skia2/tests/sksl/shared/Control.glsl
John Stiles bfc9be0f77 Migrate SkSL test inputs to the resources/ directory.
This will allow us to load these inputs for unit testing in `dm`.

Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-01-22 18:57:29 +00:00

22 lines
422 B
GLSL

out vec4 sk_FragColor;
void main() {
if (sqrt(2.0) > 5.0) {
sk_FragColor = vec4(0.75);
} else {
discard;
}
int i = 0;
while (i < 10) {
sk_FragColor *= 0.5;
i++;
}
do {
sk_FragColor += 0.25;
} while (sk_FragColor.x < 0.75);
for (int i = 0;i < 10; i++) {
if (i % 2 == 1) break; else if (i > 100) return; else continue;
}
return;
}