5e8f45faf1
This updates all our callsites in preparation for removing the #include "include/core/SkColorSpace.h" from SkImageInfo.h According to go/chrome-includes [1], this will save ~150MB (0.07%) from the compilation size. I think SkColorSpace is a big include because it loads the skcms header, which is big. The follow-on CL will remove that link, once clients have been updated as well. [1] https://commondatastorage.googleapis.com/chromium-browser-clang/chrome_includes_2022-03-31_124042.html#view=edges&filter=%5Ethird_party%2Fskia%2Finclude%2Fcore%2FSkImageInfo%5C.h%24&sort=asize&reverse=&includer=%5Ethird_party%2Fskia%2Finclude%2Fcore%2FSkImageInfo%5C.h%24&included=&limit=1000 Change-Id: I1b5ff491ac495317b0e5af3a2082b080d43697ae Bug: skia:13052 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525639 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Florin Malita <fmalita@google.com> Commit-Queue: Kevin Lubick <kjlubick@google.com>
62 lines
2.6 KiB
C++
62 lines
2.6 KiB
C++
/*
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* Copyright 2020 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef TestSurface_DEFINED
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#define TestSurface_DEFINED
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#include "include/core/SkColorSpace.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkSize.h"
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#include "include/gpu/GrTypes.h"
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#include "include/private/SkColorData.h"
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class GrDirectContext;
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class SkSurface;
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class SkSurfaceProps;
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enum SkColorType : int;
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struct SkImageInfo;
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namespace sk_gpu_test {
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sk_sp<SkSurface> MakeBackendTextureSurface(GrDirectContext*,
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const SkImageInfo&,
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GrSurfaceOrigin,
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int sampleCnt,
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GrMipmapped = GrMipmapped::kNo,
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GrProtected = GrProtected::kNo,
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const SkSurfaceProps* = nullptr);
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sk_sp<SkSurface> MakeBackendTextureSurface(GrDirectContext*,
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SkISize,
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GrSurfaceOrigin,
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int sampleCnt,
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SkColorType,
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sk_sp<SkColorSpace> = nullptr,
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GrMipmapped = GrMipmapped::kNo,
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GrProtected = GrProtected::kNo,
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const SkSurfaceProps* = nullptr);
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/** Creates an SkSurface backed by a non-textureable render target. */
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sk_sp<SkSurface> MakeBackendRenderTargetSurface(GrDirectContext*,
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const SkImageInfo&,
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GrSurfaceOrigin,
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int sampleCnt,
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GrProtected = GrProtected::kNo,
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const SkSurfaceProps* = nullptr);
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sk_sp<SkSurface> MakeBackendRenderTargetSurface(GrDirectContext*,
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SkISize,
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GrSurfaceOrigin,
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int sampleCnt,
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SkColorType,
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sk_sp<SkColorSpace> = nullptr,
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GrProtected = GrProtected::kNo,
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const SkSurfaceProps* = nullptr);
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} // namespace sk_gpu_test
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#endif
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