100, 100);
|
|
SkPicture picture;
|
|
SkCanvas* recordingCanvas = picture.beginRecording(100, 100);
|
|
recordingCanvas->drawBitmap(bm, 0, 0);
|
|
picture.endRecording();
|
|
|
|
SkCanvas canvas;
|
|
canvas.drawPicture(picture);
|
|
}
|
|
#endif
|
|
|
|
static SkData* encode_bitmap_to_data(size_t*, const SkBitmap& bm) {
|
|
return SkImageEncoder::EncodeData(bm, SkImageEncoder::kPNG_Type, 100);
|
|
}
|
|
|
|
static SkData* serialized_picture_from_bitmap(const SkBitmap& bitmap) {
|
|
SkPicture picture;
|
|
SkCanvas* canvas = picture.beginRecording(bitmap.width(), bitmap.height());
|
|
canvas->drawBitmap(bitmap, 0, 0);
|
|
SkDynamicMemoryWStream wStream;
|
|
picture.serialize(&wStream, &encode_bitmap_to_data);
|
|
return wStream.copyToData();
|
|
}
|
|
|
|
struct ErrorContext {
|
|
int fErrors;
|
|
skiatest::Reporter* fReporter;
|
|
};
|
|
|
|
static void assert_one_parse_error_cb(SkError error, void* context) {
|
|
ErrorContext* errorContext = static_cast<ErrorContext*>(context);
|
|
errorContext->fErrors++;
|
|
// This test only expects one error, and that is a kParseError. If there are others,
|
|
// there is some unknown problem.
|
|
REPORTER_ASSERT_MESSAGE(errorContext->fReporter, 1 == errorContext->fErrors,
|
|
"This threw more errors than expected.");
|
|
REPORTER_ASSERT_MESSAGE(errorContext->fReporter, kParseError_SkError == error,
|
|
SkGetLastErrorString());
|
|
}
|
|
|
|
static void test_bitmap_with_encoded_data(skiatest::Reporter* reporter) {
|
|
// Create a bitmap that will be encoded.
|
|
SkBitmap original;
|
|
make_bm(&original, 100, 100, SK_ColorBLUE, true);
|
|
SkDynamicMemoryWStream wStream;
|
|
if (!SkImageEncoder::EncodeStream(&wStream, original, SkImageEncoder::kPNG_Type, 100)) {
|
|
return;
|
|
}
|
|
SkAutoDataUnref data(wStream.copyToData());
|
|
|
|
SkBitmap bm;
|
|
bool installSuccess = SkInstallDiscardablePixelRef(
|
|
SkDecodingImageGenerator::Create(data, SkDecodingImageGenerator::Options()), &bm, NULL);
|
|
REPORTER_ASSERT(reporter, installSuccess);
|
|
|
|
// Write both bitmaps to pictures, and ensure that the resulting data streams are the same.
|
|
// Flattening original will follow the old path of performing an encode, while flattening bm
|
|
// will use the already encoded data.
|
|
SkAutoDataUnref picture1(serialized_picture_from_bitmap(original));
|
|
SkAutoDataUnref picture2(serialized_picture_from_bitmap(bm));
|
|
REPORTER_ASSERT(reporter, picture1->equals(picture2));
|
|
// Now test that a parse error was generated when trying to create a new SkPicture without
|
|
// providing a function to decode the bitmap.
|
|
ErrorContext context;
|
|
context.fErrors = 0;
|
|
context.fReporter = reporter;
|
|
SkSetErrorCallback(assert_one_parse_error_cb, &context);
|
|
SkMemoryStream pictureStream(picture1);
|
|
SkClearLastError();
|
|
SkAutoUnref pictureFromStream(SkPicture::CreateFromStream(&pictureStream, NULL));
|
|
REPORTER_ASSERT(reporter, pictureFromStream.get() != NULL);
|
|
SkClearLastError();
|
|
SkSetErrorCallback(NULL, NULL);
|
|
}
|
|
|
|
static void test_clone_empty(skiatest::Reporter* reporter) {
|
|
// This is a regression test for crbug.com/172062
|
|
// Before the fix, we used to crash accessing a null pointer when we
|
|
// had a picture with no paints. This test passes by not crashing.
|
|
{
|
|
SkPicture picture;
|
|
picture.beginRecording(1, 1);
|
|
picture.endRecording();
|
|
SkPicture* destPicture = picture.clone();
|
|
REPORTER_ASSERT(reporter, NULL != destPicture);
|
|
destPicture->unref();
|
|
}
|
|
{
|
|
// Test without call to endRecording
|
|
SkPicture picture;
|
|
picture.beginRecording(1, 1);
|
|
SkPicture* destPicture = picture.clone();
|
|
REPORTER_ASSERT(reporter, NULL != destPicture);
|
|
destPicture->unref();
|
|
}
|
|
}
|
|
|
|
static void test_clip_bound_opt(skiatest::Reporter* reporter) {
|
|
// Test for crbug.com/229011
|
|
SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(4), SkIntToScalar(4),
|
|
SkIntToScalar(2), SkIntToScalar(2));
|
|
SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(7), SkIntToScalar(7),
|
|
SkIntToScalar(1), SkIntToScalar(1));
|
|
SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(6), SkIntToScalar(6),
|
|
SkIntToScalar(1), SkIntToScalar(1));
|
|
|
|
SkPath invPath;
|
|
invPath.addOval(rect1);
|
|
invPath.setFillType(SkPath::kInverseEvenOdd_FillType);
|
|
SkPath path;
|
|
path.addOval(rect2);
|
|
SkPath path2;
|
|
path2.addOval(rect3);
|
|
SkIRect clipBounds;
|
|
// Minimalist test set for 100% code coverage of
|
|
// SkPictureRecord::updateClipConservativelyUsingBounds
|
|
{
|
|
SkPicture picture;
|
|
SkCanvas* canvas = picture.beginRecording(10, 10,
|
|
SkPicture::kUsePathBoundsForClip_RecordingFlag);
|
|
canvas->clipPath(invPath, SkRegion::kIntersect_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkPicture picture;
|
|
SkCanvas* canvas = picture.beginRecording(10, 10,
|
|
SkPicture::kUsePathBoundsForClip_RecordingFlag);
|
|
canvas->clipPath(path, SkRegion::kIntersect_Op);
|
|
canvas->clipPath(invPath, SkRegion::kIntersect_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkPicture picture;
|
|
SkCanvas* canvas = picture.beginRecording(10, 10,
|
|
SkPicture::kUsePathBoundsForClip_RecordingFlag);
|
|
canvas->clipPath(path, SkRegion::kIntersect_Op);
|
|
canvas->clipPath(invPath, SkRegion::kUnion_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkPicture picture;
|
|
SkCanvas* canvas = picture.beginRecording(10, 10,
|
|
SkPicture::kUsePathBoundsForClip_RecordingFlag);
|
|
canvas->clipPath(path, SkRegion::kDifference_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkPicture picture;
|
|
SkCanvas* canvas = picture.beginRecording(10, 10,
|
|
SkPicture::kUsePathBoundsForClip_RecordingFlag);
|
|
canvas->clipPath(path, SkRegion::kReverseDifference_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
// True clip is actually empty in this case, but the best
|
|
// determination we can make using only bounds as input is that the
|
|
// clip is included in the bounds of 'path'.
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
|
|
}
|
|
{
|
|
SkPicture picture;
|
|
SkCanvas* canvas = picture.beginRecording(10, 10,
|
|
SkPicture::kUsePathBoundsForClip_RecordingFlag);
|
|
canvas->clipPath(path, SkRegion::kIntersect_Op);
|
|
canvas->clipPath(path2, SkRegion::kXOR_Op);
|
|
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
|
|
REPORTER_ASSERT(reporter, true == nonEmpty);
|
|
REPORTER_ASSERT(reporter, 6 == clipBounds.fLeft);
|
|
REPORTER_ASSERT(reporter, 6 == clipBounds.fTop);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
|
|
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* A canvas that records the number of clip commands.
|
|
*/
|
|
class ClipCountingCanvas : public SkCanvas {
|
|
public:
|
|
explicit ClipCountingCanvas(int width, int height)
|
|
: INHERITED(width, height)
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, fClipCount(0){
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}
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virtual bool clipRect(const SkRect& r, SkRegion::Op op, bool doAA)
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SK_OVERRIDE {
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fClipCount += 1;
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return this->INHERITED::clipRect(r, op, doAA);
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}
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virtual bool clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA)
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SK_OVERRIDE {
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fClipCount += 1;
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return this->INHERITED::clipRRect(rrect, op, doAA);
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}
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virtual bool clipPath(const SkPath& path, SkRegion::Op op, bool doAA)
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SK_OVERRIDE {
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fClipCount += 1;
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return this->INHERITED::clipPath(path, op, doAA);
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}
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unsigned getClipCount() const { return fClipCount; }
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private:
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unsigned fClipCount;
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typedef SkCanvas INHERITED;
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};
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static void test_clip_expansion(skiatest::Reporter* reporter) {
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SkPicture picture;
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SkCanvas* canvas = picture.beginRecording(10, 10, 0);
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canvas->clipRect(SkRect::MakeEmpty(), SkRegion::kReplace_Op);
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// The following expanding clip should not be skipped.
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canvas->clipRect(SkRect::MakeXYWH(4, 4, 3, 3), SkRegion::kUnion_Op);
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// Draw something so the optimizer doesn't just fold the world.
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SkPaint p;
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p.setColor(SK_ColorBLUE);
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canvas->drawPaint(p);
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ClipCountingCanvas testCanvas(10, 10);
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picture.draw(&testCanvas);
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// Both clips should be present on playback.
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REPORTER_ASSERT(reporter, testCanvas.getClipCount() == 2);
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}
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static void test_hierarchical(skiatest::Reporter* reporter) {
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SkBitmap bm;
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make_bm(&bm, 10, 10, SK_ColorRED, true);
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SkCanvas* canvas;
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SkPicture childPlain;
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childPlain.beginRecording(10, 10);
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childPlain.endRecording();
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REPORTER_ASSERT(reporter, !childPlain.willPlayBackBitmaps()); // 0
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SkPicture childWithBitmap;
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childWithBitmap.beginRecording(10, 10)->drawBitmap(bm, 0, 0);
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childWithBitmap.endRecording();
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REPORTER_ASSERT(reporter, childWithBitmap.willPlayBackBitmaps()); // 1
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SkPicture parentPP;
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canvas = parentPP.beginRecording(10, 10);
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canvas->drawPicture(childPlain);
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parentPP.endRecording();
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REPORTER_ASSERT(reporter, !parentPP.willPlayBackBitmaps()); // 0
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|
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|
SkPicture parentPWB;
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|
canvas = parentPWB.beginRecording(10, 10);
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canvas->drawPicture(childWithBitmap);
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parentPWB.endRecording();
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REPORTER_ASSERT(reporter, parentPWB.willPlayBackBitmaps()); // 1
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|
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|
SkPicture parentWBP;
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|
canvas = parentWBP.beginRecording(10, 10);
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canvas->drawBitmap(bm, 0, 0);
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canvas->drawPicture(childPlain);
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|
parentWBP.endRecording();
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REPORTER_ASSERT(reporter, parentWBP.willPlayBackBitmaps()); // 1
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|
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|
SkPicture parentWBWB;
|
|
canvas = parentWBWB.beginRecording(10, 10);
|
|
canvas->drawBitmap(bm, 0, 0);
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|
canvas->drawPicture(childWithBitmap);
|
|
parentWBWB.endRecording();
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|
REPORTER_ASSERT(reporter, parentWBWB.willPlayBackBitmaps()); // 2
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}
|
|
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|
DEF_TEST(Picture, reporter) {
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|
#ifdef SK_DEBUG
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test_deleting_empty_playback();
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|
test_serializing_empty_picture();
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|
#else
|
|
test_bad_bitmap();
|
|
#endif
|
|
test_peephole();
|
|
test_gatherpixelrefs(reporter);
|
|
test_gatherpixelrefsandrects(reporter);
|
|
test_bitmap_with_encoded_data(reporter);
|
|
test_clone_empty(reporter);
|
|
test_clip_bound_opt(reporter);
|
|
test_clip_expansion(reporter);
|
|
test_hierarchical(reporter);
|
|
}
|
|
|
|
static void draw_bitmaps(const SkBitmap bitmap, SkCanvas* canvas) {
|
|
const SkPaint paint;
|
|
const SkRect rect = { 5.0f, 5.0f, 8.0f, 8.0f };
|
|
const SkIRect irect = { 2, 2, 3, 3 };
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|
|
|
// Don't care what these record, as long as they're legal.
|
|
canvas->drawBitmap(bitmap, 0.0f, 0.0f, &paint);
|
|
canvas->drawBitmapRectToRect(bitmap, &rect, rect, &paint, SkCanvas::kNone_DrawBitmapRectFlag);
|
|
canvas->drawBitmapMatrix(bitmap, SkMatrix::I(), &paint);
|
|
canvas->drawBitmapNine(bitmap, irect, rect, &paint);
|
|
canvas->drawSprite(bitmap, 1, 1);
|
|
}
|
|
|
|
static void test_draw_bitmaps(SkCanvas* canvas) {
|
|
SkBitmap empty;
|
|
draw_bitmaps(empty, canvas);
|
|
empty.setConfig(SkBitmap::kARGB_8888_Config, 10, 10);
|
|
draw_bitmaps(empty, canvas);
|
|
}
|
|
|
|
DEF_TEST(Picture_EmptyBitmap, r) {
|
|
SkPicture picture;
|
|
test_draw_bitmaps(picture.beginRecording(10, 10));
|
|
picture.endRecording();
|
|
}
|
|
|
|
DEF_TEST(Canvas_EmptyBitmap, r) {
|
|
SkBitmap dst;
|
|
dst.setConfig(SkBitmap::kARGB_8888_Config, 10, 10);
|
|
dst.allocPixels();
|
|
SkCanvas canvas(dst);
|
|
|
|
test_draw_bitmaps(&canvas);
|
|
}
|