67baf2dd48
This reverts commit 22dcb5fd7e
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Reason for revert: Lot's of red Android and Win bots.
Original change's description:
> Add coords parameter to all .sksl test files used as runtime effects
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> Convert to use the newer MakeForShader factory, which requires this.
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> Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I0fa844c6cf985d16e72c7f26aa217752612dcfc1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401077
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
32 lines
918 B
Plaintext
32 lines
918 B
Plaintext
uniform half4 colorGreen, colorRed;
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bool test_float() {
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const float one = 1;
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float two = 2;
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float4 result;
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result.r = (half4(-1) == -half4(-half2(-1), half2(1))) ? 1 : 0;
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result.g = (half4(1) != -half4(1)) ? 1 : 0;
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result.b = (-half4(two) == half4(-two, half3(-two))) ? 1 : 0;
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result.a = (-half2(-one, one + one) == -half2(one - two, two)) ? 1 : 0;
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return bool(result.r * result.g * result.b * -(-result.a));
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}
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bool test_int() {
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int one = 1;
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const int two = 2;
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int4 result;
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result.r = (int4(-1) == -int4(-int2(-1), int2(1))) ? 1 : 0;
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result.g = (int4(1) != -int4(1)) ? 1 : 0;
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result.b = (-int4(two) == int4(-two, int3(-two))) ? 1 : 0;
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result.a = (-int2(-one, one + one) == -int2(one - two, two)) ? 1 : 0;
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return bool(-(-result.r) * result.g * result.b * result.a);
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}
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half4 main() {
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return test_float() && test_int() ? colorGreen : colorRed;
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}
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