skia2/third_party
Brian Salomon 3e35228b40 Add enable.cc to TINT_SRCS to fix dawn bazel build
Change-Id: Ic93f264fb556ecf271f9c2642f7c60665669b092
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534499
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
2022-04-27 18:58:06 +00:00
..
angle2 Port to ANGLE's GN files 2020-09-11 15:22:34 +00:00
brotli [canvaskit] Add support for woff2 fonts 2020-11-10 15:07:26 +00:00
cpu-features reformat GN files 2020-04-01 23:23:03 +00:00
d3d12allocator Add AMD allocator to D3D12 backend. 2020-09-23 21:22:52 +00:00
dng_sdk Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00
etc1 Update etc1.cpp. 2020-12-16 17:57:26 +00:00
expat Add LICENSE file to third_party/expat/include/expat_config/ 2021-05-27 18:15:18 +00:00
freetype2 Add optional OT-SVG support to FreeType 2022-04-25 18:51:01 +00:00
harfbuzz Roll HarfBuzz from a8b7f188 to 8d1b000a (207 commits) 2022-03-02 22:34:16 +00:00
highway Add MVP implementation of JPEGXL decoder. 2022-02-02 15:17:14 +00:00
icu Reland "Build CanvasKit using GN/Ninja" 2022-02-15 16:31:10 +00:00
imgui Revert "Spruce up SkSL slide with a much nicer editor" 2022-01-07 15:56:16 +00:00
libjpeg-turbo Reland "Build CanvasKit using GN/Ninja" 2022-02-15 16:31:10 +00:00
libjxl Add MVP implementation of JPEGXL decoder. 2022-02-02 15:17:14 +00:00
libmicrohttpd GN/Win: everything links on my machine. 2016-10-12 16:39:42 +00:00
libpng Reland "Build CanvasKit using GN/Ninja" 2022-02-15 16:31:10 +00:00
libwebp Reland "Build CanvasKit using GN/Ninja" 2022-02-15 16:31:10 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue reformat GN files 2020-04-01 23:23:03 +00:00
oboe Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00
piex Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
sfntly reformat GN files 2020-04-01 23:23:03 +00:00
skcms [bazel] Move skcms and vulkanmemoryalloctor to subdirs 2022-04-21 12:15:50 +00:00
spirv-cross Roll Dawn and add dependencies 2020-03-30 18:52:06 +00:00
vulkanmemoryallocator [bazel] Move skcms and vulkanmemoryalloctor to subdirs 2022-04-21 12:15:50 +00:00
wuffs Inclusive language 2020-07-24 13:33:53 +00:00
zlib Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00
BUILD.bazel Add enable.cc to TINT_SRCS to fix dawn bazel build 2022-04-27 18:58:06 +00:00
BUILD.gn GN: Android 2016-08-25 14:50:44 -07:00
file_map_for_bazel.json [bazel] Move skcms and vulkanmemoryalloctor to subdirs 2022-04-21 12:15:50 +00:00
README BUG=skia:5602 2016-09-02 11:19:34 -07:00
third_party.gni Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.