62a0fb2837
Now, drawing vertices without colors or a shader simply fills with the paint color, like anyone would expect. Bug: skia:9984 Change-Id: I9f7cf72f89948756b9c2c6e055a11c6b64fc22ff Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282043 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
333 lines
12 KiB
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333 lines
12 KiB
Plaintext
Skia Graphics Release Notes
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This file includes a list of high level updates for each milestone release.
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* * *
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Milestone 84
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* <insert new release note here>
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* SkCanvas::drawVertices will now always fill the triangles specified by the vertices. Previously,
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vertices with no colors and no (texture coordinates or shader) would be drawn in wireframe.
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https://review.skia.org/282043
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* * *
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Milestone 83
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* Remove localmatrix option from SkShaders::[Blend, Lerp]
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* Fill out Direct3D parameters for backend textures and backend rendertargets.
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* SkImage::makeTextureImage() takes an optional SkBudgeted param
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* Made non-GL builds of GPU backend more robust.
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https://review.skia.org/277456
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* MoltenVK support removed. Use Metal backend instead.
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https://review.skia.org/277612
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* * *
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Milestone 82
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* Removed drawBitmap and related functions from SkDevice; all public drawBitmap functions on
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SkCanvas automatically wrap the bitmap in an SkImage and call the equivalent drawImage function.
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Drawing mutable SkBitmaps will now incur a mandatory copy. Switch to using SkImage directly or
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mark the bitmap as immutable before drawing.
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* Removed "volatile" flag from SkVertices. All SkVertices objects are assumed to be
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volatile (the previous default behavior).
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* Removed exotic legacy bitmap functions from SkCanvas (drawBitmapLattic, drawBitmapNine); the
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exotic SkImage functions still exist.
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* Make it possible to selectively turn on/off individual encoders/decoders,
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using skia_use_(libpng/libjpeg_turbo/libwebp)(decode/encode).
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* Removed GrGpuResource, GrSurface, and GrTexture from public api. These were not
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meant to be public, and we now can move them into src. Also removed getTexture
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function from SkImage.h
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* Removed Bones from SkVertices
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* Added a field to GrContextOptions that controls whether GL errors are checked after
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GL calls that allocate textures, etc. It also controls checking for shader compile
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success, and program linking success.
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* Made SkDeferredDisplayList.h officially part of the public API (i.e., moved it to
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include/core). Also added a ProgramIterator to SkDeferredDisplayList which allows
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clients to pre-compile some of the shaders the DDL requires.
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* Added two new helper methods to SkSurfaceCharacterization: createBackendFormat and
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createFBO0. These make it easier for clients to create new surface characterizations that
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differ only a little from an existing surface characterization.
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* Removed SkTMax and SkTMin.
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* Removed SkTClamp and SkClampMax.
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* Removed SkScalarClampMax and SkScalarPin.
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* Removed SkMax32 and SkMin32.
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* Removed SkMaxScalar and SkMinScalar.
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* SkColorSetA now warns if the result is unused.
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* An SkImageInfo with a null SkColorSpace passed to SkCodec::getPixels() and
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related calls is treated as a request to do no color correction at decode
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time.
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* Add new APIs to add attributes to document structure node when
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creating a tagged PDF.
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* Remove CGFontRef parameter from SkCreateTypefaceFromCTFont.
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Use CTFontManagerCreateFontDescriptorFromData instead of
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CGFontCreateWithDataProvider to create CTFonts to avoid memory use issues.
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* Added SkCodec:: and SkAndroidCodec::getICCProfile for reporting the native
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ICC profile of an encoded image, even if it doesn't map to an SkColorSpace.
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* SkSurface::ReplaceBackendTexture takes ContentChangeMode as a parameter,
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which allow callers to specify whether retain a copy of the current content.
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* Enforce the existing documentation in SkCanvas::saveLayer that it ignores
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any mask filter on the restore SkPaint. The 'coverage' of a layer is
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ill-defined, and masking should be handled by pre-clipping or using the
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auxiliary clip mask image of the SaveLayerRec.
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* * *
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Milestone 81
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* Added support for GL_NV_fence extension.
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* Make SkImageInfo::validRowBytes require rowBytes to be pixel aligned. This
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makes SkBitmap match the behavior of raster SkSurfaces in rejecting
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non-aligned rowBytes.
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* Added an SkImage::MakeRasterFromCompressed entry point. Also updated
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SkImage::MakeFromCompressed to decompress the compressed image data if
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the GPU doesn't support the specified compression type (i.e., macOS Metal
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doesn't support BC1_RGB8_UNORM so such compressed images will always be
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decompressed on that platform).
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* Added support for BC1 RGBA compressed textures
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* Added CachingHint to SkImage::makeRasterImage
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* Added SkAnimatedImage::getCurrentFrame()
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* Add support to create an SkSurface from an MTKView, with delayed acquisition of
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the MTLDrawable.
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Entry point: SkSurface::MakeFromMTKView
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* Removed SkIRect::EmptyIRect(). Use SkIRect::MakeEmpty() instead.
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https://review.skia.org/262382/
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* Moved SkRuntimeEffect to public API. This is the new (experimental) interface to custom SkSL
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shaders and color filters.
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* Added BC1 compressed format support. Metal and Vulkan seem to only support the BC
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formats on desktop machines.
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* Added compressed format support for backend texture creation API.
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This adds the following new entry points:
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GrContext::compressedBackendFormat
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GrContext::createCompressedBackendTexture
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The latter method comes in variants that allow color-initialized and
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compressed texture data initialized.
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* Added SkMatrix::MakeTrans(SkIVector)
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https://review.skia.org/259804
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* * *
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Milestone 80
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* For Vulkan backend, we now require that the VkDevice, Queue, and Instance outlive
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either the destruction or abandoning of the GrContext. Additionally, all
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GrBackendTextures created via GrContext::createBackendTexture calls must be deleted
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before destroying or abandoning the GrContext.
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https://review.skia.org/257921
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* Removed SkSize& SkSize::operator=(const SkISize&)
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https://review.skia.org/257880
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* SkISize width() and height() now constexpr
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https://review.skia.org/257680
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* Added SkMatrix::MakeTrans(SkVector) and SkRect::makeOffset(SkVector).
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https://review.skia.org/255782
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* Added SkImageInfo::MakeA8(SkISize) and added optional color space parameter to
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SkImageInfo::MakeN32Premul(SkISize).
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* Added dimensions() and getFrameCount() to SkAnimatedImage
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https://review.skia.org/253542
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* Removed SkMatrix44 version of toXYZD50 from SkColorSpace. Switched to skcms types in
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transferFn, invTrasnferFn, and gamutTransformTo functions.
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https://review.skia.org/252596
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* Removed rotation and YUV support from SkColorMatrix
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https://review.skia.org/252188
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* Added kBT2020_SkYUVColorSpace. This is BT.2020's YCbCr conversion (non-constant-luminance).
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https://review.skia.org/252160
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* Remove old async read pixels APIs
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https://review.skia.org/251198
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* Expose SkBlendModeCoeff and SkBlendMode_AsCoeff for Porter-Duff blend modes.
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https://review.skia.org/252600
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* * *
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Milestone 79
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* SkTextBlob::Iter to discover the glyph indices and typefaces in each run
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https://skia-review.googlesource.com/246296
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* Added support for PQ and HLG transfer functions to SkColorSpace.
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https://skia-review.googlesource.com/c/skia/+/249000
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* Added new api on GrContext ComputeImageSize. This replaces the hold static helper
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ComputeTextureSize.
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https://skia-review.googlesource.com/c/skia/+/247337
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* New versions of SkSurface async-rescale-and read APIs that allow client to extend
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the lifetime of the result data. Old versions are deprecated.
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https://review.skia.org/245457
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* Add SkColorInfo. It's dimensionless SkImageInfo.
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https://review.skia.org/245261
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* Added SkPixmap-based createBackendTexture method to GrContext. This allows clients to create
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backend resources (initialized with texture data) that Skia/Ganesh doesn't know about/track.
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https://review.skia.org/244676
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* Add explicit src and dst colorspace parameters to SkColorFilter::filterColor4f()
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https://review.skia.org/244882
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* Remove Vulkan/Metal float32 RGBA texture support
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https://review.skia.org/244881
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* Add SkSurface::MakeFromCAMetalLayer
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https://review.skia.org/242563
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* Added kAlpha_F16_SkColorType, kRG_F16_SkColorType and kRGBA_16161616_SkColorType.
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This is intended to help support HDR YUV uses case (e.g., P010 and P016). As such,
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the addition is focused on allowing creation of SkPixmaps and SkImages and not
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SkSurfaces (i.e., who wants to render to render to these?)
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https://review.skia.org/241357
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* Start to move nested SkPath types (e.g. Direction, Verb) up to root level in SkPathTypes.h
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https://review.skia.org/241079
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* Remove isRectContour and ksNestedFillRects from public
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https://review.skia.org/241078
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* Added kRG_88_SkColorType. This is intended to help support YUV uses case (e.g., NV12).
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As such, the addition is focused on allowing creation of SkPixmaps and SkImages and not
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SkSurfaces (i.e., who wants to render to RG?)
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https://review.skia.org/239930
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https://review.skia.org/235797
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* Make the size of program/pipeline caches configurable via
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GrContextOptions::fRuntimeProgramCacheSize
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https://review.skia.org/239756
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* Added kAlpha_16_SkColorType and kRG_1616_SkColorType. This is intended to help support HDR YUV
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uses case (e.g., P010 and P016). As such, the addition is focused on allowing creation of
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SkPixmaps and SkImages and not SkSurfaces (i.e., who wants to render to render to these?)
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https://review.skia.org/239930
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* Add GrContext::precompileShader to allow up-front compilation of previously-cached shaders.
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https://review.skia.org/239438
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* * *
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Milestone 78
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* SkDrawLooper is no longer supported in SkPaint or SkCanvas.
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https://review.skia.org/230579
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https://review.skia.org/231736
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* SkPath::Iter::next() now ignores its consumDegenerates bools. Those will so
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go away entirely
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https://review.skia.org/235104
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* SkImage: new factories: DecodeToRaster, DecodeToTexture
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https://review.skia.org/234476
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* SkImageFilter API refactor started:
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- Provide new factory API in include/effects/SkImageFilters
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- Consolidated enum types to use SkTileMode and SkColorChannel
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- Hide filter implementation classes
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- Hide previously public functions on SkImageFilter that were intended for
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internal use only
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https://review.skia.org/230198
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https://review.skia.org/230876
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https://review.skia.org/231256
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* SkColorFilters::HSLAMatrix - new matrix color filter operating in HSLA
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space.
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https://review.skia.org/231736
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* Modify GrBackendFormat getters to not return internal pointers. Use an enum
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class for GL formats.
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https://review.skia.org/233160
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* Expose GrContext::dump() when SK_ENABLE_DUMP_GPU is defined.
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https://review.skia.org/233557
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* Vulkan backend now supports YCbCr sampler for I420 Vulkan images that are
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not backed by external images.
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https://review.skia.org/233776
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* Add SkCodec::SelectionPolicy for distinguishing between decoding a still
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image or an image sequence for a container format that has both (e.g. HEIF).
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https://review.skia.org/232839
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* SkImage::makeTextureImage and SkImage::MakeCrossContextFromPixmap no longer
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take an SkColorSpace parameter. It was unused.
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https://review.skia.org/234579
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https://review.skia.org/234912
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* SkImage::reinterpretColorSpace - to reinterpret image contents in a new
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color space.
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https://review.skia.org/234328
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* Removed SkImage::MakeCrossContextFromEncoded.
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https://review.skia.org/234912
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* Add Metal support for GrFence, GrSemaphore, and GrBackendSemaphore
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https://review.skia.org/233416
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* SkMallocPixelRef: remove MakeDirect and MakeWithProc from API.
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https://review.skia.org/234660
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* Remove 4-parameter variant of SkRect::join() and intersect(), and
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noemptycheck variants of intersect().
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https://review.skia.org/235832
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https://review.skia.org/237142
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* Remove unused sk_sp comparison operators.
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https://review.skia.org/236942
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* Add SkColor4f variant to experimental_DrawEdgeAAQuad for SkiaRenderer.
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https://review.skia.org/237492
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* Deprecated maxCount resource cache limit for Ganesh.
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This hasn't been relevant for a long time.
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* Changed GrContextOptions' fDisallowGLSLBinaryCaching to fShaderCacheStrategy,
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and allow caching SkSL.
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https://review.skia.org/238856
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* Use GL_QCOM_TILED_RENDERING to explicitly discard stencil
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* Added RELEASE_NOTES.txt file
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https://review.skia.org/229760
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* Implemented internal support for OpenGL tessellation.
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