skia2/modules/svg/include/SkSVGGradient.h
Tyler Denniston b2d1a3bdd7 [svg] Minor cleanups
- Consolidate SVGColor resolution into one method in render context, now
  that it's a shared type.
- Remove all instances of `~TypeName() override = default;`. The only
  thing this provides is slight/unreliable protection against someone
  inadvertently removing 'virtual' from the base class destructor. In
  our case that is SkRefCnt, which I'm assuming has very low risk of
  that happening.
- Clean up some .h copy/paste issues of the form
  `#endif  // Typename_DEFINED`

Change-Id: I67fb40b2828b010fb7fdd83046bc1eae1a476267
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343421
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-12-11 16:25:20 +00:00

49 lines
1.7 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGGradient_DEFINED
#define SkSVGGradient_DEFINED
#include "include/core/SkShader.h"
#include "modules/svg/include/SkSVGHiddenContainer.h"
#include "modules/svg/include/SkSVGTypes.h"
class SkMatrix;
class SkSVGRenderContext;
class SkSVGStop;
class SkSVGGradient : public SkSVGHiddenContainer {
public:
SVG_ATTR(Href, SkSVGIRI, SkSVGIRI())
SVG_ATTR(GradientTransform, SkSVGTransformType, SkSVGTransformType(SkMatrix::I()))
SVG_ATTR(SpreadMethod, SkSVGSpreadMethod, SkSVGSpreadMethod(SkSVGSpreadMethod::Type::kPad))
SVG_ATTR(GradientUnits,
SkSVGObjectBoundingBoxUnits,
SkSVGObjectBoundingBoxUnits(SkSVGObjectBoundingBoxUnits::Type::kObjectBoundingBox))
protected:
explicit SkSVGGradient(SkSVGTag t) : INHERITED(t) {}
bool parseAndSetAttribute(const char*, const char*) override;
bool onAsPaint(const SkSVGRenderContext&, SkPaint*) const final;
virtual sk_sp<SkShader> onMakeShader(const SkSVGRenderContext&,
const SkColor*, const SkScalar*, int count,
SkTileMode, const SkMatrix& localMatrix) const = 0;
private:
using StopPositionArray = SkSTArray<2, SkScalar, true>;
using StopColorArray = SkSTArray<2, SkColor, true>;
void collectColorStops(const SkSVGRenderContext&, StopPositionArray*, StopColorArray*) const;
SkColor resolveStopColor(const SkSVGRenderContext&, const SkSVGStop&) const;
using INHERITED = SkSVGHiddenContainer;
};
#endif // SkSVGGradient_DEFINED