skia2/include/utils/SkTextUtils.h
Ben Wagner 51e15a69ce Use SkTextEncoding enum instead of macros.
Change-Id: I4b6259590fa0693ee0522b4999a1c0fe250b173d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212504
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-07 20:54:16 +00:00

39 lines
1.1 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkTextUtils_DEFINED
#define SkTextUtils_DEFINED
#include "include/core/SkCanvas.h"
#include "include/core/SkFont.h"
#include "include/core/SkPaint.h"
#include "include/core/SkString.h"
class SkPath;
class SK_API SkTextUtils {
public:
enum Align {
kLeft_Align,
kCenter_Align,
kRight_Align,
};
static void Draw(SkCanvas*, const void* text, size_t size, SkTextEncoding,
SkScalar x, SkScalar y, const SkFont&, const SkPaint&, Align = kLeft_Align);
static void DrawString(SkCanvas* canvas, const char text[], SkScalar x, SkScalar y,
const SkFont& font, const SkPaint& paint, Align align = kLeft_Align) {
Draw(canvas, text, strlen(text), SkTextEncoding::kUTF8, x, y, font, paint, align);
}
static void GetPath(const void* text, size_t length, SkTextEncoding, SkScalar x, SkScalar y,
const SkFont&, SkPath*);
};
#endif