skia2/include
Brian Salomon 42521e8910 Rename GrRTC::drawBatch to addDrawOp and local vars in GrRTC.cpp
Change-Id: Ic8b896d7779844de5f82f9f0e630508578a8f61d
Reviewed-on: https://skia-review.googlesource.com/5647
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-07 22:38:42 +00:00
..
android SkEncodeImage: no more link-time registration 2016-11-30 22:48:56 +00:00
animator Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. 2016-03-25 12:59:53 -07:00
c spin off easy stuff from Herb's windows GN CL 2016-08-04 06:19:33 -07:00
codec Be explicit about the vector<FrameInfo> type 2016-12-02 15:14:28 +00:00
config gyp/sfntly: set SK_SFNTLY_SUBSETTER uniformly 2016-08-24 12:28:38 -07:00
core no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore 2016-12-07 22:28:04 +00:00
effects hide emboss from everyone (except android for now) 2016-12-07 19:13:32 +00:00
gpu Rename GrRTC::drawBatch to addDrawOp and local vars in GrRTC.cpp 2016-12-07 22:38:42 +00:00
images Revert "SkImageEncoder::* going away" 2016-12-07 16:50:32 +00:00
pathops use reversePathTo in place of addPathReverse 2016-11-07 05:09:28 -08:00
ports Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
private Rename GrBatch to GrOp 2016-12-01 15:12:53 +00:00
svg no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore 2016-12-07 22:28:04 +00:00
utils no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore 2016-12-07 22:28:04 +00:00
views GN: iOS basics 2016-11-03 19:31:50 +00:00
xml Move SkChunkAlloc.h to include/private. 2016-11-07 20:16:56 +00:00