skia2/src/effects
2014-08-29 15:05:53 -07:00
..
gradients extend SkShader to report a luminance-color to be used for gamma correction 2014-08-22 08:30:20 -07:00
Sk1DPathEffect.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
Sk2DPathEffect.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkAlphaThresholdFilter.cpp Move MakeDivByTextureWHMatrix to GrCoordTransform 2014-08-29 15:05:53 -07:00
SkArithmeticMode.cpp Initial refactor of shaderbuilder to prepare for geometry shaders 2014-08-21 20:18:45 -07:00
SkAvoidXfermode.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkBitmapSource.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkBlurDrawLooper.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkBlurImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkBlurMask.cpp add asAShadowBlur for android to drawlooper 2014-04-29 15:20:16 +00:00
SkBlurMask.h add asAShadowBlur for android to drawlooper 2014-04-29 15:20:16 +00:00
SkBlurMaskFilter.cpp Initial refactor of shaderbuilder to prepare for geometry shaders 2014-08-21 20:18:45 -07:00
SkColorFilterImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkColorFilters.cpp Initial refactor of shaderbuilder to prepare for geometry shaders 2014-08-21 20:18:45 -07:00
SkColorMatrix.cpp Remove unnecessary includes. 2014-02-17 14:20:43 +00:00
SkColorMatrixFilter.cpp Initial refactor of shaderbuilder to prepare for geometry shaders 2014-08-21 20:18:45 -07:00
SkComposeImageFilter.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkCornerPathEffect.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkDashPathEffect.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkDiscretePathEffect.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkDisplacementMapEffect.cpp Move MakeDivByTextureWHMatrix to GrCoordTransform 2014-08-29 15:05:53 -07:00
SkDropShadowImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkEmbossMask_Table.h Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) 2012-08-23 18:09:54 +00:00
SkEmbossMask.cpp Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
SkEmbossMask.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
SkEmbossMaskFilter.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkGpuBlurUtils.cpp 2D kernel initial wiring for Guassian 2014-08-11 13:55:34 -07:00
SkGpuBlurUtils.h This patch implements a crop rect for SkImageFilter. It has been implemented for SkColorFilterImageFilter and SkBlurImageFilter as examples. 2013-07-24 22:19:24 +00:00
SkLayerDrawLooper.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkLayerRasterizer.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkLerpXfermode.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkLightingImageFilter.cpp Move MakeDivByTextureWHMatrix to GrCoordTransform 2014-08-29 15:05:53 -07:00
SkLumaColorFilter.cpp Initial refactor of shaderbuilder to prepare for geometry shaders 2014-08-21 20:18:45 -07:00
SkMagnifierImageFilter.cpp Move MakeDivByTextureWHMatrix to GrCoordTransform 2014-08-29 15:05:53 -07:00
SkMatrixConvolutionImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkMatrixImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkMergeImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkMorphologyImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkOffsetImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkPaintFlagsDrawFilter.cpp Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
SkPerlinNoiseShader.cpp Initial refactor of shaderbuilder to prepare for geometry shaders 2014-08-21 20:18:45 -07:00
SkPictureImageFilter.cpp Try out scalar picture sizes 2014-08-29 08:03:56 -07:00
SkPixelXorXfermode.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkPorterDuff.cpp Revert "Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning"" 2013-10-31 17:28:30 +00:00
SkRectShaderImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkTableColorFilter.cpp Initial refactor of shaderbuilder to prepare for geometry shaders 2014-08-21 20:18:45 -07:00
SkTableMaskFilter.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkTestImageFilters.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkTileImageFilter.cpp Reimplement deserialization of SkImageFilter's uniqueID. 2014-08-26 12:27:12 -07:00
SkTransparentShader.cpp Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). 2014-08-21 07:59:51 -07:00
SkXfermodeImageFilter.cpp Move MakeDivByTextureWHMatrix to GrCoordTransform 2014-08-29 15:05:53 -07:00