skia2/include/gpu
Brian Salomon 63cc29304a Revert "move GrColor.h to private, IWYU"
This reverts commit e602f39581.

Reason for revert: Breaks PDFIUM

Original change's description:
> move GrColor.h to private, IWYU
> 
> Bug: skia:
> Change-Id: I0f0dabd7cc54cb7786f53bd6da0c0c012375037e
> Reviewed-on: https://skia-review.googlesource.com/104160
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,reed@google.com

Change-Id: Ifaa50f8771fa1ca8bc152270efdb1fe27f7210f2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/104440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-06 18:33:26 +00:00
..
gl eliminate SK_BUILD_FOR_WIN32 2018-01-26 19:52:04 +00:00
mock Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
mtl Add placeholder GrMtlTypes in include/gpu/mtl 2017-07-28 17:11:51 +00:00
vk Fix link error with compoent build 2018-02-05 19:37:56 +00:00
GrBackendSemaphore.h Revert "Add support for semaphores to be inserted on GrContext flush" 2017-07-22 17:34:00 +00:00
GrBackendSurface.h Add lazy proxy's for wrapping backend textures 2018-01-24 15:12:30 +00:00
GrBlend.h Revert "move GrColor.h to private, IWYU" 2018-02-06 18:33:26 +00:00
GrCaps.h Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
GrColor.h Revert "move GrColor.h to private, IWYU" 2018-02-06 18:33:26 +00:00
GrConfig.h eliminate SK_BUILD_FOR_WIN32 2018-01-26 19:52:04 +00:00
GrContext.h Revert "move GrColor.h to private, IWYU" 2018-02-06 18:33:26 +00:00
GrContextOptions.h Start of adding GrContextOption that overrides driver workarounds. 2018-01-23 18:33:49 +00:00
GrGpuResource.h MakeBackendTextureFromSkImage 2017-10-12 20:05:31 +00:00
GrRenderTarget.h Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
GrResourceKey.h Convert NULL and 0 to nullptr. 2017-08-28 17:48:57 +00:00
GrSamplerState.h Rework GrSamplerParams to be more compact and use its own wrap mode enum. 2017-09-07 16:58:31 +00:00
GrShaderCaps.h Revert "Drop support for unused MSAA extensions" 2018-01-30 13:13:56 +00:00
GrSurface.h Add hint to SkSurface::MakeRenderTarget that we will use mips 2017-10-23 20:25:59 +00:00
GrTexture.h Add ref counted wrapped around GrTexture ReleaseProc 2018-01-30 14:50:00 +00:00
GrTypes.h Remove integer texture support 2018-02-06 12:56:46 +00:00