skia2/include/codec
Nigel Tao 66bc524d34 Rename SkCodec::kNone to SkCodec::kNoFrame
Add a SK_LEGACY_SKCODEC_NONE_ENUM #define'able to ease transition.

Also rename another internal "kNone" enum in SkWebpCodec.cpp.

The "kNone" name is overloaded:
- include/core/SkImageGenerator.h defines its own kNone.
- include/encode/SkPngEncoder.h defines its own kNone.
- include/private/GrTypesPriv.h defines multiple kNone's.

Bug: skia:
Change-Id: I18c03a74f2f1b0237016e0eef53dcd4478b82609
Reviewed-on: https://skia-review.googlesource.com/146020
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-22 14:49:56 +00:00
..
SkAndroidCodec.h Make SkAndroidCodec (optionally) respect origin 2018-01-26 22:13:34 +00:00
SkCodec.h Rename SkCodec::kNone to SkCodec::kNoFrame 2018-08-22 14:49:56 +00:00
SkCodecAnimation.h Make SkCodec more flexible about its required frame 2017-06-07 20:15:17 +00:00
SkEncodedOrigin.h Move SkCodec::Origin into its own file 2017-10-18 19:08:16 +00:00