b8fff0dfce
Previously, we relied on ops to deduce whether a draw would have hardware coverage modulation as a result mixed samples. This is problematic because *any* draw can have mixed samples coverage if there is a multisampled stencil clip. No ops were checking for stencil clip, and most just said they never used mixed samples. Now that the only usecase for mixed samples is the stencil buffer, this CL makes the processorSet automatically deduce mixed samples coverage from the stencil settings and fsaaType. Bug: skia: Change-Id: Ib69b84bc03b12f6efb8e7d6ed721ae1612785315 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197281 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
176 lines
6.4 KiB
C++
176 lines
6.4 KiB
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "sk_tool_utils.h"
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#include "SkTextUtils.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrContextPriv.h"
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#include "GrGpuCommandBuffer.h"
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#include "GrMemoryPool.h"
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#include "GrOpFlushState.h"
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#include "GrRecordingContext.h"
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#include "GrRecordingContextPriv.h"
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#include "GrRenderTargetContext.h"
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#include "GrRenderTargetContextPriv.h"
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#include "glsl/GrGLSLFragmentShaderBuilder.h"
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#include "glsl/GrGLSLGeometryProcessor.h"
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#include "glsl/GrGLSLVarying.h"
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#include "glsl/GrGLSLVertexGeoBuilder.h"
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/**
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* This test ensures that fwidth() works properly on GPU configs by drawing a squircle.
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*/
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namespace skiagm {
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static constexpr GrGeometryProcessor::Attribute gVertex =
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{"bboxcoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// SkSL code.
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class FwidthSquircleTestProcessor : public GrGeometryProcessor {
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public:
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FwidthSquircleTestProcessor(const SkMatrix& viewMatrix)
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: GrGeometryProcessor(kFwidthSquircleTestProcessor_ClassID)
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, fViewMatrix(viewMatrix) {
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this->setVertexAttributes(&gVertex, 1);
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}
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const char* name() const override { return "FwidthSquircleTestProcessor"; }
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void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {}
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GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
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private:
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const SkMatrix fViewMatrix;
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class Impl;
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};
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class FwidthSquircleTestProcessor::Impl : public GrGLSLGeometryProcessor {
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void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
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const auto& proc = args.fGP.cast<FwidthSquircleTestProcessor>();
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auto* uniforms = args.fUniformHandler;
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fViewMatrixHandle =
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uniforms->addUniform(kVertex_GrShaderFlag, kFloat3x3_GrSLType, "viewmatrix");
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auto* varyings = args.fVaryingHandler;
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varyings->emitAttributes(proc);
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GrGLSLVarying squircleCoord(kFloat2_GrSLType);
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varyings->addVarying("bboxcoord", &squircleCoord);
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auto* v = args.fVertBuilder;
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v->codeAppendf("float2x2 R = float2x2(cos(.05), sin(.05), -sin(.05), cos(.05));");
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v->codeAppendf("%s = bboxcoord * 1.25;", squircleCoord.vsOut());
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v->codeAppendf("float3 vertexpos = float3(bboxcoord * 100 * R + 100, 1);");
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v->codeAppendf("vertexpos = %s * vertexpos;", uniforms->getUniformCStr(fViewMatrixHandle));
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gpArgs->fPositionVar.set(kFloat3_GrSLType, "vertexpos");
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auto* f = args.fFragBuilder;
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f->codeAppendf("float golden_ratio = 1.61803398875;");
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f->codeAppendf("float pi = 3.141592653589793;");
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f->codeAppendf("float x = abs(%s.x), y = abs(%s.y);",
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squircleCoord.fsIn(), squircleCoord.fsIn());
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// Squircle function!
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f->codeAppendf("float fn = half(pow(x, golden_ratio*pi) + pow(y, golden_ratio*pi) - 1);");
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f->codeAppendf("float fnwidth = fwidth(fn);");
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f->codeAppendf("fnwidth += 1e-10;"); // Guard against divide-by-zero.
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f->codeAppendf("half coverage = clamp(half(.5 - fn/fnwidth), 0, 1);");
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f->codeAppendf("%s = half4(.51, .42, .71, 1) * .89;", args.fOutputColor);
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f->codeAppendf("%s = half4(coverage);", args.fOutputCoverage);
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}
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void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc,
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FPCoordTransformIter&& transformIter) override {
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const auto& proc = primProc.cast<FwidthSquircleTestProcessor>();
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pdman.setSkMatrix(fViewMatrixHandle, proc.fViewMatrix);
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}
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UniformHandle fViewMatrixHandle;
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};
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GrGLSLPrimitiveProcessor* FwidthSquircleTestProcessor::createGLSLInstance(
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const GrShaderCaps&) const {
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return new Impl();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Draw Op.
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class FwidthSquircleTestOp : public GrDrawOp {
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public:
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DEFINE_OP_CLASS_ID
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static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* ctx, const SkMatrix& viewMatrix) {
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GrOpMemoryPool* pool = ctx->priv().opMemoryPool();
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return pool->allocate<FwidthSquircleTestOp>(viewMatrix);
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}
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private:
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FwidthSquircleTestOp(const SkMatrix& viewMatrix)
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: GrDrawOp(ClassID())
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, fViewMatrix(viewMatrix) {
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this->setBounds(SkRect::MakeIWH(200, 200), HasAABloat::kNo, IsZeroArea::kNo);
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}
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const char* name() const override { return "ClockwiseTestOp"; }
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FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
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GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, GrFSAAType) override {
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return GrProcessorSet::EmptySetAnalysis();
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}
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void onPrepare(GrOpFlushState*) override {}
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void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
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SkPoint vertices[4] = {
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{-1, -1},
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{+1, -1},
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{-1, +1},
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{+1, +1},
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};
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sk_sp<const GrBuffer> vertexBuffer(flushState->resourceProvider()->createBuffer(
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sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices));
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if (!vertexBuffer) {
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return;
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}
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GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kSrcOver);
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GrMesh mesh(GrPrimitiveType::kTriangleStrip);
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mesh.setNonIndexedNonInstanced(4);
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mesh.setVertexData(std::move(vertexBuffer));
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flushState->rtCommandBuffer()->draw(FwidthSquircleTestProcessor(fViewMatrix), pipeline,
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nullptr, nullptr, &mesh, 1, SkRect::MakeIWH(100, 100));
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}
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const SkMatrix fViewMatrix;
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friend class ::GrOpMemoryPool; // for ctor
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Test.
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DEF_SIMPLE_GPU_GM_CAN_FAIL(fwidth_squircle, ctx, rtc, canvas, errorMsg, 200, 200) {
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if (!ctx->priv().caps()->shaderCaps()->shaderDerivativeSupport()) {
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*errorMsg = "Shader derivatives not supported.";
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return DrawResult::kSkip;
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}
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// Draw the test directly to the frame buffer.
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canvas->clear(SK_ColorWHITE);
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rtc->priv().testingOnly_addDrawOp(FwidthSquircleTestOp::Make(ctx, canvas->getTotalMatrix()));
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return skiagm::DrawResult::kOk;
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}
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}
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#endif // SK_SUPPORT_GPU
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