skia2/tests/DefaultPathRendererTest.cpp
John Stiles e3a39f7053 Update ConstColor FP to support an input FP.
In the "ignore input" mode, the input FP contributes nothing and is
never sampled. In the "modulate input" cases, the input FP is sampled
as one would expect.

Change-Id: I96717d63d8e3d7ef6aa4eaaf88154c6e5ce47e55
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296299
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-15 18:45:04 +00:00

140 lines
4.8 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkBitmap.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPath.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkStrokeRec.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTypes.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrContext.h"
#include "include/gpu/GrContextOptions.h"
#include "include/gpu/GrTypes.h"
#include "include/private/GrTypesPriv.h"
#include "include/private/SkColorData.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrFragmentProcessor.h"
#include "src/gpu/GrImageInfo.h"
#include "src/gpu/GrPaint.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrStyle.h"
#include "src/gpu/effects/generated/GrConstColorProcessor.h"
#include "tests/Test.h"
#include "tools/gpu/GrContextFactory.h"
#include <utility>
static void only_allow_default(GrContextOptions* options) {
options->fGpuPathRenderers = GpuPathRenderers::kNone;
}
static SkBitmap read_back(GrRenderTargetContext* rtc, int width, int height) {
SkImageInfo dstII = SkImageInfo::MakeN32Premul(width, height);
SkBitmap bm;
bm.allocPixels(dstII);
rtc->readPixels(dstII, bm.getAddr(0, 0), bm.rowBytes(), {0, 0});
return bm;
}
static SkPath make_path(const SkRect& outer, int inset, SkPathFillType fill) {
SkPath p;
p.addRect(outer, SkPathDirection::kCW);
p.addRect(outer.makeInset(inset, inset), SkPathDirection::kCCW);
p.setFillType(fill);
return p;
}
static const int kBigSize = 64; // This should be a power of 2
static const int kPad = 3;
// From crbug.com/769898:
// create an approx fit render target context that will have extra space (i.e., npot)
// draw an inverse wound concave path into it - forcing use of the stencil-using path renderer
// throw the RTC away so the backing GrSurface/GrStencilBuffer can be reused
// create a new render target context that will reuse the prior GrSurface
// draw a normally wound concave path that touches outside of the approx fit RTC's content rect
//
// When the bug manifests the GrDefaultPathRenderer/GrMSAAPathRenderer is/was leaving the stencil
// buffer outside of the first content rect in a bad state and the second draw would be incorrect.
static void run_test(GrContext* ctx, skiatest::Reporter* reporter) {
SkPath invPath = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize),
kBigSize/2-1, SkPathFillType::kInverseWinding);
SkPath path = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize),
kPad, SkPathFillType::kWinding);
GrStyle style(SkStrokeRec::kFill_InitStyle);
{
auto rtc = GrRenderTargetContext::Make(
ctx, GrColorType::kRGBA_8888, nullptr, SkBackingFit::kApprox,
{kBigSize/2 + 1, kBigSize/2 + 1});
rtc->clear(SK_PMColor4fBLACK);
GrPaint paint;
const SkPMColor4f color = { 1.0f, 0.0f, 0.0f, 1.0f };
auto fp = GrConstColorProcessor::Make(/*inputFP=*/nullptr, color,
GrConstColorProcessor::InputMode::kIgnore);
paint.addColorFragmentProcessor(std::move(fp));
rtc->drawPath(nullptr, std::move(paint), GrAA::kNo,
SkMatrix::I(), invPath, style);
rtc->flush(SkSurface::BackendSurfaceAccess::kNoAccess, GrFlushInfo(), nullptr);
}
{
auto rtc = GrRenderTargetContext::Make(
ctx, GrColorType::kRGBA_8888, nullptr, SkBackingFit::kExact, {kBigSize, kBigSize});
rtc->clear(SK_PMColor4fBLACK);
GrPaint paint;
const SkPMColor4f color = { 0.0f, 1.0f, 0.0f, 1.0f };
auto fp = GrConstColorProcessor::Make(/*inputFP=*/nullptr, color,
GrConstColorProcessor::InputMode::kIgnore);
paint.addColorFragmentProcessor(std::move(fp));
rtc->drawPath(nullptr, std::move(paint), GrAA::kNo,
SkMatrix::I(), path, style);
SkBitmap bm = read_back(rtc.get(), kBigSize, kBigSize);
bool correct = true;
for (int y = kBigSize/2+1; y < kBigSize-kPad-1 && correct; ++y) {
for (int x = kPad+1; x < kBigSize-kPad-1 && correct; ++x) {
correct = bm.getColor(x, y) == SK_ColorBLACK;
REPORTER_ASSERT(reporter, correct);
}
}
}
}
DEF_GPUTEST_FOR_CONTEXTS(GrDefaultPathRendererTest,
sk_gpu_test::GrContextFactory::IsRenderingContext,
reporter, ctxInfo, only_allow_default) {
GrContext* ctx = ctxInfo.grContext();
run_test(ctx, reporter);
}