850de30a19
This limits our error reporting to the first 16MB of SkSL code in a program, and error marks are limited to a run of 255 characters or less. In practice, these limits do not affect normal code in any way. This gives us the same tight memory footprint we originally had when positions were stored as `int32 fLine`. Change-Id: Idef04344324870a7b92aca154feb5e1a0121d284 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/533699 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> |
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BUILD.bazel | ||
DSL.h | ||
DSLBlock.h | ||
DSLCase.h | ||
DSLCore.h | ||
DSLExpression.h | ||
DSLFunction.h | ||
DSLLayout.h | ||
DSLModifiers.h | ||
DSLRuntimeEffects.h | ||
DSLStatement.h | ||
DSLSymbols.h | ||
DSLType.h | ||
DSLVar.h | ||
DSLWrapper.h | ||
OWNERS | ||
SkSLDebugTrace.h | ||
SkSLErrorReporter.h | ||
SkSLOperator.h | ||
SkSLPosition.h |