skia2/docs/examples/Point_normalize_2.cpp
Hal Canary 66d1144752 Docs: fix more case-sensitive names
Change-Id: I487a3f9a68e6f6a00edfa6aec3448d5bae7a7911
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201618
Reviewed-by: Hal Canary <halcanary@google.com>
2019-03-19 20:07:29 +00:00

23 lines
897 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=d84fce292d86c7d9ef37ae2d179c03c7
REG_FIDDLE(Point_normalize_2, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
const SkPoint lines[][2] = { {{ 30, 110 }, { 190, 30 }},
{{ 120, 140 }, { 30, 220 }}};
for (auto line : lines) {
canvas->drawLine(line[0], line[1], paint);
SkVector vector = line[1] - line[0];
if (vector.normalize()) {
SkVector rotate90 = { -vector.fY, vector.fX };
rotate90 *= 10.f;
canvas->drawLine(line[0] - rotate90, line[0] + rotate90, paint);
canvas->drawLine(line[1] - rotate90, line[1] + rotate90, paint);
}
}
}
} // END FIDDLE