skia2/gm/poly2poly.cpp
Cary Clark 992c7b03ef Add standard fonts to all GMs.
Allow GM results to be compared across machines and platforms by
standardizing the fonts used by all tests.

This adds runtime flags to DM to use either the system font context (the
default), the fonts in the resources directory ( --resourceFonts ) or a set
of canonical paths generated from the fonts ( --portableFonts ).

This CL should leave the current DM results unchanged by default.

If the portable font data or resource font is missing when DM is run, it
falls back to using the system font context.

The create_test_font tool generates the paths and metrics read by DM
with the --portableFonts flag set, and generates the font substitution
tables read by DM with the --resourceFonts flag set.

If DM is run in SkDebug mode with the --reportUsedChars flag set, it
generates the corresponding data compiled into the create_test_font tool.

All GM tests set their typeface information by calling either

  sk_tool_utils::set_portable_typeface or
  sk_tool_utils::portable_typeface .

(The former takes the paint, the latter returns a SkTypeface.) These calls
can be removed in the future when the Font Manager can be superceded.

BUG=skia:2687
R=mtklein@google.com

Review URL: https://codereview.chromium.org/407183003
2014-07-31 08:58:44 -04:00

278 lines
7.3 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
class SkJSCanvas {
public:
SkJSCanvas(SkCanvas* target);
~SkJSCanvas();
void save();
void restore();
double lineWidth;
void setLineWidth(double);
void beginPath();
void moveTo(double x, double y);
void lineTo(double x, double y);
void closePath();
void fill();
void stroke();
void fillText(const char text[], double x, double y);
private:
SkCanvas* fTarget;
SkPaint fFillPaint;
SkPaint fStrokePaint;
SkPath fPath;
};
SkJSCanvas::SkJSCanvas(SkCanvas* target) : fTarget(target) {
fFillPaint.setAntiAlias(true);
sk_tool_utils::set_portable_typeface(&fFillPaint);
fStrokePaint.setAntiAlias(true);
fStrokePaint.setStyle(SkPaint::kStroke_Style);
fStrokePaint.setStrokeWidth(SK_Scalar1);
}
SkJSCanvas::~SkJSCanvas() {}
void SkJSCanvas::save() { fTarget->save(); }
void SkJSCanvas::restore() { fTarget->restore(); }
void SkJSCanvas::beginPath() { fPath.reset(); }
void SkJSCanvas::moveTo(double x, double y) {
fPath.moveTo(SkDoubleToScalar(x), SkDoubleToScalar(y));
}
void SkJSCanvas::lineTo(double x, double y) {
fPath.lineTo(SkDoubleToScalar(x), SkDoubleToScalar(y));
}
void SkJSCanvas::closePath() { fPath.close(); }
void SkJSCanvas::fill() {
fTarget->drawPath(fPath, fFillPaint);
}
void SkJSCanvas::stroke() {
fStrokePaint.setStrokeWidth(SkDoubleToScalar(lineWidth));
fTarget->drawPath(fPath, fStrokePaint);
}
void SkJSCanvas::fillText(const char text[], double x, double y) {
fTarget->drawText(text, strlen(text),
SkDoubleToScalar(x), SkDoubleToScalar(y), fFillPaint);
}
///////////////////////////////////////////////////////////////////////////////
static void dump(const SkPath& path) {
const SkRect& r = path.getBounds();
SkDebugf("isEmpty %d, bounds [%g %g %g %g]\n", path.isEmpty(),
r.fLeft, r.fTop, r.fRight, r.fBottom);
}
static void test_stroke(SkCanvas* canvas) {
if (true) {
SkPath path;
dump(path);
path.reset(); path.moveTo(0, 0);
dump(path);
path.reset(); path.moveTo(100, 100);
dump(path);
path.reset(); path.moveTo(0, 0); path.moveTo(100, 100);
dump(path);
path.reset(); path.moveTo(0, 0); path.lineTo(100, 100);
dump(path);
path.reset(); path.moveTo(0, 0); path.lineTo(100, 100); path.moveTo(200, 200);
dump(path);
}
#if 0
// TEST 1 - The rectangle as it's expected to look
var canvas = document.createElement('canvas');
document.body.appendChild(canvas);
var ctx = canvas.getContext("2d");
#else
SkJSCanvas ctx(canvas);
#endif
ctx.save();
ctx.lineWidth = 2;
ctx.beginPath();
ctx.moveTo(10, 100);
ctx.lineTo(150, 100);
ctx.lineTo(150, 15);
ctx.lineTo(10, 15);
ctx.closePath();
// no extra moveTo here
// ctx.moveTo(175, 125);
ctx.stroke();
ctx.restore();
ctx.fillText("As Expected", 10, 10);
#if 0
// TEST 2 - Includes an extra moveTo call before stroke; the rectangle appears larger
canvas = document.createElement('canvas');
document.body.appendChild(canvas);
ctx = canvas.getContext("2d");
#else
canvas->translate(200, 0);
#endif
ctx.save();
ctx.lineWidth = 2;
ctx.beginPath();
ctx.moveTo(10, 100);
ctx.lineTo(150, 100);
ctx.lineTo(150, 15);
ctx.lineTo(10, 15);
ctx.closePath();
ctx.moveTo(175, 125);
ctx.stroke();
ctx.restore();
ctx.fillText("Larger Rectangle", 10, 10);
#if 0
// TEST 3 - Identical to test 2 except the line width is 1
canvas = document.createElement('canvas');
document.body.appendChild(canvas);
ctx = canvas.getContext("2d");
#else
canvas->translate(200, 0);
#endif
ctx.save();
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(10, 100);
ctx.lineTo(150, 100);
ctx.lineTo(150, 15);
ctx.lineTo(10, 15);
ctx.closePath();
ctx.moveTo(175, 125);
ctx.stroke();
ctx.restore();
ctx.fillText("As Expected - line width 1", 10, 10);
}
class Poly2PolyGM : public skiagm::GM {
public:
Poly2PolyGM() {}
protected:
virtual uint32_t onGetFlags() const SK_OVERRIDE {
return kSkipTiled_Flag;
}
virtual SkString onShortName() SK_OVERRIDE {
return SkString("poly2poly");
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(835, 840);
}
static void doDraw(SkCanvas* canvas, SkPaint* paint, const int isrc[],
const int idst[], int count) {
SkMatrix matrix;
SkPoint src[4], dst[4];
for (int i = 0; i < count; i++) {
src[i].set(SkIntToScalar(isrc[2*i+0]), SkIntToScalar(isrc[2*i+1]));
dst[i].set(SkIntToScalar(idst[2*i+0]), SkIntToScalar(idst[2*i+1]));
}
canvas->save();
matrix.setPolyToPoly(src, dst, count);
canvas->concat(matrix);
paint->setColor(SK_ColorGRAY);
paint->setStyle(SkPaint::kStroke_Style);
const SkScalar D = SkIntToScalar(64);
canvas->drawRectCoords(0, 0, D, D, *paint);
canvas->drawLine(0, 0, D, D, *paint);
canvas->drawLine(0, D, D, 0, *paint);
SkPaint::FontMetrics fm;
paint->getFontMetrics(&fm);
paint->setColor(SK_ColorRED);
paint->setStyle(SkPaint::kFill_Style);
SkScalar x = D/2;
SkScalar y = D/2 - (fm.fAscent + fm.fDescent)/2;
SkString str;
str.appendS32(count);
canvas->drawText(str.c_str(), str.size(), x, y, *paint);
canvas->restore();
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
if (false) { test_stroke(canvas); return; }
SkPaint paint;
paint.setAntiAlias(true);
sk_tool_utils::set_portable_typeface(&paint);
paint.setStrokeWidth(SkIntToScalar(4));
paint.setTextSize(SkIntToScalar(40));
paint.setTextAlign(SkPaint::kCenter_Align);
canvas->save();
canvas->translate(SkIntToScalar(10), SkIntToScalar(10));
// translate (1 point)
const int src1[] = { 0, 0 };
const int dst1[] = { 5, 5 };
doDraw(canvas, &paint, src1, dst1, 1);
canvas->restore();
canvas->save();
canvas->translate(SkIntToScalar(160), SkIntToScalar(10));
// rotate/uniform-scale (2 points)
const int src2[] = { 32, 32, 64, 32 };
const int dst2[] = { 32, 32, 64, 48 };
doDraw(canvas, &paint, src2, dst2, 2);
canvas->restore();
canvas->save();
canvas->translate(SkIntToScalar(10), SkIntToScalar(110));
// rotate/skew (3 points)
const int src3[] = { 0, 0, 64, 0, 0, 64 };
const int dst3[] = { 0, 0, 96, 0, 24, 64 };
doDraw(canvas, &paint, src3, dst3, 3);
canvas->restore();
canvas->save();
canvas->translate(SkIntToScalar(160), SkIntToScalar(110));
// perspective (4 points)
const int src4[] = { 0, 0, 64, 0, 64, 64, 0, 64 };
const int dst4[] = { 0, 0, 96, 0, 64, 96, 0, 64 };
doDraw(canvas, &paint, src4, dst4, 4);
canvas->restore();
}
private:
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM( return new Poly2PolyGM; )