skia2/include
Robert Phillips 4493a9dc9d Continue making Ganesh use absolute texture coordinates
The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix) 

Change-Id: Ibac3a540fcb1967ceef571157d41c1937acfadf8
Reviewed-on: https://skia-review.googlesource.com/6977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-01-17 17:28:58 +00:00
..
android SkEncodeImage: no more link-time registration 2016-11-30 22:48:56 +00:00
c Make C API compatible with -Wstrict-prototypes 2017-01-03 17:38:35 +00:00
codec SK_API-export SkCodec 2016-12-14 18:55:47 +00:00
config Revert "Reland https://skia-review.googlesource.com/c/6091/" 2017-01-13 00:37:20 +00:00
core hide getClipStack 2017-01-17 16:10:57 +00:00
effects Remove SkFallbackAlloc and SkFixedAlloc. 2017-01-16 17:01:57 +00:00
gpu Continue making Ganesh use absolute texture coordinates 2017-01-17 17:28:58 +00:00
pathops use reversePathTo in place of addPathReverse 2016-11-07 05:09:28 -08:00
ports Remove SK_LEGACY_FONTMGR_FACTORY. 2017-01-11 19:50:14 +00:00
private Split ShadowMaskFilter into separate ambient and spot mask filters 2017-01-16 18:40:59 +00:00
svg no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore 2016-12-07 22:28:04 +00:00
utils Split ShadowMaskFilter into separate ambient and spot mask filters 2017-01-16 18:40:59 +00:00
views GN: iOS basics 2016-11-03 19:31:50 +00:00
xml remove SkDebugWStream and other cleanups 2017-01-07 21:49:07 +00:00