b6e806bf17
Make write() a static function so it can be used by the thread entry functions. Add a helper function to append a number to a string and call write to share code. Review URL: https://codereview.appspot.com/6589062 git-svn-id: http://skia.googlecode.com/svn/trunk@5789 2bbb7eff-a529-9590-31e7-b0007b416f81
264 lines
6.6 KiB
C++
264 lines
6.6 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef PictureRenderer_DEFINED
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#define PictureRenderer_DEFINED
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#include "SkMath.h"
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#include "SkPicture.h"
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#include "SkTypes.h"
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#include "SkTDArray.h"
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#include "SkRect.h"
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#include "SkRefCnt.h"
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#include "SkString.h"
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#if SK_SUPPORT_GPU
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#include "GrContextFactory.h"
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#include "GrContext.h"
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#endif
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class SkBitmap;
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class SkCanvas;
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class SkGLContext;
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class ThreadSafePipeController;
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namespace sk_tools {
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class PictureRenderer : public SkRefCnt {
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public:
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enum SkDeviceTypes {
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kBitmap_DeviceType,
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#if SK_SUPPORT_GPU
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kGPU_DeviceType
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#endif
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};
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virtual void init(SkPicture* pict);
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/**
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* Perform any setup that should done prior to each iteration of render() which should not be
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* timed.
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*/
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virtual void setup() {}
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/**
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* Perform work that is to be timed. Typically this is rendering, but is also used for recording
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* and preparing picture for playback by the subclasses which do those.
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* If path is non-null, subclass implementations should call write().
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* @param path If non-null, also write the output to the file specified by path. path should
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* have no extension; it will be added by write().
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* @return bool True if path is non-null and the output is successfully written to a file.
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*/
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virtual bool render(const SkString* path) = 0;
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virtual void end();
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void resetState();
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void setDeviceType(SkDeviceTypes deviceType) {
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fDeviceType = deviceType;
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}
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bool isUsingBitmapDevice() {
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return kBitmap_DeviceType == fDeviceType;
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}
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virtual SkString getPerIterTimeFormat() { return SkString("%.2f"); }
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virtual SkString getNormalTimeFormat() { return SkString("%6.2f"); }
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#if SK_SUPPORT_GPU
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bool isUsingGpuDevice() {
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return kGPU_DeviceType == fDeviceType;
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}
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SkGLContext* getGLContext() {
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if (this->isUsingGpuDevice()) {
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return fGrContextFactory.getGLContext(GrContextFactory::kNative_GLContextType);
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} else {
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return NULL;
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}
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}
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GrContext* getGrContext() {
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return fGrContext;
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}
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#endif
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PictureRenderer()
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: fPicture(NULL)
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, fDeviceType(kBitmap_DeviceType)
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#if SK_SUPPORT_GPU
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, fGrContext(fGrContextFactory.get(GrContextFactory::kNative_GLContextType))
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#endif
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{}
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protected:
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SkCanvas* setupCanvas();
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virtual SkCanvas* setupCanvas(int width, int height);
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SkAutoTUnref<SkCanvas> fCanvas;
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SkPicture* fPicture;
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SkDeviceTypes fDeviceType;
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#if SK_SUPPORT_GPU
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GrContextFactory fGrContextFactory;
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GrContext* fGrContext;
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#endif
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private:
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typedef SkRefCnt INHERITED;
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};
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/**
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* This class does not do any rendering, but its render function executes recording, which we want
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* to time.
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*/
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class RecordPictureRenderer : public PictureRenderer {
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virtual bool render(const SkString*) SK_OVERRIDE;
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virtual SkString getPerIterTimeFormat() SK_OVERRIDE { return SkString("%.4f"); }
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virtual SkString getNormalTimeFormat() SK_OVERRIDE { return SkString("%6.4f"); }
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};
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class PipePictureRenderer : public PictureRenderer {
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public:
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virtual bool render(const SkString*) SK_OVERRIDE;
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private:
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typedef PictureRenderer INHERITED;
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};
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class SimplePictureRenderer : public PictureRenderer {
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public:
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virtual bool render(const SkString*) SK_OVERRIDE;
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private:
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typedef PictureRenderer INHERITED;
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};
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class TiledPictureRenderer : public PictureRenderer {
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public:
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TiledPictureRenderer();
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virtual void init(SkPicture* pict) SK_OVERRIDE;
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virtual void setup() SK_OVERRIDE;
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/**
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* Renders to tiles, rather than a single canvas. If a path is provided, a separate file is
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* created for each tile, named "path0.png", "path1.png", etc.
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* Multithreaded mode currently does not support writing to a file.
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*/
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virtual bool render(const SkString* path) SK_OVERRIDE;
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virtual void end() SK_OVERRIDE;
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void setTileWidth(int width) {
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fTileWidth = width;
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}
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int getTileWidth() const {
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return fTileWidth;
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}
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void setTileHeight(int height) {
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fTileHeight = height;
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}
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int getTileHeight() const {
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return fTileHeight;
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}
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void setTileWidthPercentage(double percentage) {
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fTileWidthPercentage = percentage;
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}
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double getTileWidthPercentage() const {
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return fTileWidthPercentage;
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}
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void setTileHeightPercentage(double percentage) {
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fTileHeightPercentage = percentage;
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}
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double getTileHeightPercentage() const {
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return fTileHeightPercentage;
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}
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void setTileMinPowerOf2Width(int width) {
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SkASSERT(SkIsPow2(width) && width > 0);
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if (!SkIsPow2(width) || width <= 0) {
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return;
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}
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fTileMinPowerOf2Width = width;
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}
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int getTileMinPowerOf2Width() const {
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return fTileMinPowerOf2Width;
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}
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/**
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* Set the number of threads to use for drawing. Non-positive numbers will set it to 1.
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*/
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void setNumberOfThreads(int num) {
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fNumThreads = SkMax32(num, 1);
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}
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void setUsePipe(bool usePipe) {
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fUsePipe = usePipe;
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}
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~TiledPictureRenderer();
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private:
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bool fUsePipe;
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int fTileWidth;
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int fTileHeight;
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double fTileWidthPercentage;
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double fTileHeightPercentage;
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int fTileMinPowerOf2Width;
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SkTDArray<SkRect> fTileRects;
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// These are only used for multithreaded rendering
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int32_t fTileCounter;
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int fNumThreads;
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SkTDArray<SkCanvas*> fCanvasPool;
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SkPicture* fPictureClones;
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ThreadSafePipeController* fPipeController;
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void setupTiles();
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void setupPowerOf2Tiles();
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virtual SkCanvas* setupCanvas(int width, int height) SK_OVERRIDE;
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bool multiThreaded() { return fNumThreads > 1; }
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typedef PictureRenderer INHERITED;
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};
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/**
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* This class does not do any rendering, but its render function executes turning an SkPictureRecord
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* into an SkPicturePlayback, which we want to time.
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*/
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class PlaybackCreationRenderer : public PictureRenderer {
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public:
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virtual void setup() SK_OVERRIDE;
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virtual bool render(const SkString*) SK_OVERRIDE;
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virtual SkString getPerIterTimeFormat() SK_OVERRIDE { return SkString("%.4f"); }
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virtual SkString getNormalTimeFormat() SK_OVERRIDE { return SkString("%6.4f"); }
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private:
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SkPicture fReplayer;
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typedef PictureRenderer INHERITED;
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};
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}
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#endif // PictureRenderer_DEFINED
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