skia2/tools/gpu/gl/mac/CreatePlatformGLTestContext_mac.cpp
Brian Osman 60c774db3e Support shared GL contexts in GrContextFactory
Mostly plumbing, plus some minimal testing to make sure that
the platform APIs don't explode. I plan to add testing of
SkCrossContextImageData using this, which should verify that
textures are actually shared.

Also found a factory and some related code in the
CommandBuffer test context that was totally unused.
BUG=skia:

Change-Id: I05bbc22c4d1ef946b702a5cc7f67788785219c62
Reviewed-on: https://skia-review.googlesource.com/8808
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-22 13:32:56 +00:00

126 lines
3.2 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#include "gl/GLTestContext.h"
#include "AvailabilityMacros.h"
#include <OpenGL/OpenGL.h>
#include <dlfcn.h>
namespace {
class MacGLTestContext : public sk_gpu_test::GLTestContext {
public:
MacGLTestContext(MacGLTestContext* shareContext);
~MacGLTestContext() override;
private:
void destroyGLContext();
void onPlatformMakeCurrent() const override;
void onPlatformSwapBuffers() const override;
GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
CGLContextObj fContext;
void* fGLLibrary;
};
MacGLTestContext::MacGLTestContext(MacGLTestContext* shareContext)
: fContext(nullptr)
, fGLLibrary(RTLD_DEFAULT) {
CGLPixelFormatAttribute attributes[] = {
#if MAC_OS_X_VERSION_10_7
kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core,
#endif
kCGLPFADoubleBuffer,
(CGLPixelFormatAttribute)0
};
CGLPixelFormatObj pixFormat;
GLint npix;
CGLChoosePixelFormat(attributes, &pixFormat, &npix);
if (nullptr == pixFormat) {
SkDebugf("CGLChoosePixelFormat failed.");
return;
}
CGLCreateContext(pixFormat, shareContext ? shareContext->fContext : nullptr, &fContext);
CGLReleasePixelFormat(pixFormat);
if (nullptr == fContext) {
SkDebugf("CGLCreateContext failed.");
return;
}
CGLSetCurrentContext(fContext);
sk_sp<const GrGLInterface> gl(GrGLCreateNativeInterface());
if (nullptr == gl.get()) {
SkDebugf("Context could not create GL interface.\n");
this->destroyGLContext();
return;
}
if (!gl->validate()) {
SkDebugf("Context could not validate GL interface.\n");
this->destroyGLContext();
return;
}
fGLLibrary = dlopen(
"/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib",
RTLD_LAZY);
this->init(gl.release());
}
MacGLTestContext::~MacGLTestContext() {
this->teardown();
this->destroyGLContext();
}
void MacGLTestContext::destroyGLContext() {
if (fContext) {
CGLReleaseContext(fContext);
fContext = nullptr;
}
if (RTLD_DEFAULT != fGLLibrary) {
dlclose(fGLLibrary);
}
}
void MacGLTestContext::onPlatformMakeCurrent() const {
CGLSetCurrentContext(fContext);
}
void MacGLTestContext::onPlatformSwapBuffers() const {
CGLFlushDrawable(fContext);
}
GrGLFuncPtr MacGLTestContext::onPlatformGetProcAddress(const char* procName) const {
return reinterpret_cast<GrGLFuncPtr>(dlsym(fGLLibrary, procName));
}
} // anonymous namespace
namespace sk_gpu_test {
GLTestContext* CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI,
GLTestContext* shareContext) {
if (kGLES_GrGLStandard == forcedGpuAPI) {
return nullptr;
}
MacGLTestContext* macShareContext = reinterpret_cast<MacGLTestContext*>(shareContext);
MacGLTestContext* ctx = new MacGLTestContext(macShareContext);
if (!ctx->isValid()) {
delete ctx;
return nullptr;
}
return ctx;
}
} // namespace sk_gpu_test