9b9805959d
This reverts commit9d24b02c2f
. Reason for revert: needs premul/unpremul conversion fix (http://review.skia.org/465798) Original change's description: > Revert "Add support for half-precision types in Metal." > > This reverts commitd90e09b1ae
. > > Reason for revert: MacMini failing CompressedBackendAllocationTest > > Original change's description: > > Add support for half-precision types in Metal. > > > > This will hopefully improve performance on lower-end GPUs. > > > > Change-Id: I9c2ee6dc31acd08bec0bfb5f59edc3cf90163f9e > > Bug: skia:12339 > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465078 > > Auto-Submit: John Stiles <johnstiles@google.com> > > Reviewed-by: Brian Osman <brianosman@google.com> > > Commit-Queue: John Stiles <johnstiles@google.com> > > Bug: skia:12339 > Change-Id: Ic5aa4bef454ca67f5ce26c600444d9565e0158cb > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465796 > Auto-Submit: Brian Osman <brianosman@google.com> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bug: skia:12339 Change-Id: I53a8a6fef299da15d206d884ba7029820ffcff43 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465799 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: John Stiles <johnstiles@google.com>
140 lines
8.7 KiB
Metal
140 lines
8.7 KiB
Metal
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Inputs {
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float2 vLocalCoord_Stage0 [[user(locn0)]];
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};
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struct Outputs {
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half4 sk_FragColor [[color(0)]];
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};
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struct uniformBuffer {
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float4 sk_RTAdjust;
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half2 uIncrement_Stage1_c0;
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char pad0[12];
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array<half4, 7> uKernel_Stage1_c0;
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char pad1[56];
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float3x3 umatrix_Stage1_c0_c0;
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half4 uborder_Stage1_c0_c0_c0;
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char pad2[8];
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float4 usubset_Stage1_c0_c0_c0;
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float4 unorm_Stage1_c0_c0_c0;
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};
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struct Globals {
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constant uniformBuffer* _anonInterface0;
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texture2d<half> uTextureSampler_0_Stage1;
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sampler uTextureSampler_0_Stage1Smplr;
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};
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half4 MatrixEffect_Stage1_c0_c0_h4h4f2(thread Globals& _globals, half4 _input, float2 _coords) {
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float2 _1_inCoord = (_globals._anonInterface0->umatrix_Stage1_c0_c0 * float3(_coords, 1.0)).xy;
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_1_inCoord *= _globals._anonInterface0->unorm_Stage1_c0_c0_c0.xy;
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float2 _2_subsetCoord;
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_2_subsetCoord.x = _1_inCoord.x;
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_2_subsetCoord.y = _1_inCoord.y;
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float2 _3_clampedCoord;
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_3_clampedCoord = _2_subsetCoord;
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half4 _4_textureColor = _globals.uTextureSampler_0_Stage1.sample(_globals.uTextureSampler_0_Stage1Smplr, _3_clampedCoord * _globals._anonInterface0->unorm_Stage1_c0_c0_c0.zw);
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float _5_snappedX = floor(_1_inCoord.x + 0.0010000000474974513) + 0.5;
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if (_5_snappedX < _globals._anonInterface0->usubset_Stage1_c0_c0_c0.x || _5_snappedX > _globals._anonInterface0->usubset_Stage1_c0_c0_c0.z) {
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_4_textureColor = _globals._anonInterface0->uborder_Stage1_c0_c0_c0;
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}
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return _4_textureColor;
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}
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], texture2d<half> uTextureSampler_0_Stage1[[texture(0)]], sampler uTextureSampler_0_Stage1Smplr[[sampler(0)]], constant uniformBuffer& _anonInterface0 [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Globals _globals{&_anonInterface0, uTextureSampler_0_Stage1, uTextureSampler_0_Stage1Smplr};
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(void)_globals;
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Outputs _out;
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(void)_out;
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half4 outputColor_Stage0;
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half4 outputCoverage_Stage0;
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{
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outputColor_Stage0 = half4(1.0h);
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outputCoverage_Stage0 = half4(1.0h);
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}
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half4 output_Stage1;
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half4 _6_output;
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_6_output = half4(0.0h, 0.0h, 0.0h, 0.0h);
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float2 _7_coord = _in.vLocalCoord_Stage0 - float2(12.0h * _globals._anonInterface0->uIncrement_Stage1_c0);
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float2 _8_coordSampled = float2(0.0, 0.0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].x;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].y;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].z;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].w;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].x;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].y;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].z;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].w;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].x;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].y;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].z;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].w;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].x;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].y;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].z;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].w;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].x;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].y;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].z;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].w;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].x;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].y;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].z;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].w;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_8_coordSampled = _7_coord;
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_6_output += MatrixEffect_Stage1_c0_c0_h4h4f2(_globals, outputColor_Stage0, _8_coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[6].x;
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_7_coord += float2(_globals._anonInterface0->uIncrement_Stage1_c0);
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_6_output *= outputColor_Stage0;
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output_Stage1 = _6_output;
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{
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_out.sk_FragColor = output_Stage1 * outputCoverage_Stage0;
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}
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return _out;
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}
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