673e87cda9
When SkBaseDevice switched to drawGlyphRunList(), we lost the ability to detect a) constant-Y text and b) default-positioned text. As a result, the emitted SVG contains lots of redundant/repeating glyph positions. This CL enhances SVGTextBuilder to detect and consolidate constant-Y glyph positions. Also restore a useful whitespace unit test. Change-Id: I50568aef1955f75898ebab41441ad5fe418dac43 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228563 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Mike Reed <reed@google.com>
993 lines
33 KiB
C++
993 lines
33 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "src/svg/SkSVGDevice.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkData.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageEncoder.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkStream.h"
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#include "include/core/SkTypeface.h"
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#include "include/private/SkChecksum.h"
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#include "include/private/SkTHash.h"
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#include "include/private/SkTo.h"
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#include "include/svg/SkSVGCanvas.h"
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#include "include/utils/SkBase64.h"
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#include "include/utils/SkParsePath.h"
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#include "src/codec/SkJpegCodec.h"
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#include "src/codec/SkPngCodec.h"
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#include "src/core/SkAnnotationKeys.h"
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#include "src/core/SkClipOpPriv.h"
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#include "src/core/SkClipStack.h"
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#include "src/core/SkDraw.h"
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#include "src/core/SkFontPriv.h"
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#include "src/core/SkUtils.h"
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#include "src/shaders/SkShaderBase.h"
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#include "src/xml/SkXMLWriter.h"
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namespace {
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static SkString svg_color(SkColor color) {
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return SkStringPrintf("rgb(%u,%u,%u)",
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SkColorGetR(color),
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SkColorGetG(color),
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SkColorGetB(color));
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}
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static SkScalar svg_opacity(SkColor color) {
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return SkIntToScalar(SkColorGetA(color)) / SK_AlphaOPAQUE;
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}
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// Keep in sync with SkPaint::Cap
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static const char* cap_map[] = {
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nullptr, // kButt_Cap (default)
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"round", // kRound_Cap
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"square" // kSquare_Cap
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};
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static_assert(SK_ARRAY_COUNT(cap_map) == SkPaint::kCapCount, "missing_cap_map_entry");
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static const char* svg_cap(SkPaint::Cap cap) {
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SkASSERT(cap < SK_ARRAY_COUNT(cap_map));
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return cap_map[cap];
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}
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// Keep in sync with SkPaint::Join
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static const char* join_map[] = {
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nullptr, // kMiter_Join (default)
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"round", // kRound_Join
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"bevel" // kBevel_Join
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};
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static_assert(SK_ARRAY_COUNT(join_map) == SkPaint::kJoinCount, "missing_join_map_entry");
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static const char* svg_join(SkPaint::Join join) {
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SkASSERT(join < SK_ARRAY_COUNT(join_map));
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return join_map[join];
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}
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static SkString svg_transform(const SkMatrix& t) {
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SkASSERT(!t.isIdentity());
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SkString tstr;
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switch (t.getType()) {
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case SkMatrix::kPerspective_Mask:
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// TODO: handle perspective matrices?
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break;
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case SkMatrix::kTranslate_Mask:
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tstr.printf("translate(%g %g)", t.getTranslateX(), t.getTranslateY());
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break;
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case SkMatrix::kScale_Mask:
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tstr.printf("scale(%g %g)", t.getScaleX(), t.getScaleY());
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break;
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default:
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// http://www.w3.org/TR/SVG/coords.html#TransformMatrixDefined
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// | a c e |
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// | b d f |
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// | 0 0 1 |
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tstr.printf("matrix(%g %g %g %g %g %g)",
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t.getScaleX(), t.getSkewY(),
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t.getSkewX(), t.getScaleY(),
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t.getTranslateX(), t.getTranslateY());
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break;
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}
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return tstr;
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}
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struct Resources {
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Resources(const SkPaint& paint)
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: fPaintServer(svg_color(paint.getColor())) {}
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SkString fPaintServer;
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SkString fClip;
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SkString fColorFilter;
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};
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// Determine if the paint requires us to reset the viewport.
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// Currently, we do this whenever the paint shader calls
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// for a repeating image.
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bool RequiresViewportReset(const SkPaint& paint) {
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SkShader* shader = paint.getShader();
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if (!shader)
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return false;
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SkTileMode xy[2];
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SkImage* image = shader->isAImage(nullptr, xy);
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if (!image)
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return false;
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for (int i = 0; i < 2; i++) {
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if (xy[i] == SkTileMode::kRepeat)
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return true;
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}
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return false;
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}
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SkPath GetPath(const SkGlyphRun& glyphRun, const SkPoint& offset) {
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SkPath path;
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struct Rec {
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SkPath* fPath;
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const SkPoint fOffset;
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const SkPoint* fPos;
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} rec = { &path, offset, glyphRun.positions().data() };
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glyphRun.font().getPaths(glyphRun.glyphsIDs().data(), SkToInt(glyphRun.glyphsIDs().size()),
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[](const SkPath* path, const SkMatrix& mx, void* ctx) {
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Rec* rec = reinterpret_cast<Rec*>(ctx);
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if (path) {
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SkMatrix total = mx;
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total.postTranslate(rec->fPos->fX + rec->fOffset.fX,
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rec->fPos->fY + rec->fOffset.fY);
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rec->fPath->addPath(*path, total);
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} else {
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// TODO: this is going to drop color emojis.
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}
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rec->fPos += 1; // move to the next glyph's position
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}, &rec);
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return path;
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}
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} // namespace
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// For now all this does is serve unique serial IDs, but it will eventually evolve to track
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// and deduplicate resources.
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class SkSVGDevice::ResourceBucket : ::SkNoncopyable {
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public:
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ResourceBucket()
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: fGradientCount(0)
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, fClipCount(0)
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, fPathCount(0)
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, fImageCount(0)
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, fPatternCount(0)
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, fColorFilterCount(0) {}
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SkString addLinearGradient() {
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return SkStringPrintf("gradient_%d", fGradientCount++);
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}
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SkString addClip() {
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return SkStringPrintf("clip_%d", fClipCount++);
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}
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SkString addPath() {
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return SkStringPrintf("path_%d", fPathCount++);
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}
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SkString addImage() {
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return SkStringPrintf("img_%d", fImageCount++);
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}
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SkString addColorFilter() { return SkStringPrintf("cfilter_%d", fColorFilterCount++); }
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SkString addPattern() {
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return SkStringPrintf("pattern_%d", fPatternCount++);
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}
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private:
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uint32_t fGradientCount;
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uint32_t fClipCount;
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uint32_t fPathCount;
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uint32_t fImageCount;
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uint32_t fPatternCount;
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uint32_t fColorFilterCount;
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};
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struct SkSVGDevice::MxCp {
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const SkMatrix* fMatrix;
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const SkClipStack* fClipStack;
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MxCp(const SkMatrix* mx, const SkClipStack* cs) : fMatrix(mx), fClipStack(cs) {}
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MxCp(SkSVGDevice* device) : fMatrix(&device->ctm()), fClipStack(&device->cs()) {}
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};
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class SkSVGDevice::AutoElement : ::SkNoncopyable {
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public:
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AutoElement(const char name[], SkXMLWriter* writer)
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: fWriter(writer)
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, fResourceBucket(nullptr) {
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fWriter->startElement(name);
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}
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AutoElement(const char name[], const std::unique_ptr<SkXMLWriter>& writer)
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: AutoElement(name, writer.get()) {}
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AutoElement(const char name[], const std::unique_ptr<SkXMLWriter>& writer,
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ResourceBucket* bucket, const MxCp& mc, const SkPaint& paint)
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: fWriter(writer.get())
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, fResourceBucket(bucket) {
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Resources res = this->addResources(mc, paint);
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if (!res.fClip.isEmpty()) {
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// The clip is in device space. Apply it via a <g> wrapper to avoid local transform
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// interference.
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fClipGroup.reset(new AutoElement("g", fWriter));
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fClipGroup->addAttribute("clip-path",res.fClip);
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}
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fWriter->startElement(name);
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this->addPaint(paint, res);
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if (!mc.fMatrix->isIdentity()) {
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this->addAttribute("transform", svg_transform(*mc.fMatrix));
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}
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}
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~AutoElement() {
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fWriter->endElement();
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}
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void addAttribute(const char name[], const char val[]) {
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fWriter->addAttribute(name, val);
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}
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void addAttribute(const char name[], const SkString& val) {
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fWriter->addAttribute(name, val.c_str());
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}
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void addAttribute(const char name[], int32_t val) {
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fWriter->addS32Attribute(name, val);
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}
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void addAttribute(const char name[], SkScalar val) {
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fWriter->addScalarAttribute(name, val);
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}
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void addText(const SkString& text) {
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fWriter->addText(text.c_str(), text.size());
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}
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void addRectAttributes(const SkRect&);
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void addPathAttributes(const SkPath&);
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void addTextAttributes(const SkFont&);
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private:
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Resources addResources(const MxCp&, const SkPaint& paint);
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void addClipResources(const MxCp&, Resources* resources);
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void addShaderResources(const SkPaint& paint, Resources* resources);
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void addGradientShaderResources(const SkShader* shader, const SkPaint& paint,
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Resources* resources);
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void addColorFilterResources(const SkColorFilter& cf, Resources* resources);
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void addImageShaderResources(const SkShader* shader, const SkPaint& paint,
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Resources* resources);
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void addPatternDef(const SkBitmap& bm);
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void addPaint(const SkPaint& paint, const Resources& resources);
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SkString addLinearGradientDef(const SkShader::GradientInfo& info, const SkShader* shader);
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SkXMLWriter* fWriter;
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ResourceBucket* fResourceBucket;
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std::unique_ptr<AutoElement> fClipGroup;
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};
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void SkSVGDevice::AutoElement::addPaint(const SkPaint& paint, const Resources& resources) {
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SkPaint::Style style = paint.getStyle();
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if (style == SkPaint::kFill_Style || style == SkPaint::kStrokeAndFill_Style) {
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this->addAttribute("fill", resources.fPaintServer);
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if (SK_AlphaOPAQUE != SkColorGetA(paint.getColor())) {
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this->addAttribute("fill-opacity", svg_opacity(paint.getColor()));
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}
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} else {
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SkASSERT(style == SkPaint::kStroke_Style);
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this->addAttribute("fill", "none");
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}
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if (!resources.fColorFilter.isEmpty()) {
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this->addAttribute("filter", resources.fColorFilter.c_str());
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}
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if (style == SkPaint::kStroke_Style || style == SkPaint::kStrokeAndFill_Style) {
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this->addAttribute("stroke", resources.fPaintServer);
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SkScalar strokeWidth = paint.getStrokeWidth();
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if (strokeWidth == 0) {
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// Hairline stroke
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strokeWidth = 1;
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this->addAttribute("vector-effect", "non-scaling-stroke");
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}
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this->addAttribute("stroke-width", strokeWidth);
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if (const char* cap = svg_cap(paint.getStrokeCap())) {
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this->addAttribute("stroke-linecap", cap);
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}
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if (const char* join = svg_join(paint.getStrokeJoin())) {
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this->addAttribute("stroke-linejoin", join);
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}
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if (paint.getStrokeJoin() == SkPaint::kMiter_Join) {
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this->addAttribute("stroke-miterlimit", paint.getStrokeMiter());
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}
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if (SK_AlphaOPAQUE != SkColorGetA(paint.getColor())) {
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this->addAttribute("stroke-opacity", svg_opacity(paint.getColor()));
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}
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} else {
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SkASSERT(style == SkPaint::kFill_Style);
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this->addAttribute("stroke", "none");
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}
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}
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Resources SkSVGDevice::AutoElement::addResources(const MxCp& mc, const SkPaint& paint) {
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Resources resources(paint);
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// FIXME: this is a weak heuristic and we end up with LOTS of redundant clips.
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bool hasClip = !mc.fClipStack->isWideOpen();
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bool hasShader = SkToBool(paint.getShader());
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if (hasClip || hasShader) {
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AutoElement defs("defs", fWriter);
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if (hasClip) {
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this->addClipResources(mc, &resources);
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}
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if (hasShader) {
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this->addShaderResources(paint, &resources);
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}
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}
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if (const SkColorFilter* cf = paint.getColorFilter()) {
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// TODO: Implement skia color filters for blend modes other than SrcIn
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SkBlendMode mode;
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if (cf->asAColorMode(nullptr, &mode) && mode == SkBlendMode::kSrcIn) {
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this->addColorFilterResources(*cf, &resources);
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}
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}
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return resources;
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}
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void SkSVGDevice::AutoElement::addGradientShaderResources(const SkShader* shader,
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const SkPaint& paint,
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Resources* resources) {
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SkShader::GradientInfo grInfo;
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grInfo.fColorCount = 0;
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if (SkShader::kLinear_GradientType != shader->asAGradient(&grInfo)) {
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// TODO: non-linear gradient support
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return;
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}
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SkAutoSTArray<16, SkColor> grColors(grInfo.fColorCount);
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SkAutoSTArray<16, SkScalar> grOffsets(grInfo.fColorCount);
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grInfo.fColors = grColors.get();
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grInfo.fColorOffsets = grOffsets.get();
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// One more call to get the actual colors/offsets.
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shader->asAGradient(&grInfo);
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SkASSERT(grInfo.fColorCount <= grColors.count());
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SkASSERT(grInfo.fColorCount <= grOffsets.count());
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resources->fPaintServer.printf("url(#%s)", addLinearGradientDef(grInfo, shader).c_str());
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}
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void SkSVGDevice::AutoElement::addColorFilterResources(const SkColorFilter& cf,
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Resources* resources) {
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SkString colorfilterID = fResourceBucket->addColorFilter();
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{
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AutoElement filterElement("filter", fWriter);
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filterElement.addAttribute("id", colorfilterID);
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filterElement.addAttribute("x", "0%");
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filterElement.addAttribute("y", "0%");
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filterElement.addAttribute("width", "100%");
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filterElement.addAttribute("height", "100%");
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SkColor filterColor;
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SkBlendMode mode;
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bool asAColorMode = cf.asAColorMode(&filterColor, &mode);
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SkAssertResult(asAColorMode);
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SkASSERT(mode == SkBlendMode::kSrcIn);
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{
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// first flood with filter color
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AutoElement floodElement("feFlood", fWriter);
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floodElement.addAttribute("flood-color", svg_color(filterColor));
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floodElement.addAttribute("flood-opacity", svg_opacity(filterColor));
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floodElement.addAttribute("result", "flood");
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}
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{
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// apply the transform to filter color
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AutoElement compositeElement("feComposite", fWriter);
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compositeElement.addAttribute("in", "flood");
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compositeElement.addAttribute("operator", "in");
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}
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}
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resources->fColorFilter.printf("url(#%s)", colorfilterID.c_str());
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}
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// Returns data uri from bytes.
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// it will use any cached data if available, otherwise will
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// encode as png.
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sk_sp<SkData> AsDataUri(SkImage* image) {
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sk_sp<SkData> imageData = image->encodeToData();
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if (!imageData) {
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return nullptr;
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}
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const char* src = (char*)imageData->data();
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const char* selectedPrefix = nullptr;
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size_t selectedPrefixLength = 0;
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const static char pngDataPrefix[] = "data:image/png;base64,";
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const static char jpgDataPrefix[] = "data:image/jpeg;base64,";
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if (SkJpegCodec::IsJpeg(src, imageData->size())) {
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selectedPrefix = jpgDataPrefix;
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selectedPrefixLength = sizeof(jpgDataPrefix);
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} else {
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if (!SkPngCodec::IsPng(src, imageData->size())) {
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imageData = image->encodeToData(SkEncodedImageFormat::kPNG, 100);
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}
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selectedPrefix = pngDataPrefix;
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selectedPrefixLength = sizeof(pngDataPrefix);
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}
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size_t b64Size = SkBase64::Encode(imageData->data(), imageData->size(), nullptr);
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sk_sp<SkData> dataUri = SkData::MakeUninitialized(selectedPrefixLength + b64Size);
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char* dest = (char*)dataUri->writable_data();
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memcpy(dest, selectedPrefix, selectedPrefixLength);
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SkBase64::Encode(imageData->data(), imageData->size(), dest + selectedPrefixLength - 1);
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dest[dataUri->size() - 1] = 0;
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return dataUri;
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}
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void SkSVGDevice::AutoElement::addImageShaderResources(const SkShader* shader, const SkPaint& paint,
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Resources* resources) {
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SkMatrix outMatrix;
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SkTileMode xy[2];
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SkImage* image = shader->isAImage(&outMatrix, xy);
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SkASSERT(image);
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SkString patternDims[2]; // width, height
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sk_sp<SkData> dataUri = AsDataUri(image);
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if (!dataUri) {
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return;
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}
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SkIRect imageSize = image->bounds();
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for (int i = 0; i < 2; i++) {
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int imageDimension = i == 0 ? imageSize.width() : imageSize.height();
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switch (xy[i]) {
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case SkTileMode::kRepeat:
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patternDims[i].appendScalar(imageDimension);
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break;
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default:
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// TODO: other tile modes?
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patternDims[i] = "100%";
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}
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}
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SkString patternID = fResourceBucket->addPattern();
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{
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AutoElement pattern("pattern", fWriter);
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pattern.addAttribute("id", patternID);
|
|
pattern.addAttribute("patternUnits", "userSpaceOnUse");
|
|
pattern.addAttribute("patternContentUnits", "userSpaceOnUse");
|
|
pattern.addAttribute("width", patternDims[0]);
|
|
pattern.addAttribute("height", patternDims[1]);
|
|
pattern.addAttribute("x", 0);
|
|
pattern.addAttribute("y", 0);
|
|
|
|
{
|
|
SkString imageID = fResourceBucket->addImage();
|
|
AutoElement imageTag("image", fWriter);
|
|
imageTag.addAttribute("id", imageID);
|
|
imageTag.addAttribute("x", 0);
|
|
imageTag.addAttribute("y", 0);
|
|
imageTag.addAttribute("width", image->width());
|
|
imageTag.addAttribute("height", image->height());
|
|
imageTag.addAttribute("xlink:href", static_cast<const char*>(dataUri->data()));
|
|
}
|
|
}
|
|
resources->fPaintServer.printf("url(#%s)", patternID.c_str());
|
|
}
|
|
|
|
void SkSVGDevice::AutoElement::addShaderResources(const SkPaint& paint, Resources* resources) {
|
|
const SkShader* shader = paint.getShader();
|
|
SkASSERT(shader);
|
|
|
|
if (shader->asAGradient(nullptr) != SkShader::kNone_GradientType) {
|
|
this->addGradientShaderResources(shader, paint, resources);
|
|
} else if (shader->isAImage()) {
|
|
this->addImageShaderResources(shader, paint, resources);
|
|
}
|
|
// TODO: other shader types?
|
|
}
|
|
|
|
void SkSVGDevice::AutoElement::addClipResources(const MxCp& mc, Resources* resources) {
|
|
SkASSERT(!mc.fClipStack->isWideOpen());
|
|
|
|
SkPath clipPath;
|
|
(void) mc.fClipStack->asPath(&clipPath);
|
|
|
|
SkString clipID = fResourceBucket->addClip();
|
|
const char* clipRule = clipPath.getFillType() == SkPath::kEvenOdd_FillType ?
|
|
"evenodd" : "nonzero";
|
|
{
|
|
// clipPath is in device space, but since we're only pushing transform attributes
|
|
// to the leaf nodes, so are all our elements => SVG userSpaceOnUse == device space.
|
|
AutoElement clipPathElement("clipPath", fWriter);
|
|
clipPathElement.addAttribute("id", clipID);
|
|
|
|
SkRect clipRect = SkRect::MakeEmpty();
|
|
if (clipPath.isEmpty() || clipPath.isRect(&clipRect)) {
|
|
AutoElement rectElement("rect", fWriter);
|
|
rectElement.addRectAttributes(clipRect);
|
|
rectElement.addAttribute("clip-rule", clipRule);
|
|
} else {
|
|
AutoElement pathElement("path", fWriter);
|
|
pathElement.addPathAttributes(clipPath);
|
|
pathElement.addAttribute("clip-rule", clipRule);
|
|
}
|
|
}
|
|
|
|
resources->fClip.printf("url(#%s)", clipID.c_str());
|
|
}
|
|
|
|
SkString SkSVGDevice::AutoElement::addLinearGradientDef(const SkShader::GradientInfo& info,
|
|
const SkShader* shader) {
|
|
SkASSERT(fResourceBucket);
|
|
SkString id = fResourceBucket->addLinearGradient();
|
|
|
|
{
|
|
AutoElement gradient("linearGradient", fWriter);
|
|
|
|
gradient.addAttribute("id", id);
|
|
gradient.addAttribute("gradientUnits", "userSpaceOnUse");
|
|
gradient.addAttribute("x1", info.fPoint[0].x());
|
|
gradient.addAttribute("y1", info.fPoint[0].y());
|
|
gradient.addAttribute("x2", info.fPoint[1].x());
|
|
gradient.addAttribute("y2", info.fPoint[1].y());
|
|
|
|
if (!as_SB(shader)->getLocalMatrix().isIdentity()) {
|
|
this->addAttribute("gradientTransform", svg_transform(as_SB(shader)->getLocalMatrix()));
|
|
}
|
|
|
|
SkASSERT(info.fColorCount >= 2);
|
|
for (int i = 0; i < info.fColorCount; ++i) {
|
|
SkColor color = info.fColors[i];
|
|
SkString colorStr(svg_color(color));
|
|
|
|
{
|
|
AutoElement stop("stop", fWriter);
|
|
stop.addAttribute("offset", info.fColorOffsets[i]);
|
|
stop.addAttribute("stop-color", colorStr.c_str());
|
|
|
|
if (SK_AlphaOPAQUE != SkColorGetA(color)) {
|
|
stop.addAttribute("stop-opacity", svg_opacity(color));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
void SkSVGDevice::AutoElement::addRectAttributes(const SkRect& rect) {
|
|
// x, y default to 0
|
|
if (rect.x() != 0) {
|
|
this->addAttribute("x", rect.x());
|
|
}
|
|
if (rect.y() != 0) {
|
|
this->addAttribute("y", rect.y());
|
|
}
|
|
|
|
this->addAttribute("width", rect.width());
|
|
this->addAttribute("height", rect.height());
|
|
}
|
|
|
|
void SkSVGDevice::AutoElement::addPathAttributes(const SkPath& path) {
|
|
SkString pathData;
|
|
SkParsePath::ToSVGString(path, &pathData);
|
|
this->addAttribute("d", pathData);
|
|
}
|
|
|
|
void SkSVGDevice::AutoElement::addTextAttributes(const SkFont& font) {
|
|
this->addAttribute("font-size", font.getSize());
|
|
|
|
SkString familyName;
|
|
SkTHashSet<SkString> familySet;
|
|
sk_sp<SkTypeface> tface = font.refTypefaceOrDefault();
|
|
|
|
SkASSERT(tface);
|
|
SkFontStyle style = tface->fontStyle();
|
|
if (style.slant() == SkFontStyle::kItalic_Slant) {
|
|
this->addAttribute("font-style", "italic");
|
|
} else if (style.slant() == SkFontStyle::kOblique_Slant) {
|
|
this->addAttribute("font-style", "oblique");
|
|
}
|
|
int weightIndex = (SkTPin(style.weight(), 100, 900) - 50) / 100;
|
|
if (weightIndex != 3) {
|
|
static constexpr const char* weights[] = {
|
|
"100", "200", "300", "normal", "400", "500", "600", "bold", "800", "900"
|
|
};
|
|
this->addAttribute("font-weight", weights[weightIndex]);
|
|
}
|
|
int stretchIndex = style.width() - 1;
|
|
if (stretchIndex != 4) {
|
|
static constexpr const char* stretches[] = {
|
|
"ultra-condensed", "extra-condensed", "condensed", "semi-condensed",
|
|
"normal",
|
|
"semi-expanded", "expanded", "extra-expanded", "ultra-expanded"
|
|
};
|
|
this->addAttribute("font-stretch", stretches[stretchIndex]);
|
|
}
|
|
|
|
sk_sp<SkTypeface::LocalizedStrings> familyNameIter(tface->createFamilyNameIterator());
|
|
SkTypeface::LocalizedString familyString;
|
|
if (familyNameIter) {
|
|
while (familyNameIter->next(&familyString)) {
|
|
if (familySet.contains(familyString.fString)) {
|
|
continue;
|
|
}
|
|
familySet.add(familyString.fString);
|
|
familyName.appendf((familyName.isEmpty() ? "%s" : ", %s"), familyString.fString.c_str());
|
|
}
|
|
}
|
|
if (!familyName.isEmpty()) {
|
|
this->addAttribute("font-family", familyName);
|
|
}
|
|
}
|
|
|
|
sk_sp<SkBaseDevice> SkSVGDevice::Make(const SkISize& size, std::unique_ptr<SkXMLWriter> writer,
|
|
uint32_t flags) {
|
|
return writer ? sk_sp<SkBaseDevice>(new SkSVGDevice(size, std::move(writer), flags))
|
|
: nullptr;
|
|
}
|
|
|
|
SkSVGDevice::SkSVGDevice(const SkISize& size, std::unique_ptr<SkXMLWriter> writer, uint32_t flags)
|
|
: INHERITED(SkImageInfo::MakeUnknown(size.fWidth, size.fHeight),
|
|
SkSurfaceProps(0, kUnknown_SkPixelGeometry))
|
|
, fWriter(std::move(writer))
|
|
, fResourceBucket(new ResourceBucket)
|
|
, fFlags(flags)
|
|
{
|
|
SkASSERT(fWriter);
|
|
|
|
fWriter->writeHeader();
|
|
|
|
// The root <svg> tag gets closed by the destructor.
|
|
fRootElement.reset(new AutoElement("svg", fWriter));
|
|
|
|
fRootElement->addAttribute("xmlns", "http://www.w3.org/2000/svg");
|
|
fRootElement->addAttribute("xmlns:xlink", "http://www.w3.org/1999/xlink");
|
|
fRootElement->addAttribute("width", size.width());
|
|
fRootElement->addAttribute("height", size.height());
|
|
}
|
|
|
|
SkSVGDevice::~SkSVGDevice() = default;
|
|
|
|
void SkSVGDevice::drawPaint(const SkPaint& paint) {
|
|
AutoElement rect("rect", fWriter, fResourceBucket.get(), MxCp(this), paint);
|
|
rect.addRectAttributes(SkRect::MakeWH(SkIntToScalar(this->width()),
|
|
SkIntToScalar(this->height())));
|
|
}
|
|
|
|
void SkSVGDevice::drawAnnotation(const SkRect& rect, const char key[], SkData* value) {
|
|
if (!value) {
|
|
return;
|
|
}
|
|
|
|
if (!strcmp(SkAnnotationKeys::URL_Key(), key) ||
|
|
!strcmp(SkAnnotationKeys::Link_Named_Dest_Key(), key)) {
|
|
this->cs().save();
|
|
this->cs().clipRect(rect, this->ctm(), kIntersect_SkClipOp, true);
|
|
SkRect transformedRect = this->cs().bounds(this->getGlobalBounds());
|
|
this->cs().restore();
|
|
if (transformedRect.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
SkString url(static_cast<const char*>(value->data()), value->size() - 1);
|
|
AutoElement a("a", fWriter);
|
|
a.addAttribute("xlink:href", url.c_str());
|
|
{
|
|
AutoElement r("rect", fWriter);
|
|
r.addAttribute("fill-opacity", "0.0");
|
|
r.addRectAttributes(transformedRect);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SkSVGDevice::drawPoints(SkCanvas::PointMode mode, size_t count,
|
|
const SkPoint pts[], const SkPaint& paint) {
|
|
SkPath path;
|
|
|
|
switch (mode) {
|
|
// todo
|
|
case SkCanvas::kPoints_PointMode:
|
|
// TODO?
|
|
break;
|
|
case SkCanvas::kLines_PointMode:
|
|
count -= 1;
|
|
for (size_t i = 0; i < count; i += 2) {
|
|
path.rewind();
|
|
path.moveTo(pts[i]);
|
|
path.lineTo(pts[i+1]);
|
|
AutoElement elem("path", fWriter, fResourceBucket.get(), MxCp(this), paint);
|
|
elem.addPathAttributes(path);
|
|
}
|
|
break;
|
|
case SkCanvas::kPolygon_PointMode:
|
|
if (count > 1) {
|
|
path.addPoly(pts, SkToInt(count), false);
|
|
path.moveTo(pts[0]);
|
|
AutoElement elem("path", fWriter, fResourceBucket.get(), MxCp(this), paint);
|
|
elem.addPathAttributes(path);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SkSVGDevice::drawRect(const SkRect& r, const SkPaint& paint) {
|
|
std::unique_ptr<AutoElement> svg;
|
|
if (RequiresViewportReset(paint)) {
|
|
svg.reset(new AutoElement("svg", fWriter, fResourceBucket.get(), MxCp(this), paint));
|
|
svg->addRectAttributes(r);
|
|
}
|
|
|
|
AutoElement rect("rect", fWriter, fResourceBucket.get(), MxCp(this), paint);
|
|
|
|
if (svg) {
|
|
rect.addAttribute("x", 0);
|
|
rect.addAttribute("y", 0);
|
|
rect.addAttribute("width", "100%");
|
|
rect.addAttribute("height", "100%");
|
|
} else {
|
|
rect.addRectAttributes(r);
|
|
}
|
|
}
|
|
|
|
void SkSVGDevice::drawOval(const SkRect& oval, const SkPaint& paint) {
|
|
AutoElement ellipse("ellipse", fWriter, fResourceBucket.get(), MxCp(this), paint);
|
|
ellipse.addAttribute("cx", oval.centerX());
|
|
ellipse.addAttribute("cy", oval.centerY());
|
|
ellipse.addAttribute("rx", oval.width() / 2);
|
|
ellipse.addAttribute("ry", oval.height() / 2);
|
|
}
|
|
|
|
void SkSVGDevice::drawRRect(const SkRRect& rr, const SkPaint& paint) {
|
|
SkPath path;
|
|
path.addRRect(rr);
|
|
|
|
AutoElement elem("path", fWriter, fResourceBucket.get(), MxCp(this), paint);
|
|
elem.addPathAttributes(path);
|
|
}
|
|
|
|
void SkSVGDevice::drawPath(const SkPath& path, const SkPaint& paint, bool pathIsMutable) {
|
|
AutoElement elem("path", fWriter, fResourceBucket.get(), MxCp(this), paint);
|
|
elem.addPathAttributes(path);
|
|
|
|
// TODO: inverse fill types?
|
|
if (path.getFillType() == SkPath::kEvenOdd_FillType) {
|
|
elem.addAttribute("fill-rule", "evenodd");
|
|
}
|
|
}
|
|
|
|
static sk_sp<SkData> encode(const SkBitmap& src) {
|
|
SkDynamicMemoryWStream buf;
|
|
return SkEncodeImage(&buf, src, SkEncodedImageFormat::kPNG, 80) ? buf.detachAsData() : nullptr;
|
|
}
|
|
|
|
void SkSVGDevice::drawBitmapCommon(const MxCp& mc, const SkBitmap& bm, const SkPaint& paint) {
|
|
sk_sp<SkData> pngData = encode(bm);
|
|
if (!pngData) {
|
|
return;
|
|
}
|
|
|
|
size_t b64Size = SkBase64::Encode(pngData->data(), pngData->size(), nullptr);
|
|
SkAutoTMalloc<char> b64Data(b64Size);
|
|
SkBase64::Encode(pngData->data(), pngData->size(), b64Data.get());
|
|
|
|
SkString svgImageData("data:image/png;base64,");
|
|
svgImageData.append(b64Data.get(), b64Size);
|
|
|
|
SkString imageID = fResourceBucket->addImage();
|
|
{
|
|
AutoElement defs("defs", fWriter);
|
|
{
|
|
AutoElement image("image", fWriter);
|
|
image.addAttribute("id", imageID);
|
|
image.addAttribute("width", bm.width());
|
|
image.addAttribute("height", bm.height());
|
|
image.addAttribute("xlink:href", svgImageData);
|
|
}
|
|
}
|
|
|
|
{
|
|
AutoElement imageUse("use", fWriter, fResourceBucket.get(), mc, paint);
|
|
imageUse.addAttribute("xlink:href", SkStringPrintf("#%s", imageID.c_str()));
|
|
}
|
|
}
|
|
|
|
void SkSVGDevice::drawSprite(const SkBitmap& bitmap,
|
|
int x, int y, const SkPaint& paint) {
|
|
MxCp mc(this);
|
|
SkMatrix adjustedMatrix = *mc.fMatrix;
|
|
adjustedMatrix.preTranslate(SkIntToScalar(x), SkIntToScalar(y));
|
|
mc.fMatrix = &adjustedMatrix;
|
|
|
|
drawBitmapCommon(mc, bitmap, paint);
|
|
}
|
|
|
|
void SkSVGDevice::drawBitmapRect(const SkBitmap& bm, const SkRect* srcOrNull,
|
|
const SkRect& dst, const SkPaint& paint,
|
|
SkCanvas::SrcRectConstraint) {
|
|
SkClipStack* cs = &this->cs();
|
|
SkClipStack::AutoRestore ar(cs, false);
|
|
if (srcOrNull && *srcOrNull != SkRect::Make(bm.bounds())) {
|
|
cs->save();
|
|
cs->clipRect(dst, this->ctm(), kIntersect_SkClipOp, paint.isAntiAlias());
|
|
}
|
|
|
|
SkMatrix adjustedMatrix;
|
|
adjustedMatrix.setRectToRect(srcOrNull ? *srcOrNull : SkRect::Make(bm.bounds()),
|
|
dst,
|
|
SkMatrix::kFill_ScaleToFit);
|
|
adjustedMatrix.postConcat(this->ctm());
|
|
|
|
drawBitmapCommon(MxCp(&adjustedMatrix, cs), bm, paint);
|
|
}
|
|
|
|
class SVGTextBuilder : SkNoncopyable {
|
|
public:
|
|
SVGTextBuilder(SkPoint origin, const SkGlyphRun& glyphRun)
|
|
: fOrigin(origin) {
|
|
auto runSize = glyphRun.runSize();
|
|
SkAutoSTArray<64, SkUnichar> unichars(runSize);
|
|
SkFontPriv::GlyphsToUnichars(glyphRun.font(), glyphRun.glyphsIDs().data(),
|
|
runSize, unichars.get());
|
|
auto positions = glyphRun.positions();
|
|
for (size_t i = 0; i < runSize; ++i) {
|
|
this->appendUnichar(unichars[i], positions[i]);
|
|
}
|
|
}
|
|
|
|
const SkString& text() const { return fText; }
|
|
const SkString& posX() const { return fPosXStr; }
|
|
const SkString& posY() const { return fHasConstY ? fConstYStr : fPosYStr; }
|
|
|
|
private:
|
|
void appendUnichar(SkUnichar c, SkPoint position) {
|
|
bool discardPos = false;
|
|
bool isWhitespace = false;
|
|
|
|
switch(c) {
|
|
case ' ':
|
|
case '\t':
|
|
// consolidate whitespace to match SVG's xml:space=default munging
|
|
// (http://www.w3.org/TR/SVG/text.html#WhiteSpace)
|
|
if (fLastCharWasWhitespace) {
|
|
discardPos = true;
|
|
} else {
|
|
fText.appendUnichar(c);
|
|
}
|
|
isWhitespace = true;
|
|
break;
|
|
case '\0':
|
|
// SkPaint::glyphsToUnichars() returns \0 for inconvertible glyphs, but these
|
|
// are not legal XML characters (http://www.w3.org/TR/REC-xml/#charsets)
|
|
discardPos = true;
|
|
isWhitespace = fLastCharWasWhitespace; // preserve whitespace consolidation
|
|
break;
|
|
case '&':
|
|
fText.append("&");
|
|
break;
|
|
case '"':
|
|
fText.append(""");
|
|
break;
|
|
case '\'':
|
|
fText.append("'");
|
|
break;
|
|
case '<':
|
|
fText.append("<");
|
|
break;
|
|
case '>':
|
|
fText.append(">");
|
|
break;
|
|
default:
|
|
fText.appendUnichar(c);
|
|
break;
|
|
}
|
|
|
|
fLastCharWasWhitespace = isWhitespace;
|
|
|
|
if (discardPos) {
|
|
return;
|
|
}
|
|
|
|
position += fOrigin;
|
|
fPosXStr.appendf("%.8g, ", position.fX);
|
|
fPosYStr.appendf("%.8g, ", position.fY);
|
|
|
|
if (fConstYStr.isEmpty()) {
|
|
fConstYStr = fPosYStr;
|
|
fConstY = position.fY;
|
|
} else {
|
|
fHasConstY &= SkScalarNearlyEqual(fConstY, position.fY);
|
|
}
|
|
}
|
|
|
|
const SkPoint fOrigin;
|
|
|
|
SkString fText,
|
|
fPosXStr, fPosYStr,
|
|
fConstYStr;
|
|
SkScalar fConstY;
|
|
bool fLastCharWasWhitespace = true, // start off in whitespace mode to strip leading space
|
|
fHasConstY = true;
|
|
};
|
|
|
|
void SkSVGDevice::drawGlyphRunAsPath(const SkGlyphRun& glyphRun, const SkPoint& origin,
|
|
const SkPaint& runPaint) {
|
|
this->drawPath(GetPath(glyphRun, origin), runPaint);
|
|
}
|
|
|
|
void SkSVGDevice::drawGlyphRunAsText(const SkGlyphRun& glyphRun, const SkPoint& origin,
|
|
const SkPaint& runPaint) {
|
|
AutoElement elem("text", fWriter, fResourceBucket.get(), MxCp(this), runPaint);
|
|
elem.addTextAttributes(glyphRun.font());
|
|
|
|
SVGTextBuilder builder(origin, glyphRun);
|
|
elem.addAttribute("x", builder.posX());
|
|
elem.addAttribute("y", builder.posY());
|
|
elem.addText(builder.text());
|
|
}
|
|
|
|
void SkSVGDevice::drawGlyphRunList(const SkGlyphRunList& glyphRunList) {
|
|
const auto processGlyphRun = (fFlags & SkSVGCanvas::kConvertTextToPaths_Flag)
|
|
? &SkSVGDevice::drawGlyphRunAsPath
|
|
: &SkSVGDevice::drawGlyphRunAsText;
|
|
|
|
for (auto& glyphRun : glyphRunList) {
|
|
(this->*processGlyphRun)(glyphRun, glyphRunList.origin(), glyphRunList.paint());
|
|
}
|
|
}
|
|
|
|
void SkSVGDevice::drawVertices(const SkVertices*, const SkVertices::Bone[], int, SkBlendMode,
|
|
const SkPaint&) {
|
|
// todo
|
|
}
|
|
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void SkSVGDevice::drawDevice(SkBaseDevice*, int x, int y,
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const SkPaint&) {
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// todo
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}
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