skia2/debugger/QT/SkDebuggerGUI.cpp
kkinnunen 63a470227b debugger: Make draw command image widget resize
Make draw command image widget resize. The widget was not resizing,
effectively preventing the window from being resized smaller.

Make the rasterized draw command image be proportional to the widget
size. The draw rasterization canvas is still an equilateral rectangle
with dimensions of the smaller side of the widget.

Makes the widget re-rasterize the image only when the draw command
changes, not for each widget paint.

Renames the widget from "image widget" to "draw command geometry
widget".

Makes the background of the image black, similar to the raster widget
background.

Adds a tooltip saying "Command geometry" for the widget, so that user might
understand what the contents should be.

This commit is part of work that tries to make the debugger window to be
a bit more resizeable, so that it would fit 1900x1200 screen.

Review URL: https://codereview.chromium.org/787143004
2014-12-30 23:03:56 -08:00

881 lines
30 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkDebuggerGUI.h"
#include "SkForceLinking.h"
#include "SkGraphics.h"
#include "SkImageDecoder.h"
#include <QListWidgetItem>
#include "PictureRenderer.h"
#include "SkPicturePlayback.h"
#include "SkPictureRecord.h"
#include "SkPictureData.h"
__SK_FORCE_IMAGE_DECODER_LINKING;
#if defined(SK_BUILD_FOR_WIN32)
#include "SysTimer_windows.h"
#elif defined(SK_BUILD_FOR_MAC)
#include "SysTimer_mach.h"
#elif defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_ANDROID)
#include "SysTimer_posix.h"
#else
#include "SysTimer_c.h"
#endif
SkDebuggerGUI::SkDebuggerGUI(QWidget *parent) :
QMainWindow(parent)
, fCentralSplitter(this)
, fStatusBar(this)
, fToolBar(this)
, fActionOpen(this)
, fActionBreakpoint(this)
, fActionToggleIndexStyle(this)
, fActionProfile(this)
, fActionCancel(this)
, fActionClearBreakpoints(this)
, fActionClearDeletes(this)
, fActionClose(this)
, fActionCreateBreakpoint(this)
, fActionDelete(this)
, fActionDirectory(this)
, fActionGoToLine(this)
, fActionInspector(this)
, fActionSettings(this)
, fActionPlay(this)
, fActionPause(this)
, fActionRewind(this)
, fActionSave(this)
, fActionSaveAs(this)
, fActionShowDeletes(this)
, fActionStepBack(this)
, fActionStepForward(this)
, fActionZoomIn(this)
, fActionZoomOut(this)
, fMapper(this)
, fListWidget(&fCentralSplitter)
, fDirectoryWidget(&fCentralSplitter)
, fCanvasWidget(this, &fDebugger)
, fDrawCommandGeometryWidget(&fDebugger)
, fMenuBar(this)
, fMenuFile(this)
, fMenuNavigate(this)
, fMenuView(this)
, fBreakpointsActivated(false)
, fIndexStyleToggle(false)
, fDeletesActivated(false)
, fPause(false)
, fLoading(false)
{
setupUi(this);
fListWidget.setSelectionMode(QAbstractItemView::ExtendedSelection);
connect(&fListWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(registerListClick(QListWidgetItem *)));
connect(&fActionOpen, SIGNAL(triggered()), this, SLOT(openFile()));
connect(&fActionDirectory, SIGNAL(triggered()), this, SLOT(toggleDirectory()));
connect(&fDirectoryWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(loadFile(QListWidgetItem *)));
connect(&fActionDelete, SIGNAL(triggered()), this, SLOT(actionDelete()));
connect(&fListWidget, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(toggleBreakpoint()));
connect(&fActionRewind, SIGNAL(triggered()), this, SLOT(actionRewind()));
connect(&fActionPlay, SIGNAL(triggered()), this, SLOT(actionPlay()));
connect(&fActionStepBack, SIGNAL(triggered()), this, SLOT(actionStepBack()));
connect(&fActionStepForward, SIGNAL(triggered()), this, SLOT(actionStepForward()));
connect(&fActionBreakpoint, SIGNAL(triggered()), this, SLOT(actionBreakpoints()));
connect(&fActionToggleIndexStyle, SIGNAL(triggered()), this, SLOT(actionToggleIndexStyle()));
connect(&fActionInspector, SIGNAL(triggered()), this, SLOT(actionInspector()));
connect(&fActionSettings, SIGNAL(triggered()), this, SLOT(actionSettings()));
connect(&fFilter, SIGNAL(activated(QString)), this, SLOT(toggleFilter(QString)));
connect(&fActionProfile, SIGNAL(triggered()), this, SLOT(actionProfile()));
connect(&fActionCancel, SIGNAL(triggered()), this, SLOT(actionCancel()));
connect(&fActionClearBreakpoints, SIGNAL(triggered()), this, SLOT(actionClearBreakpoints()));
connect(&fActionClearDeletes, SIGNAL(triggered()), this, SLOT(actionClearDeletes()));
connect(&fActionClose, SIGNAL(triggered()), this, SLOT(actionClose()));
#if SK_SUPPORT_GPU
connect(&fSettingsWidget, SIGNAL(glSettingsChanged()), this, SLOT(actionGLSettingsChanged()));
#endif
connect(&fSettingsWidget, SIGNAL(rasterSettingsChanged()), this, SLOT(actionRasterSettingsChanged()));
connect(&fSettingsWidget, SIGNAL(visualizationsChanged()), this, SLOT(actionVisualizationsChanged()));
connect(&fSettingsWidget, SIGNAL(texFilterSettingsChanged()), this, SLOT(actionTextureFilter()));
connect(&fActionPause, SIGNAL(toggled(bool)), this, SLOT(pauseDrawing(bool)));
connect(&fActionCreateBreakpoint, SIGNAL(activated()), this, SLOT(toggleBreakpoint()));
connect(&fActionShowDeletes, SIGNAL(triggered()), this, SLOT(showDeletes()));
connect(&fCanvasWidget, SIGNAL(hitChanged(int)), this, SLOT(selectCommand(int)));
connect(&fCanvasWidget, SIGNAL(hitChanged(int)), this, SLOT(updateHit(int)));
connect(&fCanvasWidget, SIGNAL(scaleFactorChanged(float)), this, SLOT(actionScale(float)));
connect(&fCanvasWidget, SIGNAL(commandChanged(int)), this, SLOT(updateCommand(int)));
connect(&fCanvasWidget, SIGNAL(commandChanged(int)), &fDrawCommandGeometryWidget, SLOT(updateImage()));
connect(&fActionSaveAs, SIGNAL(triggered()), this, SLOT(actionSaveAs()));
connect(&fActionSave, SIGNAL(triggered()), this, SLOT(actionSave()));
fMapper.setMapping(&fActionZoomIn, SkCanvasWidget::kIn_ZoomCommand);
fMapper.setMapping(&fActionZoomOut, SkCanvasWidget::kOut_ZoomCommand);
connect(&fActionZoomIn, SIGNAL(triggered()), &fMapper, SLOT(map()));
connect(&fActionZoomOut, SIGNAL(triggered()), &fMapper, SLOT(map()));
connect(&fMapper, SIGNAL(mapped(int)), &fCanvasWidget, SLOT(zoom(int)));
fViewStateFrame.setDisabled(true);
fInspectorWidget.setDisabled(true);
fMenuEdit.setDisabled(true);
fMenuNavigate.setDisabled(true);
fMenuView.setDisabled(true);
SkGraphics::Init();
}
SkDebuggerGUI::~SkDebuggerGUI() {
SkGraphics::Term();
}
void SkDebuggerGUI::actionBreakpoints() {
fBreakpointsActivated = !fBreakpointsActivated;
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem *item = fListWidget.item(row);
item->setHidden(item->checkState() == Qt::Unchecked && fBreakpointsActivated);
}
}
void SkDebuggerGUI::actionToggleIndexStyle() {
fIndexStyleToggle = !fIndexStyleToggle;
SkListWidget* list = (SkListWidget*) fListWidget.itemDelegate();
list->setIndexStyle(fIndexStyleToggle ? SkListWidget::kIndex_IndexStyle :
SkListWidget::kOffset_IndexStyle);
fListWidget.update();
}
void SkDebuggerGUI::showDeletes() {
fDeletesActivated = !fDeletesActivated;
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem *item = fListWidget.item(row);
item->setHidden(fDebugger.isCommandVisible(row) && fDeletesActivated);
}
}
// This is a simplification of PictureBenchmark's run with the addition of
// clearing of the times after the first pass (in resetTimes)
void SkDebuggerGUI::run(const SkPicture* pict,
sk_tools::PictureRenderer* renderer,
int repeats) {
SkASSERT(pict);
if (NULL == pict) {
return;
}
SkASSERT(renderer != NULL);
if (NULL == renderer) {
return;
}
renderer->init(pict, NULL, NULL, NULL, false, false);
renderer->setup();
renderer->render();
renderer->resetState(true); // flush, swapBuffers and Finish
for (int i = 0; i < repeats; ++i) {
renderer->setup();
renderer->render();
renderer->resetState(false); // flush & swapBuffers, but don't Finish
}
renderer->resetState(true); // flush, swapBuffers and Finish
renderer->end();
}
void SkDebuggerGUI::actionProfile() {
// In order to profile we pass the command offsets (that were read-in
// in loadPicture by the SkOffsetPicture) to an SkTimedPlaybackPicture.
// The SkTimedPlaybackPicture in turn passes the offsets to an
// SkTimedPicturePlayback object which uses them to track the performance
// of individual commands.
if (fFileName.isEmpty()) {
return;
}
SkFILEStream inputStream;
inputStream.setPath(fFileName.c_str());
if (!inputStream.isValid()) {
return;
}
SkAutoTUnref<SkPicture> picture(SkPicture::CreateFromStream(&inputStream,
&SkImageDecoder::DecodeMemory)); // , fSkipCommands));
if (NULL == picture.get()) {
return;
}
}
void SkDebuggerGUI::actionCancel() {
for (int row = 0; row < fListWidget.count(); row++) {
fListWidget.item(row)->setHidden(false);
}
}
void SkDebuggerGUI::actionClearBreakpoints() {
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem* item = fListWidget.item(row);
item->setCheckState(Qt::Unchecked);
item->setData(Qt::DecorationRole,
QPixmap(":/blank.png"));
}
}
void SkDebuggerGUI::actionClearDeletes() {
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem* item = fListWidget.item(row);
item->setData(Qt::UserRole + 2, QPixmap(":/blank.png"));
fDebugger.setCommandVisible(row, true);
fSkipCommands[row] = false;
}
if (fPause) {
fCanvasWidget.drawTo(fPausedRow);
} else {
fCanvasWidget.drawTo(fListWidget.currentRow());
}
}
void SkDebuggerGUI::actionClose() {
this->close();
}
void SkDebuggerGUI::actionDelete() {
for (int row = 0; row < fListWidget.count(); ++row) {
QListWidgetItem* item = fListWidget.item(row);
if (!item->isSelected()) {
continue;
}
if (fDebugger.isCommandVisible(row)) {
item->setData(Qt::UserRole + 2, QPixmap(":/delete.png"));
fDebugger.setCommandVisible(row, false);
fSkipCommands[row] = true;
} else {
item->setData(Qt::UserRole + 2, QPixmap(":/blank.png"));
fDebugger.setCommandVisible(row, true);
fSkipCommands[row] = false;
}
}
int currentRow = fListWidget.currentRow();
if (fPause) {
fCanvasWidget.drawTo(fPausedRow);
} else {
fCanvasWidget.drawTo(currentRow);
}
}
#if SK_SUPPORT_GPU
void SkDebuggerGUI::actionGLSettingsChanged() {
bool isToggled = fSettingsWidget.isGLActive();
if (isToggled) {
fCanvasWidget.setGLSampleCount(fSettingsWidget.getGLSampleCount());
}
fCanvasWidget.setWidgetVisibility(SkCanvasWidget::kGPU_WidgetType, !isToggled);
}
#endif
void SkDebuggerGUI::actionInspector() {
bool newState = !fInspectorWidget.isHidden();
fInspectorWidget.setHidden(newState);
fViewStateFrame.setHidden(newState);
fDrawCommandGeometryWidget.setHidden(newState);
}
void SkDebuggerGUI::actionPlay() {
for (int row = fListWidget.currentRow() + 1; row < fListWidget.count();
row++) {
QListWidgetItem *item = fListWidget.item(row);
if (item->checkState() == Qt::Checked) {
fListWidget.setCurrentItem(item);
return;
}
}
fListWidget.setCurrentRow(fListWidget.count() - 1);
}
void SkDebuggerGUI::actionRasterSettingsChanged() {
fCanvasWidget.setWidgetVisibility(SkCanvasWidget::kRaster_8888_WidgetType,
!fSettingsWidget.isRasterEnabled());
fDebugger.setOverdrawViz(fSettingsWidget.isOverdrawVizEnabled());
fCanvasWidget.update();
}
void SkDebuggerGUI::actionVisualizationsChanged() {
fDebugger.setMegaViz(fSettingsWidget.isMegaVizEnabled());
fDebugger.setPathOps(fSettingsWidget.isPathOpsEnabled());
fDebugger.highlightCurrentCommand(fSettingsWidget.isVisibilityFilterEnabled());
fCanvasWidget.drawTo(fListWidget.currentRow());
}
void SkDebuggerGUI::actionTextureFilter() {
SkPaint::FilterLevel level;
bool enabled = fSettingsWidget.getFilterOverride(&level);
fDebugger.setTexFilterOverride(enabled, level);
fCanvasWidget.update();
}
void SkDebuggerGUI::actionRewind() {
fListWidget.setCurrentRow(0);
}
void SkDebuggerGUI::actionSave() {
fFileName = fPath.toAscii().data();
fFileName.append("/");
fFileName.append(fDirectoryWidget.currentItem()->text().toAscii().data());
saveToFile(fFileName);
}
void SkDebuggerGUI::actionSaveAs() {
QString filename = QFileDialog::getSaveFileName(this, "Save File", "",
"Skia Picture (*skp)");
if (!filename.endsWith(".skp", Qt::CaseInsensitive)) {
filename.append(".skp");
}
saveToFile(SkString(filename.toAscii().data()));
}
void SkDebuggerGUI::actionScale(float scaleFactor) {
fZoomBox.setText(QString::number(scaleFactor * 100, 'f', 0).append("%"));
}
void SkDebuggerGUI::actionSettings() {
if (fSettingsWidget.isHidden()) {
fSettingsWidget.setHidden(false);
} else {
fSettingsWidget.setHidden(true);
}
}
void SkDebuggerGUI::actionStepBack() {
int currentRow = fListWidget.currentRow();
if (currentRow != 0) {
fListWidget.setCurrentRow(currentRow - 1);
}
}
void SkDebuggerGUI::actionStepForward() {
int currentRow = fListWidget.currentRow();
QString curRow = QString::number(currentRow);
QString curCount = QString::number(fListWidget.count());
if (currentRow < fListWidget.count() - 1) {
fListWidget.setCurrentRow(currentRow + 1);
}
}
void SkDebuggerGUI::drawComplete() {
fInspectorWidget.setMatrix(fDebugger.getCurrentMatrix());
fInspectorWidget.setClip(fDebugger.getCurrentClip());
}
void SkDebuggerGUI::saveToFile(const SkString& filename) {
SkFILEWStream file(filename.c_str());
SkAutoTUnref<SkPicture> copy(fDebugger.copyPicture());
copy->serialize(&file);
}
void SkDebuggerGUI::loadFile(QListWidgetItem *item) {
if (fDirectoryWidgetActive) {
fFileName = fPath.toAscii().data();
// don't add a '/' to files in the local directory
if (fFileName.size() > 0) {
fFileName.append("/");
}
fFileName.append(item->text().toAscii().data());
loadPicture(fFileName);
}
}
void SkDebuggerGUI::openFile() {
QString temp = QFileDialog::getOpenFileName(this, tr("Open File"), "",
tr("Files (*.*)"));
openFile(temp);
}
void SkDebuggerGUI::openFile(const QString &filename) {
fDirectoryWidgetActive = false;
if (!filename.isEmpty()) {
QFileInfo pathInfo(filename);
loadPicture(SkString(filename.toAscii().data()));
setupDirectoryWidget(pathInfo.path());
}
fDirectoryWidgetActive = true;
}
void SkDebuggerGUI::pauseDrawing(bool isPaused) {
fPause = isPaused;
fPausedRow = fListWidget.currentRow();
fCanvasWidget.drawTo(fPausedRow);
}
void SkDebuggerGUI::registerListClick(QListWidgetItem *item) {
if(!fLoading) {
int currentRow = fListWidget.currentRow();
if (currentRow != -1) {
if (!fPause) {
fCanvasWidget.drawTo(currentRow);
}
const SkTDArray<SkString*> *currInfo = fDebugger.getCommandInfo(currentRow);
/* TODO(chudy): Add command type before parameters. Rename v
* to something more informative. */
if (currInfo) {
QString info;
info.append("<b>Parameters: </b><br/>");
for (int i = 0; i < currInfo->count(); i++) {
info.append(QString((*currInfo)[i]->c_str()));
info.append("<br/>");
}
fInspectorWidget.setText(info, SkInspectorWidget::kDetail_TabType);
fInspectorWidget.setDisabled(false);
fViewStateFrame.setDisabled(false);
}
setupClipStackText();
}
}
}
void SkDebuggerGUI::selectCommand(int command) {
if (fPause) {
fListWidget.setCurrentRow(command);
}
}
void SkDebuggerGUI::toggleBreakpoint() {
QListWidgetItem* item = fListWidget.currentItem();
if (item->checkState() == Qt::Unchecked) {
item->setCheckState(Qt::Checked);
item->setData(Qt::DecorationRole,
QPixmap(":/breakpoint_16x16.png"));
} else {
item->setCheckState(Qt::Unchecked);
item->setData(Qt::DecorationRole,
QPixmap(":/blank.png"));
}
}
void SkDebuggerGUI::toggleDirectory() {
fDirectoryWidget.setHidden(!fDirectoryWidget.isHidden());
}
void SkDebuggerGUI::toggleFilter(QString string) {
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem *item = fListWidget.item(row);
item->setHidden(item->text() != string);
}
}
void SkDebuggerGUI::setupUi(QMainWindow *SkDebuggerGUI) {
QIcon windowIcon;
windowIcon.addFile(QString::fromUtf8(":/skia.png"), QSize(),
QIcon::Normal, QIcon::Off);
SkDebuggerGUI->setObjectName(QString::fromUtf8("SkDebuggerGUI"));
SkDebuggerGUI->resize(1200, 1000);
SkDebuggerGUI->setWindowIcon(windowIcon);
SkDebuggerGUI->setWindowTitle("Skia Debugger");
fActionOpen.setShortcuts(QKeySequence::Open);
fActionOpen.setText("Open");
QIcon breakpoint;
breakpoint.addFile(QString::fromUtf8(":/breakpoint.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionBreakpoint.setShortcut(QKeySequence(tr("Ctrl+B")));
fActionBreakpoint.setIcon(breakpoint);
fActionBreakpoint.setText("Breakpoints");
fActionToggleIndexStyle.setShortcut(QKeySequence(tr("Ctrl+T")));
fActionToggleIndexStyle.setText("Toggle Index Style");
QIcon cancel;
cancel.addFile(QString::fromUtf8(":/reload.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionCancel.setIcon(cancel);
fActionCancel.setText("Clear Filter");
fActionClearBreakpoints.setShortcut(QKeySequence(tr("Alt+B")));
fActionClearBreakpoints.setText("Clear Breakpoints");
fActionClearDeletes.setShortcut(QKeySequence(tr("Alt+X")));
fActionClearDeletes.setText("Clear Deletes");
fActionClose.setShortcuts(QKeySequence::Quit);
fActionClose.setText("Exit");
fActionCreateBreakpoint.setShortcut(QKeySequence(tr("B")));
fActionCreateBreakpoint.setText("Set Breakpoint");
fActionDelete.setShortcut(QKeySequence(tr("X")));
fActionDelete.setText("Delete Command");
fActionDirectory.setShortcut(QKeySequence(tr("Ctrl+D")));
fActionDirectory.setText("Directory");
QIcon profile;
profile.addFile(QString::fromUtf8(":/profile.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionProfile.setIcon(profile);
fActionProfile.setText("Profile");
fActionProfile.setDisabled(true);
QIcon inspector;
inspector.addFile(QString::fromUtf8(":/inspector.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionInspector.setShortcut(QKeySequence(tr("Ctrl+I")));
fActionInspector.setIcon(inspector);
fActionInspector.setText("Inspector");
QIcon settings;
settings.addFile(QString::fromUtf8(":/inspector.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionSettings.setShortcut(QKeySequence(tr("Ctrl+G")));
fActionSettings.setIcon(settings);
fActionSettings.setText("Settings");
QIcon play;
play.addFile(QString::fromUtf8(":/play.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionPlay.setShortcut(QKeySequence(tr("Ctrl+P")));
fActionPlay.setIcon(play);
fActionPlay.setText("Play");
QIcon pause;
pause.addFile(QString::fromUtf8(":/pause.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionPause.setShortcut(QKeySequence(tr("Space")));
fActionPause.setCheckable(true);
fActionPause.setIcon(pause);
fActionPause.setText("Pause");
QIcon rewind;
rewind.addFile(QString::fromUtf8(":/rewind.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionRewind.setShortcut(QKeySequence(tr("Ctrl+R")));
fActionRewind.setIcon(rewind);
fActionRewind.setText("Rewind");
fActionSave.setShortcut(QKeySequence::Save);
fActionSave.setText("Save");
fActionSave.setDisabled(true);
fActionSaveAs.setShortcut(QKeySequence::SaveAs);
fActionSaveAs.setText("Save As");
fActionSaveAs.setDisabled(true);
fActionShowDeletes.setShortcut(QKeySequence(tr("Ctrl+X")));
fActionShowDeletes.setText("Deleted Commands");
QIcon stepBack;
stepBack.addFile(QString::fromUtf8(":/previous.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionStepBack.setShortcut(QKeySequence(tr("[")));
fActionStepBack.setIcon(stepBack);
fActionStepBack.setText("Step Back");
QIcon stepForward;
stepForward.addFile(QString::fromUtf8(":/next.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionStepForward.setShortcut(QKeySequence(tr("]")));
fActionStepForward.setIcon(stepForward);
fActionStepForward.setText("Step Forward");
fActionZoomIn.setShortcut(QKeySequence(tr("Ctrl+=")));
fActionZoomIn.setText("Zoom In");
fActionZoomOut.setShortcut(QKeySequence(tr("Ctrl+-")));
fActionZoomOut.setText("Zoom Out");
fListWidget.setItemDelegate(new SkListWidget(&fListWidget));
fListWidget.setObjectName(QString::fromUtf8("listWidget"));
fListWidget.setMinimumWidth(250);
fFilter.addItem("--Filter By Available Commands--");
fDirectoryWidget.setMinimumWidth(250);
fDirectoryWidget.setStyleSheet("QListWidget::Item {padding: 5px;}");
fCanvasWidget.setSizePolicy(QSizePolicy::Expanding,
QSizePolicy::Expanding);
fDrawCommandGeometryWidget.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
fInspectorWidget.setSizePolicy(QSizePolicy::Expanding,
QSizePolicy::Expanding);
fInspectorWidget.setMaximumHeight(300);
fSettingsAndImageLayout.addWidget(&fSettingsWidget);
// View state group, part of inspector.
fViewStateFrame.setFrameStyle(QFrame::Panel);
fViewStateFrame.setLayout(&fViewStateFrameLayout);
fViewStateFrameLayout.addWidget(&fViewStateGroup);
fViewStateGroup.setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding);
fViewStateGroup.setTitle("View");
fViewStateLayout.addRow("Zoom Level", &fZoomBox);
fZoomBox.setText("100%");
fZoomBox.setMinimumSize(QSize(50,25));
fZoomBox.setMaximumSize(QSize(50,25));
fZoomBox.setAlignment(Qt::AlignRight);
fZoomBox.setReadOnly(true);
fViewStateLayout.addRow("Command HitBox", &fCommandHitBox);
fCommandHitBox.setText("0");
fCommandHitBox.setMinimumSize(QSize(50,25));
fCommandHitBox.setMaximumSize(QSize(50,25));
fCommandHitBox.setAlignment(Qt::AlignRight);
fCommandHitBox.setReadOnly(true);
fViewStateLayout.addRow("Current Command", &fCurrentCommandBox);
fCurrentCommandBox.setText("0");
fCurrentCommandBox.setMinimumSize(QSize(50,25));
fCurrentCommandBox.setMaximumSize(QSize(50,25));
fCurrentCommandBox.setAlignment(Qt::AlignRight);
fCurrentCommandBox.setReadOnly(true);
fViewStateGroup.setLayout(&fViewStateLayout);
fSettingsAndImageLayout.addWidget(&fViewStateFrame);
fDrawCommandGeometryWidget.setToolTip("Current Command Geometry");
fSettingsAndImageLayout.addWidget(&fDrawCommandGeometryWidget);
fLeftColumnSplitter.addWidget(&fListWidget);
fLeftColumnSplitter.addWidget(&fDirectoryWidget);
fLeftColumnSplitter.setOrientation(Qt::Vertical);
fCanvasSettingsAndImageLayout.setSpacing(6);
fCanvasSettingsAndImageLayout.addWidget(&fCanvasWidget, 1);
fCanvasSettingsAndImageLayout.addLayout(&fSettingsAndImageLayout, 0);
fMainAndRightColumnLayout.setSpacing(6);
fMainAndRightColumnLayout.addLayout(&fCanvasSettingsAndImageLayout);
fMainAndRightColumnLayout.addWidget(&fInspectorWidget);
fMainAndRightColumnWidget.setLayout(&fMainAndRightColumnLayout);
fCentralSplitter.addWidget(&fLeftColumnSplitter);
fCentralSplitter.addWidget(&fMainAndRightColumnWidget);
fCentralSplitter.setStretchFactor(0, 0);
fCentralSplitter.setStretchFactor(1, 1);
SkDebuggerGUI->setCentralWidget(&fCentralSplitter);
SkDebuggerGUI->setStatusBar(&fStatusBar);
fToolBar.setIconSize(QSize(32, 32));
fToolBar.setToolButtonStyle(Qt::ToolButtonTextUnderIcon);
SkDebuggerGUI->addToolBar(Qt::TopToolBarArea, &fToolBar);
fSpacer.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
fToolBar.addAction(&fActionRewind);
fToolBar.addAction(&fActionStepBack);
fToolBar.addAction(&fActionPause);
fToolBar.addAction(&fActionStepForward);
fToolBar.addAction(&fActionPlay);
fToolBar.addSeparator();
fToolBar.addAction(&fActionInspector);
fToolBar.addAction(&fActionSettings);
fToolBar.addSeparator();
fToolBar.addAction(&fActionProfile);
fToolBar.addSeparator();
fToolBar.addWidget(&fSpacer);
fToolBar.addWidget(&fFilter);
fToolBar.addAction(&fActionCancel);
// TODO(chudy): Remove static call.
fDirectoryWidgetActive = false;
fFileName = "";
setupDirectoryWidget("");
fDirectoryWidgetActive = true;
// Menu Bar
fMenuFile.setTitle("File");
fMenuFile.addAction(&fActionOpen);
fMenuFile.addAction(&fActionSave);
fMenuFile.addAction(&fActionSaveAs);
fMenuFile.addAction(&fActionClose);
fMenuEdit.setTitle("Edit");
fMenuEdit.addAction(&fActionDelete);
fMenuEdit.addAction(&fActionClearDeletes);
fMenuEdit.addSeparator();
fMenuEdit.addAction(&fActionCreateBreakpoint);
fMenuEdit.addAction(&fActionClearBreakpoints);
fMenuNavigate.setTitle("Navigate");
fMenuNavigate.addAction(&fActionRewind);
fMenuNavigate.addAction(&fActionStepBack);
fMenuNavigate.addAction(&fActionStepForward);
fMenuNavigate.addAction(&fActionPlay);
fMenuNavigate.addAction(&fActionPause);
fMenuNavigate.addAction(&fActionGoToLine);
fMenuView.setTitle("View");
fMenuView.addAction(&fActionBreakpoint);
fMenuView.addAction(&fActionShowDeletes);
fMenuView.addAction(&fActionToggleIndexStyle);
fMenuView.addAction(&fActionZoomIn);
fMenuView.addAction(&fActionZoomOut);
fMenuWindows.setTitle("Window");
fMenuWindows.addAction(&fActionInspector);
fMenuWindows.addAction(&fActionSettings);
fMenuWindows.addAction(&fActionDirectory);
fActionGoToLine.setText("Go to Line...");
fActionGoToLine.setDisabled(true);
fMenuBar.addAction(fMenuFile.menuAction());
fMenuBar.addAction(fMenuEdit.menuAction());
fMenuBar.addAction(fMenuView.menuAction());
fMenuBar.addAction(fMenuNavigate.menuAction());
fMenuBar.addAction(fMenuWindows.menuAction());
fPause = false;
SkDebuggerGUI->setMenuBar(&fMenuBar);
QMetaObject::connectSlotsByName(SkDebuggerGUI);
}
void SkDebuggerGUI::setupDirectoryWidget(const QString& path) {
fPath = path;
QDir dir(path);
QRegExp r(".skp");
fDirectoryWidget.clear();
const QStringList files = dir.entryList();
foreach (QString f, files) {
if (f.contains(r))
fDirectoryWidget.addItem(f);
}
}
void SkDebuggerGUI::loadPicture(const SkString& fileName) {
fFileName = fileName;
fLoading = true;
SkStream* stream = SkNEW_ARGS(SkFILEStream, (fileName.c_str()));
SkPicture* picture = SkPicture::CreateFromStream(stream);
if (NULL == picture) {
QMessageBox::critical(this, "Error loading file", "Couldn't read file, sorry.");
SkSafeUnref(stream);
return;
}
fCanvasWidget.resetWidgetTransform();
fDebugger.loadPicture(picture);
fSkipCommands.setCount(fDebugger.getSize());
for (int i = 0; i < fSkipCommands.count(); ++i) {
fSkipCommands[i] = false;
}
SkSafeUnref(stream);
SkSafeUnref(picture);
fActionProfile.setDisabled(false);
/* fDebugCanvas is reinitialized every load picture. Need it to retain value
* of the visibility filter.
* TODO(chudy): This should be deprecated since fDebugger is not
* recreated.
* */
fDebugger.highlightCurrentCommand(fSettingsWidget.isVisibilityFilterEnabled());
this->setupListWidget();
this->setupComboBox();
this->setupOverviewText(NULL, 0.0, 1);
fInspectorWidget.setDisabled(false);
fViewStateFrame.setDisabled(false);
fSettingsWidget.setDisabled(false);
fMenuEdit.setDisabled(false);
fMenuNavigate.setDisabled(false);
fMenuView.setDisabled(false);
fActionSave.setDisabled(false);
fActionSaveAs.setDisabled(false);
fLoading = false;
actionPlay();
}
void SkDebuggerGUI::setupListWidget() {
fListWidget.clear();
int counter = 0;
int indent = 0;
for (int i = 0; i < fDebugger.getSize(); i++) {
QListWidgetItem *item = new QListWidgetItem();
SkDrawCommand* command = fDebugger.getDrawCommandAt(i);
SkString commandString = command->toString();
item->setData(Qt::DisplayRole, commandString.c_str());
item->setData(Qt::UserRole + 1, counter++);
if (0 == strcmp("Restore", commandString.c_str()) ||
0 == strcmp("EndCommentGroup", commandString.c_str())) {
indent -= 10;
}
item->setData(Qt::UserRole + 3, indent);
if (0 == strcmp("Save", commandString.c_str()) ||
0 == strcmp("Save Layer", commandString.c_str()) ||
0 == strcmp("BeginCommentGroup", commandString.c_str())) {
indent += 10;
}
item->setData(Qt::UserRole + 4, -1);
item->setData(Qt::UserRole + 5, (int) command->offset());
fListWidget.addItem(item);
}
}
void SkDebuggerGUI::setupOverviewText(const SkTDArray<double>* typeTimes,
double totTime,
int numRuns) {
SkString overview;
fDebugger.getOverviewText(typeTimes, totTime, &overview, numRuns);
fInspectorWidget.setText(overview.c_str(), SkInspectorWidget::kOverview_TabType);
}
void SkDebuggerGUI::setupClipStackText() {
SkString clipStack;
fDebugger.getClipStackText(&clipStack);
fInspectorWidget.setText(clipStack.c_str(), SkInspectorWidget::kClipStack_TabType);
}
void SkDebuggerGUI::setupComboBox() {
fFilter.clear();
fFilter.addItem("--Filter By Available Commands--");
std::map<std::string, int> map;
for (int i = 0; i < fDebugger.getSize(); i++) {
map[fDebugger.getDrawCommandAt(i)->toString().c_str()]++;
}
for (std::map<std::string, int>::iterator it = map.begin(); it != map.end();
++it) {
fFilter.addItem((it->first).c_str());
}
// NOTE(chudy): Makes first item unselectable.
QStandardItemModel* model = qobject_cast<QStandardItemModel*>(
fFilter.model());
QModelIndex firstIndex = model->index(0, fFilter.modelColumn(),
fFilter.rootModelIndex());
QStandardItem* firstItem = model->itemFromIndex(firstIndex);
firstItem->setSelectable(false);
}
void SkDebuggerGUI::updateCommand(int newCommand) {
fCurrentCommandBox.setText(QString::number(newCommand));
}
void SkDebuggerGUI::updateHit(int newHit) {
fCommandHitBox.setText(QString::number(newHit));
}