skia2/gm/strokes.cpp
scroggo f9d610179d There can be only one (SkRandom)!
Remove SkLCGRandom. We already decided the new one was better, which is
why we wrote the new SkRandom.

Convert GMs that were using SkLCGRandom to use the improved SkRandom.
Motivated by the fact that these GMs draw differently on some runs. We
believe this to be a result of using the old SkLCGRandom.

Add each of the tests that were using SkLCGRandom to ignore-tests.txt,
since we expect they'll draw differently using SkRandom.

Move a trimmed down version of SkLCGRandom into SkDiscretePathEffect.
In order to preserve the old behavior, trim down SkLCGRandom to only
the methods used by SkDiscretePathEffect, and hide it in
SkDiscretePathEffect's cpp file.

BUG=skia:3241

Review URL: https://codereview.chromium.org/805963002
2014-12-15 12:54:51 -08:00

263 lines
7.6 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkRandom.h"
#define W 400
#define H 400
#define N 50
static const SkScalar SW = SkIntToScalar(W);
static const SkScalar SH = SkIntToScalar(H);
static void rnd_rect(SkRect* r, SkPaint* paint, SkRandom& rand) {
SkScalar x = rand.nextUScalar1() * W;
SkScalar y = rand.nextUScalar1() * H;
SkScalar w = rand.nextUScalar1() * (W >> 2);
SkScalar h = rand.nextUScalar1() * (H >> 2);
SkScalar hoffset = rand.nextSScalar1();
SkScalar woffset = rand.nextSScalar1();
r->set(x, y, x + w, y + h);
r->offset(-w/2 + woffset, -h/2 + hoffset);
paint->setColor(rand.nextU());
paint->setAlpha(0xFF);
}
class StrokesGM : public skiagm::GM {
public:
StrokesGM() {}
protected:
virtual uint32_t onGetFlags() const SK_OVERRIDE {
return kSkipTiled_Flag;
}
virtual SkString onShortName() {
return SkString("strokes_round");
}
virtual SkISize onISize() {
return SkISize::Make(W, H*2);
}
virtual void onDraw(SkCanvas* canvas) {
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkIntToScalar(9)/2);
for (int y = 0; y < 2; y++) {
paint.setAntiAlias(!!y);
SkAutoCanvasRestore acr(canvas, true);
canvas->translate(0, SH * y);
canvas->clipRect(SkRect::MakeLTRB(
SkIntToScalar(2), SkIntToScalar(2)
, SW - SkIntToScalar(2), SH - SkIntToScalar(2)
));
SkRandom rand;
for (int i = 0; i < N; i++) {
SkRect r;
rnd_rect(&r, &paint, rand);
canvas->drawOval(r, paint);
rnd_rect(&r, &paint, rand);
canvas->drawRoundRect(r, r.width()/4, r.height()/4, paint);
rnd_rect(&r, &paint, rand);
}
}
}
private:
typedef skiagm::GM INHERITED;
};
class Strokes2GM : public skiagm::GM {
SkPath fPath;
public:
Strokes2GM() {
SkRandom rand;
fPath.moveTo(0, 0);
for (int i = 0; i < 13; i++) {
SkScalar x = rand.nextUScalar1() * (W >> 1);
SkScalar y = rand.nextUScalar1() * (H >> 1);
fPath.lineTo(x, y);
}
}
protected:
virtual uint32_t onGetFlags() const SK_OVERRIDE {
return kSkipTiled_Flag;
}
virtual SkString onShortName() {
return SkString("strokes_poly");
}
virtual SkISize onISize() {
return SkISize::Make(W, H*2);
}
static void rotate(SkScalar angle, SkScalar px, SkScalar py, SkCanvas* canvas) {
SkMatrix matrix;
matrix.setRotate(angle, px, py);
canvas->concat(matrix);
}
virtual void onDraw(SkCanvas* canvas) {
canvas->drawColor(SK_ColorWHITE);
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkIntToScalar(9)/2);
for (int y = 0; y < 2; y++) {
paint.setAntiAlias(!!y);
SkAutoCanvasRestore acr(canvas, true);
canvas->translate(0, SH * y);
canvas->clipRect(SkRect::MakeLTRB(SkIntToScalar(2),
SkIntToScalar(2),
SW - SkIntToScalar(2),
SH - SkIntToScalar(2)));
SkRandom rand;
for (int i = 0; i < N/2; i++) {
SkRect r;
rnd_rect(&r, &paint, rand);
rotate(SkIntToScalar(15), SW/2, SH/2, canvas);
canvas->drawPath(fPath, paint);
}
}
}
private:
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkRect inset(const SkRect& r) {
SkRect rr(r);
rr.inset(r.width()/10, r.height()/10);
return rr;
}
class Strokes3GM : public skiagm::GM {
static void make0(SkPath* path, const SkRect& bounds, SkString* title) {
path->addRect(bounds, SkPath::kCW_Direction);
path->addRect(inset(bounds), SkPath::kCW_Direction);
title->set("CW CW");
}
static void make1(SkPath* path, const SkRect& bounds, SkString* title) {
path->addRect(bounds, SkPath::kCW_Direction);
path->addRect(inset(bounds), SkPath::kCCW_Direction);
title->set("CW CCW");
}
static void make2(SkPath* path, const SkRect& bounds, SkString* title) {
path->addOval(bounds, SkPath::kCW_Direction);
path->addOval(inset(bounds), SkPath::kCW_Direction);
title->set("CW CW");
}
static void make3(SkPath* path, const SkRect& bounds, SkString* title) {
path->addOval(bounds, SkPath::kCW_Direction);
path->addOval(inset(bounds), SkPath::kCCW_Direction);
title->set("CW CCW");
}
static void make4(SkPath* path, const SkRect& bounds, SkString* title) {
path->addRect(bounds, SkPath::kCW_Direction);
SkRect r = bounds;
r.inset(bounds.width() / 10, -bounds.height() / 10);
path->addOval(r, SkPath::kCW_Direction);
title->set("CW CW");
}
static void make5(SkPath* path, const SkRect& bounds, SkString* title) {
path->addRect(bounds, SkPath::kCW_Direction);
SkRect r = bounds;
r.inset(bounds.width() / 10, -bounds.height() / 10);
path->addOval(r, SkPath::kCCW_Direction);
title->set("CW CCW");
}
public:
Strokes3GM() {}
protected:
virtual uint32_t onGetFlags() const SK_OVERRIDE {
return kSkipTiled_Flag;
}
virtual SkString onShortName() {
return SkString("strokes3");
}
virtual SkISize onISize() {
return SkISize::Make(W, H*2);
}
virtual void onDraw(SkCanvas* canvas) {
SkPaint origPaint;
origPaint.setAntiAlias(true);
origPaint.setStyle(SkPaint::kStroke_Style);
SkPaint fillPaint(origPaint);
fillPaint.setColor(SK_ColorRED);
SkPaint strokePaint(origPaint);
strokePaint.setColor(0xFF4444FF);
void (*procs[])(SkPath*, const SkRect&, SkString*) = {
make0, make1, make2, make3, make4, make5
};
canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
SkRect bounds = SkRect::MakeWH(SkIntToScalar(50), SkIntToScalar(50));
SkScalar dx = bounds.width() * 4/3;
SkScalar dy = bounds.height() * 5;
for (size_t i = 0; i < SK_ARRAY_COUNT(procs); ++i) {
SkPath orig;
SkString str;
procs[i](&orig, bounds, &str);
canvas->save();
for (int j = 0; j < 13; ++j) {
strokePaint.setStrokeWidth(SK_Scalar1 * j * j);
canvas->drawPath(orig, strokePaint);
canvas->drawPath(orig, origPaint);
SkPath fill;
strokePaint.getFillPath(orig, &fill);
canvas->drawPath(fill, fillPaint);
canvas->translate(dx + strokePaint.getStrokeWidth(), 0);
}
canvas->restore();
canvas->translate(0, dy);
}
}
private:
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static skiagm::GM* F0(void*) { return new StrokesGM; }
static skiagm::GM* F1(void*) { return new Strokes2GM; }
static skiagm::GM* F2(void*) { return new Strokes3GM; }
static skiagm::GMRegistry R0(F0);
static skiagm::GMRegistry R1(F1);
static skiagm::GMRegistry R2(F2);