skia2/tools/debugger
Jim Van Verth 66f7ca63b1 Revert "Add vis of android device clip restriction, fix regular clip vis on gpu"
This reverts commit aac8e44d5c.

Reason for revert: Attempted fix didn't work, still producing red on tree.

Original change's description:
> Add vis of android device clip restriction, fix regular clip vis on gpu
> 
> Change-Id: I103025f4a9955c46f34b02d4e3ef1626796029e1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263521
> Commit-Queue: Nathaniel Nifong <nifong@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>

TBR=kjlubick@google.com,nifong@google.com

Change-Id: Ia1f3a53b829ceb15467da12a104d87d7b1e7dad9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263697
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-01-10 17:57:41 +00:00
..
DebugCanvas.cpp Revert "Add vis of android device clip restriction, fix regular clip vis on gpu" 2020-01-10 17:57:41 +00:00
DebugCanvas.h Revert "Add vis of android device clip restriction, fix regular clip vis on gpu" 2020-01-10 17:57:41 +00:00
DebugLayerManager.cpp Fix typo where width/height were swapped in new debug layer manager 2020-01-07 18:47:57 +00:00
DebugLayerManager.h Debugger changes to make layer inspection interactive 2019-12-20 14:32:28 +00:00
DrawCommand.cpp Support using an externally manage list of images in UrlDataManager for wasm debugger. 2020-01-03 21:25:12 +00:00
DrawCommand.h Parse android layer annotations in debugger, play back layers 2019-12-12 16:32:44 +00:00
JsonWriteBuffer.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
JsonWriteBuffer.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00