d87a98f196
Bug: b/68860345 Bug: b/151177513 Bug: b/151953481 ag/Iead63ec340208211058d0a04ed4e476af6cd51b0 added these to Android.bp, resulting in merge conflicts. After that is reverted, we can land these here unchanged to get the same effect, without conflicts. Change-Id: Ia9e3970564dca014e4f144fba9e3da4f0c174e7d Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357277 Commit-Queue: Leon Scroggins <scroggo@google.com> Reviewed-by: Derek Sollenberger <djsollen@google.com>
652 lines
18 KiB
Python
Executable File
652 lines
18 KiB
Python
Executable File
#!/usr/bin/env python
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#
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# Copyright 2016 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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# Generate Android.bp for Skia from GN configuration.
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from __future__ import print_function
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import os
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import pprint
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import string
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import subprocess
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import tempfile
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import gn_to_bp_utils
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# First we start off with a template for Android.bp,
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# with holes for source lists and include directories.
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bp = string.Template('''// This file is autogenerated by gn_to_bp.py.
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// To make changes to this file, follow the instructions on skia.org for
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// downloading Skia and submitting changes. Modify gn_to_bp.py (or the build
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// files it uses) and submit. The autoroller will then create the updated
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// Android.bp. Or ask a Skia engineer for help.
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package {
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default_applicable_licenses: ["external_skia_license"],
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}
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// Added automatically by a large-scale-change that took the approach of
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// 'apply every license found to every target'. While this makes sure we respect
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// every license restriction, it may not be entirely correct.
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//
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// e.g. GPL in an MIT project might only apply to the contrib/ directory.
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//
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// Please consider splitting the single license below into multiple licenses,
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// taking care not to lose any license_kind information, and overriding the
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// default license using the 'licenses: [...]' property on targets as needed.
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//
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// For unused files, consider creating a 'fileGroup' with "//visibility:private"
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// to attach the license to, and including a comment whether the files may be
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// used in the current project.
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//
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// large-scale-change included anything that looked like it might be a license
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// text as a license_text. e.g. LICENSE, NOTICE, COPYING etc.
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//
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// Please consider removing redundant or irrelevant files from 'license_text:'.
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//
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// large-scale-change filtered out the below license kinds as false-positives:
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// SPDX-license-identifier-CC-BY-NC
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// SPDX-license-identifier-GPL-2.0
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// SPDX-license-identifier-LGPL-2.1
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// SPDX-license-identifier-OFL:by_exception_only
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// See: http://go/android-license-faq
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license {
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name: "external_skia_license",
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visibility: [":__subpackages__"],
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license_kinds: [
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"SPDX-license-identifier-Apache-2.0",
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"SPDX-license-identifier-BSD",
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"SPDX-license-identifier-CC0-1.0",
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"SPDX-license-identifier-FTL",
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"SPDX-license-identifier-MIT",
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"SPDX-license-identifier-MPL",
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"legacy_unencumbered",
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],
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license_text: [
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"LICENSE",
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"NOTICE",
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],
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}
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cc_defaults {
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name: "skia_defaults",
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cflags: [
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$cflags
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],
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cppflags:[
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$cflags_cc
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],
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export_include_dirs: [
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$export_includes
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],
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local_include_dirs: [
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$local_includes
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],
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arch: {
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arm: {
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srcs: [
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$arm_srcs
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],
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neon: {
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srcs: [
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$arm_neon_srcs
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],
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},
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},
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arm64: {
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srcs: [
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$arm64_srcs
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],
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},
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x86: {
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srcs: [
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$x86_srcs
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],
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},
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x86_64: {
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srcs: [
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$x86_srcs
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],
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},
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},
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target: {
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android: {
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srcs: [
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"third_party/vulkanmemoryallocator/GrVulkanMemoryAllocator.cpp",
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],
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local_include_dirs: [
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"third_party/vulkanmemoryallocator/",
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],
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},
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},
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}
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cc_library_static {
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// Smaller version of Skia, without e.g. codecs, intended for use by RenderEngine.
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name: "libskia_renderengine",
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defaults: ["skia_defaults",
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"skia_renderengine_deps"],
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srcs: [
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$renderengine_srcs
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],
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local_include_dirs: [
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"renderengine",
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],
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export_include_dirs: [
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"renderengine",
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],
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}
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cc_library_static {
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name: "libskia",
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host_supported: true,
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cppflags:[
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// Exceptions are necessary for SkRawCodec.
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// FIXME: Should we split SkRawCodec into a separate target so the rest
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// of Skia need not be compiled with exceptions?
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"-fexceptions",
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],
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srcs: [
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$srcs
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],
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target: {
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android: {
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srcs: [
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$android_srcs
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],
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local_include_dirs: [
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"android",
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],
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export_include_dirs: [
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"android",
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],
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},
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linux_glibc: {
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cflags: [
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"-mssse3",
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],
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srcs: [
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$linux_srcs
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],
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local_include_dirs: [
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"linux",
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],
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export_include_dirs: [
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"linux",
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],
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},
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darwin: {
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cflags: [
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"-mssse3",
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],
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srcs: [
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$mac_srcs
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],
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local_include_dirs: [
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"mac",
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],
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export_include_dirs: [
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"mac",
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],
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},
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windows: {
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enabled: true,
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cflags: [
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"-mssse3",
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"-Wno-unknown-pragmas",
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],
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srcs: [
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$win_srcs
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],
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local_include_dirs: [
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"win",
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],
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export_include_dirs: [
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"win",
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],
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},
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},
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defaults: ["skia_deps",
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"skia_pgo",
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"skia_defaults",
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],
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}
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// Build libskia with PGO by default.
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// Location of PGO profile data is defined in build/soong/cc/pgo.go
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// and is separate from skia.
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// To turn it off, set ANDROID_PGO_NO_PROFILE_USE environment variable
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// or set enable_profile_use property to false.
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cc_defaults {
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name: "skia_pgo",
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pgo: {
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instrumentation: true,
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profile_file: "hwui/hwui.profdata",
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benchmarks: ["hwui", "skia"],
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enable_profile_use: true,
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},
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}
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// "defaults" property to disable profile use for Skia tools and benchmarks.
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cc_defaults {
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name: "skia_pgo_no_profile_use",
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defaults: [
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"skia_pgo",
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],
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pgo: {
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enable_profile_use: false,
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},
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}
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cc_defaults {
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// Subset of the larger "skia_deps", which includes only the dependencies
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// needed for libskia_renderengine. Note that it includes libpng and libz
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// for the purposes of MSKP captures, but we could instead leave it up to
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// RenderEngine to provide its own SkSerializerProcs if another client
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// wants an even smaller version of libskia.
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name: "skia_renderengine_deps",
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shared_libs: [
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"libcutils",
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"liblog",
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"libpng",
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"libz",
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],
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static_libs: [
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"libarect",
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],
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group_static_libs: true,
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target: {
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android: {
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shared_libs: [
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"libEGL",
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"libGLESv2",
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"libvulkan",
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"libnativewindow",
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],
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export_shared_lib_headers: [
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"libvulkan",
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],
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},
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},
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}
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cc_defaults {
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name: "skia_deps",
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defaults: ["skia_renderengine_deps"],
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shared_libs: [
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"libdng_sdk",
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"libjpeg",
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"libpiex",
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"libexpat",
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"libft2",
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],
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static_libs: [
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"libwebp-decode",
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"libwebp-encode",
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"libsfntly",
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],
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target: {
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android: {
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shared_libs: [
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"libheif",
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],
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},
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darwin: {
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host_ldlibs: [
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"-framework AppKit",
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],
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},
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windows: {
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host_ldlibs: [
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"-lgdi32",
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"-loleaut32",
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"-lole32",
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"-lopengl32",
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"-luuid",
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"-lwindowscodecs",
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],
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},
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},
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}
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cc_defaults {
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name: "skia_tool_deps",
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defaults: [
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"skia_deps",
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"skia_pgo_no_profile_use"
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],
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shared_libs: [
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"libicu",
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"libharfbuzz_ng",
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],
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static_libs: [
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"libskia",
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],
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cflags: [
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"-DSK_SHAPER_HARFBUZZ_AVAILABLE",
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"-DSK_UNICODE_AVAILABLE",
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"-Wno-implicit-fallthrough",
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"-Wno-unused-parameter",
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"-Wno-unused-variable",
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],
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target: {
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windows: {
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enabled: true,
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},
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},
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}
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cc_test {
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name: "skia_dm",
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defaults: [
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"skia_tool_deps"
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],
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local_include_dirs: [
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$dm_includes
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],
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srcs: [
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$dm_srcs
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],
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shared_libs: [
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"libbinder",
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"libutils",
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],
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}
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cc_test {
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name: "skia_nanobench",
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defaults: [
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"skia_tool_deps"
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],
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local_include_dirs: [
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$nanobench_includes
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],
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srcs: [
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$nanobench_srcs
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],
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data: [
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"resources/**/*",
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],
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}''')
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# We'll run GN to get the main source lists and include directories for Skia.
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def generate_args(target_os, enable_gpu, renderengine = False):
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d = {
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'is_official_build': 'true',
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# gn_to_bp_utils' GetArchSources will take care of architecture-specific
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# files.
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'target_cpu': '"none"',
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# Use the custom FontMgr, as the framework will handle fonts.
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'skia_enable_fontmgr_custom_directory': 'false',
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'skia_enable_fontmgr_custom_embedded': 'false',
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'skia_enable_fontmgr_android': 'false',
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'skia_enable_fontmgr_win': 'false',
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'skia_enable_fontmgr_win_gdi': 'false',
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'skia_use_fonthost_mac': 'false',
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# enable features used in skia_nanobench
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'skia_tools_require_resources': 'true',
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'skia_use_fontconfig': 'false',
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'skia_include_multiframe_procs': 'false',
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'skia_libgifcodec_path': '"third_party/libgifcodec"',
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}
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d['target_os'] = target_os
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if target_os == '"android"':
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d['skia_enable_tools'] = 'true'
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d['skia_include_multiframe_procs'] = 'true'
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if enable_gpu:
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d['skia_use_vulkan'] = 'true'
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else:
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d['skia_use_vulkan'] = 'false'
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d['skia_enable_gpu'] = 'false'
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if target_os == '"win"':
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# The Android Windows build system does not provide FontSub.h
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d['skia_use_xps'] = 'false'
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# BUILDCONFIG.gn expects these to be set when building for Windows, but
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# we're just creating Android.bp, so we don't need them. Populate with
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# some placeholder values.
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d['win_vc'] = '"placeholder_version"'
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d['win_sdk_version'] = '"placeholder_version"'
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d['win_toolchain_version'] = '"placeholder_version"'
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if target_os == '"android"' and not renderengine:
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d['skia_use_libheif'] = 'true'
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else:
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d['skia_use_libheif'] = 'false'
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if renderengine:
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d['skia_use_libpng_decode'] = 'false'
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d['skia_use_libjpeg_turbo_decode'] = 'false'
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d['skia_use_libjpeg_turbo_encode'] = 'false'
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d['skia_use_libwebp_decode'] = 'false'
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d['skia_use_libwebp_encode'] = 'false'
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d['skia_use_libgifcodec'] = 'false'
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d['skia_enable_pdf'] = 'false'
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d['skia_use_freetype'] = 'false'
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d['skia_use_fixed_gamma_text'] = 'false'
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d['skia_use_expat'] = 'false'
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d['skia_enable_fontmgr_custom_empty'] = 'false'
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else:
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d['skia_enable_android_utils'] = 'true'
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d['skia_use_freetype'] = 'true'
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d['skia_use_fixed_gamma_text'] = 'true'
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d['skia_enable_fontmgr_custom_empty'] = 'true'
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return d
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gn_args = generate_args('"android"', True)
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gn_args_linux = generate_args('"linux"', False)
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gn_args_mac = generate_args('"mac"', False)
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gn_args_win = generate_args('"win"', False)
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gn_args_renderengine = generate_args('"android"', True, True)
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js = gn_to_bp_utils.GenerateJSONFromGN(gn_args)
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def strip_slashes(lst):
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return {str(p.lstrip('/')) for p in lst}
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android_srcs = strip_slashes(js['targets']['//:skia']['sources'])
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cflags = strip_slashes(js['targets']['//:skia']['cflags'])
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cflags_cc = strip_slashes(js['targets']['//:skia']['cflags_cc'])
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local_includes = strip_slashes(js['targets']['//:skia']['include_dirs'])
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export_includes = strip_slashes(js['targets']['//:public']['include_dirs'])
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dm_srcs = strip_slashes(js['targets']['//:dm']['sources'])
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dm_includes = strip_slashes(js['targets']['//:dm']['include_dirs'])
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nanobench_target = js['targets']['//:nanobench']
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nanobench_srcs = strip_slashes(nanobench_target['sources'])
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nanobench_includes = strip_slashes(nanobench_target['include_dirs'])
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gn_to_bp_utils.GrabDependentValues(js, '//:dm', 'sources', dm_srcs, 'skia')
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gn_to_bp_utils.GrabDependentValues(js, '//:nanobench', 'sources',
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nanobench_srcs, 'skia')
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# skcms is a little special, kind of a second-party library.
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local_includes.add("include/third_party/skcms")
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dm_includes .add("include/third_party/skcms")
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# Android's build will choke if we list headers.
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def strip_headers(sources):
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return {s for s in sources if not s.endswith('.h')}
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gn_to_bp_utils.GrabDependentValues(js, '//:skia', 'sources', android_srcs, None)
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android_srcs = strip_headers(android_srcs)
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js_linux = gn_to_bp_utils.GenerateJSONFromGN(gn_args_linux)
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linux_srcs = strip_slashes(js_linux['targets']['//:skia']['sources'])
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gn_to_bp_utils.GrabDependentValues(js_linux, '//:skia', 'sources', linux_srcs,
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None)
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linux_srcs = strip_headers(linux_srcs)
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js_mac = gn_to_bp_utils.GenerateJSONFromGN(gn_args_mac)
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mac_srcs = strip_slashes(js_mac['targets']['//:skia']['sources'])
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gn_to_bp_utils.GrabDependentValues(js_mac, '//:skia', 'sources', mac_srcs,
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None)
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mac_srcs = strip_headers(mac_srcs)
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js_win = gn_to_bp_utils.GenerateJSONFromGN(gn_args_win)
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win_srcs = strip_slashes(js_win['targets']['//:skia']['sources'])
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gn_to_bp_utils.GrabDependentValues(js_win, '//:skia', 'sources', win_srcs,
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None)
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win_srcs = strip_headers(win_srcs)
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srcs = android_srcs.intersection(linux_srcs).intersection(mac_srcs)
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srcs = srcs.intersection(win_srcs)
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android_srcs = android_srcs.difference(srcs)
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linux_srcs = linux_srcs.difference(srcs)
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mac_srcs = mac_srcs.difference(srcs)
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win_srcs = win_srcs.difference(srcs)
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js_renderengine = gn_to_bp_utils.GenerateJSONFromGN(gn_args_renderengine)
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renderengine_srcs = strip_slashes(
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js_renderengine['targets']['//:skia']['sources'])
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gn_to_bp_utils.GrabDependentValues(js_renderengine, '//:skia', 'sources',
|
|
renderengine_srcs, None)
|
|
renderengine_srcs = strip_headers(renderengine_srcs)
|
|
|
|
dm_srcs = strip_headers(dm_srcs)
|
|
nanobench_srcs = strip_headers(nanobench_srcs)
|
|
|
|
cflags = gn_to_bp_utils.CleanupCFlags(cflags)
|
|
cflags_cc = gn_to_bp_utils.CleanupCCFlags(cflags_cc)
|
|
|
|
here = os.path.dirname(__file__)
|
|
defs = gn_to_bp_utils.GetArchSources(os.path.join(here, 'opts.gni'))
|
|
|
|
def get_defines(json):
|
|
return {str(d) for d in json['targets']['//:skia']['defines']}
|
|
android_defines = get_defines(js)
|
|
linux_defines = get_defines(js_linux)
|
|
mac_defines = get_defines(js_mac)
|
|
win_defines = get_defines(js_win)
|
|
renderengine_defines = get_defines(js_renderengine)
|
|
|
|
def mkdir_if_not_exists(path):
|
|
if not os.path.exists(path):
|
|
os.makedirs(path)
|
|
mkdir_if_not_exists('android/include/config/')
|
|
mkdir_if_not_exists('linux/include/config/')
|
|
mkdir_if_not_exists('mac/include/config/')
|
|
mkdir_if_not_exists('win/include/config/')
|
|
mkdir_if_not_exists('renderengine/include/config/')
|
|
|
|
platforms = { 'IOS', 'MAC', 'WIN', 'ANDROID', 'UNIX' }
|
|
|
|
def disallow_platforms(config, desired):
|
|
with open(config, 'a') as f:
|
|
p = sorted(platforms.difference({ desired }))
|
|
s = '#if '
|
|
for i in range(len(p)):
|
|
s = s + 'defined(SK_BUILD_FOR_%s)' % p[i]
|
|
if i < len(p) - 1:
|
|
s += ' || '
|
|
if i % 2 == 1:
|
|
s += '\\\n '
|
|
print(s, file=f)
|
|
print(' #error "Only SK_BUILD_FOR_%s should be defined!"' % desired, file=f)
|
|
print('#endif', file=f)
|
|
|
|
def append_to_file(config, s):
|
|
with open(config, 'a') as f:
|
|
print(s, file=f)
|
|
|
|
def write_android_config(config_path, defines):
|
|
gn_to_bp_utils.WriteUserConfig(config_path, defines)
|
|
append_to_file(config_path, '''
|
|
#ifndef SK_BUILD_FOR_ANDROID
|
|
#error "SK_BUILD_FOR_ANDROID must be defined!"
|
|
#endif''')
|
|
disallow_platforms(config_path, 'ANDROID')
|
|
|
|
write_android_config('android/include/config/SkUserConfig.h', android_defines)
|
|
write_android_config('renderengine/include/config/SkUserConfig.h', renderengine_defines)
|
|
|
|
def write_config(config_path, defines, platform):
|
|
gn_to_bp_utils.WriteUserConfig(config_path, defines)
|
|
append_to_file(config_path, '''
|
|
// Correct SK_BUILD_FOR flags that may have been set by
|
|
// SkTypes.h/Android.bp
|
|
#ifndef SK_BUILD_FOR_%s
|
|
#define SK_BUILD_FOR_%s
|
|
#endif
|
|
#ifdef SK_BUILD_FOR_ANDROID
|
|
#undef SK_BUILD_FOR_ANDROID
|
|
#endif''' % (platform, platform))
|
|
disallow_platforms(config_path, platform)
|
|
|
|
write_config('linux/include/config/SkUserConfig.h', linux_defines, 'UNIX')
|
|
write_config('mac/include/config/SkUserConfig.h', mac_defines, 'MAC')
|
|
write_config('win/include/config/SkUserConfig.h', win_defines, 'WIN')
|
|
|
|
# Turn a list of strings into the style bpfmt outputs.
|
|
def bpfmt(indent, lst, sort=True):
|
|
if sort:
|
|
lst = sorted(lst)
|
|
return ('\n' + ' '*indent).join('"%s",' % v for v in lst)
|
|
|
|
# OK! We have everything to fill in Android.bp...
|
|
with open('Android.bp', 'w') as Android_bp:
|
|
print(bp.substitute({
|
|
'export_includes': bpfmt(8, export_includes),
|
|
'local_includes': bpfmt(8, local_includes),
|
|
'srcs': bpfmt(8, srcs),
|
|
'cflags': bpfmt(8, cflags, False),
|
|
'cflags_cc': bpfmt(8, cflags_cc),
|
|
|
|
'arm_srcs': bpfmt(16, strip_headers(defs['armv7'])),
|
|
'arm_neon_srcs': bpfmt(20, strip_headers(defs['neon'])),
|
|
'arm64_srcs': bpfmt(16, strip_headers(defs['arm64'] +
|
|
defs['crc32'])),
|
|
'x86_srcs': bpfmt(16, strip_headers(defs['sse2'] +
|
|
defs['ssse3'] +
|
|
defs['sse41'] +
|
|
defs['sse42'] +
|
|
defs['avx' ] +
|
|
defs['hsw' ] +
|
|
defs['skx' ])),
|
|
|
|
'dm_includes' : bpfmt(8, dm_includes),
|
|
'dm_srcs' : bpfmt(8, dm_srcs),
|
|
|
|
'nanobench_includes' : bpfmt(8, nanobench_includes),
|
|
'nanobench_srcs' : bpfmt(8, nanobench_srcs),
|
|
|
|
'android_srcs': bpfmt(10, android_srcs),
|
|
'linux_srcs': bpfmt(10, linux_srcs),
|
|
'mac_srcs': bpfmt(10, mac_srcs),
|
|
'win_srcs': bpfmt(10, win_srcs),
|
|
|
|
'renderengine_srcs': bpfmt(8, renderengine_srcs),
|
|
}), file=Android_bp)
|