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Brian Osman 6383b29848 Handle too many (or too large) paths in GrDefaultPathRenderer
PathGeoBuilder constructs the geometry with the same basic
technique as before, but allows interrupting the process
to emit multiple draws.

Original test case was 2000 non-AA stroked circles, which
created ~66000 vertices. That now renders, as do various
tests with a single large path (as well as filled paths).

TODO: I think that this could be extracted and re-used for
MSAA path renderer without too much work? I need to read
that code more carefully to make sure it lines up.

Bug: skia:6695
Change-Id: I18983ba3d4f475ae0651946958b4911008aa623f
Reviewed-on: https://skia-review.googlesource.com/18360
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-07 14:20:39 +00:00
animations first cut at a checkbox 2009-10-21 19:41:10 +00:00
bench add testing flag to force rasterpipeline 2017-06-05 14:45:11 +00:00
bin bin/fetch-clang-format 2017-03-08 16:43:49 +00:00
debugger Get Debugger app compiling again 2017-01-06 16:18:27 +00:00
dm Remove ImmediateFlush mode 2017-06-02 17:35:18 +00:00
example Revert "Revert "Plumb the use of GrBackendRenderTarget throughout Skia"" 2017-05-01 14:14:50 +00:00
experimental move perlinenoise2 into effects 2017-05-30 20:15:37 +00:00
fuzz Revert "Revert "Delete SkGaussianEdgeShader"" 2017-05-31 14:52:12 +00:00
gm GrTessellator: implement out-of-range splitting and AEL rewinding. 2017-06-07 00:09:15 +00:00
gn move Coeff into blendmode 2017-06-06 15:07:00 +00:00
include remove unneeded class declarations 2017-06-07 02:34:13 +00:00
infra Roll recipe dependencies (trivial). 2017-06-06 18:15:40 +00:00
platform_tools Enable ios on Raspberry Pi 2017-04-25 16:56:41 +00:00
resources Defend against ICOs with large BMPs embedded 2017-06-05 18:28:19 +00:00
samplecode Add TiledDrawScheduler so we can concurrently draw and enque 2017-06-05 19:29:57 +00:00
site Update link to testing infrastructure. 2017-06-05 18:20:55 +00:00
src Handle too many (or too large) paths in GrDefaultPathRenderer 2017-06-07 14:20:39 +00:00
tests Fix GrReducedClip.cpp: assertion failure surrounding tiny query bounds 2017-06-05 19:53:06 +00:00
third_party Roll ANGLE 2017-06-02 18:36:15 +00:00
tools Show SkPaint/blendMode in debugger 2017-06-07 11:53:08 +00:00
.clang-format Mark flatennable macros as block beginning/ending in .clang-format 2017-01-09 15:31:36 +00:00
.gitignore Refactor Vulkan support to support Fuchsia 2017-04-05 17:32:09 +00:00
.gn Basic standalone GN configs. 2016-07-21 12:25:45 -07:00
AUTHORS Added support for building for tvOS 2017-03-14 22:55:04 +00:00
BUILD.gn Replace BMP calls to new with calls to malloc 2017-06-05 15:09:40 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
CQ_COMMITTERS Moved committer list to chrome-infra-auth and deleted it from the repo 2015-09-02 13:37:54 -07:00
DEPS Roll ANGLE DEPS 2017-06-05 12:52:31 +00:00
Doxyfile Make the housekeeper upload doxygen to a newer bucket 2016-10-04 13:23:57 -07:00
LICENSE BUG=skia:5602 2016-09-02 11:19:34 -07:00
PRESUBMIT.py Use Gerrit style format for footers in Presubmit 2017-05-23 20:44:36 +00:00
public.bzl more exclusion of SkImageEncoder_none.cpp 2017-06-06 19:47:03 +00:00
README Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
README.chromium Update README.chromium. 2015-06-11 13:19:24 -07:00
whitespace.txt Marker for Win AMD driver update. 2017-05-22 17:21:14 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.