skia2/include/utils
Brian Osman ca916f705f Remove canvas marker stack, marked matrices, etc...
This entire API existed, but was unused (no longer connected to
drawVertices or runtime effects).

In theory, we could further simplify some of the matrix providers, but
more importantly - I have serious doubts about the correctness of
localToDeviceHitsPixelsCenters for most of them.

Change-Id: If5af182015dd96e5ed3353a117223e8dbbe17097
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/481683
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-12-09 16:22:16 +00:00
..
mac [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
BUILD.bazel [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
SkAnimCodecPlayer.h Handle EXIF orientation in SkAnimCodecPlayer 2020-11-12 14:43:47 +00:00
SkBase64.h Remove deprecated SkBase64 interface. 2021-01-20 17:47:16 +00:00
SkCamera.h remove legacy utils for camera3d 2020-05-18 02:05:28 +00:00
SkCanvasStateUtils.h
SkCustomTypeface.h SkCustomTypefaceBuilder to set SkFontStyle 2020-08-19 00:09:55 +00:00
SkEventTracer.h Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00
SkNoDrawCanvas.h remove dead code from old drawimage virtuals 2021-01-21 01:26:15 +00:00
SkNullCanvas.h
SkNWayCanvas.h Remove canvas marker stack, marked matrices, etc... 2021-12-09 16:22:16 +00:00
SkOrderedFontMgr.h Purge 2020 picture versions 2021-07-19 19:35:49 +00:00
SkPaintFilterCanvas.h Feed all top-level GPU accessors through skgpu::BaseDevice (take 2) 2021-07-26 14:56:37 +00:00
SkParse.h
SkParsePath.h [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
SkRandom.h Wsign-conversion for public headers 2020-06-02 12:34:54 +00:00
SkShadowUtils.h Add SkShadowUtils::GetLocalBounds. 2021-01-11 17:53:47 +00:00
SkTextUtils.h
SkTraceEventPhase.h