.. |
gradients
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move all picture version crap into single header
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2019-07-30 20:15:07 +00:00 |
SkBitmapProcShader.cpp
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remove unneeded bitmapprovider abstraction
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2019-08-01 21:24:02 +00:00 |
SkBitmapProcShader.h
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remove unneeded bitmapprovider abstraction
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2019-08-01 21:24:02 +00:00 |
SkColorFilterShader.cpp
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convert SkVMBlitter over to floats
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2019-11-08 19:29:06 +00:00 |
SkColorFilterShader.h
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convert SkVMBlitter over to floats
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2019-11-08 19:29:06 +00:00 |
SkColorShader.cpp
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convert SkVMBlitter over to floats
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2019-11-08 19:29:06 +00:00 |
SkColorShader.h
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convert SkVMBlitter over to floats
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2019-11-08 19:29:06 +00:00 |
SkComposeShader.cpp
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Optional local matrix for SkShaders factories
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2019-07-09 18:09:14 +00:00 |
SkComposeShader.h
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Optional local matrix for SkShaders factories
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2019-07-09 18:09:14 +00:00 |
SkEmptyShader.h
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rewrite includes to not need so much -Ifoo
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2019-04-24 16:27:11 +00:00 |
SkImageShader.cpp
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Reland "Revert "Make FP optimizations helpers use SkAlphaType not GrColorType""
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2019-11-23 15:21:08 +00:00 |
SkImageShader.h
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build custom blitter for drawAtlas
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2019-08-17 01:48:28 +00:00 |
SkLightingShader.cpp
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Child fragment processors are now written as separate functions
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2019-07-25 14:48:47 +00:00 |
SkLightingShader.h
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rewrite includes to not need so much -Ifoo
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2019-04-24 16:27:11 +00:00 |
SkLights.cpp
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rewrite includes to not need so much -Ifoo
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2019-04-24 16:27:11 +00:00 |
SkLights.h
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Remove some SK_API from src/
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2019-11-18 21:51:20 +00:00 |
SkLocalMatrixShader.cpp
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SkShaderBase::isAPicture()
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2019-05-31 14:30:34 +00:00 |
SkLocalMatrixShader.h
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SkShaderBase::isAPicture()
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2019-05-31 14:30:34 +00:00 |
SkPerlinNoiseShader.cpp
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SkSL sample() now permits specification of coordinates
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2019-08-30 15:29:13 +00:00 |
SkPictureShader.cpp
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Rename GrColorSpaceInfo -> GrColorInfo
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2019-09-30 21:53:24 +00:00 |
SkPictureShader.h
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SkShaderBase::isAPicture()
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2019-05-31 14:30:34 +00:00 |
SkRTShader.cpp
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Remove old SkSL JIT and cleanup include files a bit
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2019-10-03 18:00:40 +00:00 |
SkRTShader.h
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SkRuntimeShaderMaker -> SkRuntimeShaderFactory
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2019-08-21 18:22:33 +00:00 |
SkShader.cpp
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convert SkVMBlitter over to floats
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2019-11-08 19:29:06 +00:00 |
SkShaderBase.h
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convert SkVMBlitter over to floats
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2019-11-08 19:29:06 +00:00 |