bfc9be0f77
This will allow us to load these inputs for unit testing in `dm`. Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5 Bug: skia:11009 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
21 lines
346 B
GLSL
21 lines
346 B
GLSL
|
|
out vec4 sk_FragColor;
|
|
uniform vec4 color;
|
|
bool testA(vec4 v) {
|
|
return v.x <= 0.5;
|
|
}
|
|
bool testB(vec4 v) {
|
|
return v.x > 0.5;
|
|
}
|
|
void main() {
|
|
sk_FragColor = vec4(0.0);
|
|
if (color.x <= 0.5 && testB(color)) {
|
|
sk_FragColor = vec4(0.5);
|
|
}
|
|
|
|
if (color.x > 0.5 || testA(color)) {
|
|
sk_FragColor = vec4(1.0);
|
|
}
|
|
|
|
}
|