ce086d36a4
This commit rebased the source paths in the .gni file from ANGLE's src/ directory to its project root. The update to third_party/angle2/BUILD.gn does the same. CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE Change-Id: Id814f67bed2dfab11f878544989054e38987a939 Reviewed-on: https://skia-review.googlesource.com/150485 Commit-Queue: Mike Klein <mtklein@google.com> Commit-Queue: Stephan Altmueller <stephana@google.com> Auto-Submit: Mike Klein <mtklein@google.com> Reviewed-by: Stephan Altmueller <stephana@google.com>
143 lines
3.4 KiB
Plaintext
143 lines
3.4 KiB
Plaintext
# Copyright 2016 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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declare_args() {
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}
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angle_root = "../externals/angle2"
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import("../third_party.gni")
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import("$angle_root/src/compiler.gni")
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import("$angle_root/src/libGLESv2.gni")
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third_party("angle2") {
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public_include_dirs = [ "$angle_root/include" ]
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deps = [
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":libEGL",
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":libGLESv2",
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]
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}
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config("common") {
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defines = [
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"ANGLE_ENABLE_ESSL",
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"ANGLE_ENABLE_GLSL",
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"ANGLE_ENABLE_HLSL",
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"ANGLE_ENABLE_OPENGL",
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"EGL_EGLEXT_PROTOTYPES",
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"GL_GLEXT_PROTOTYPES",
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]
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include_dirs = [
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"$root_gen_dir/angle2",
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"$angle_root/include",
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"$angle_root/src",
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"$angle_root/src/common/third_party/base",
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"$angle_root/src/third_party/khronos",
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]
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cflags_cc = []
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assert(is_linux || is_win) # TODO: is_mac?
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if (is_linux) {
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defines += [
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"ANGLE_USE_X11",
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"GL_APICALL=__attribute__((visibility(\"default\")))",
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"GL_API=__attribute__((visibility(\"default\")))",
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"EGLAPI=__attribute__((visibility(\"default\")))",
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]
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cflags_cc += [ "-std=c++14" ]
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} else if (is_win) {
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defines += [
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"ANGLE_ENABLE_D3D11",
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"ANGLE_ENABLE_D3D9",
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"GL_APICALL=",
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"GL_API=",
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"EGLAPI=",
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]
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# Allow noexcept, even though we build without exceptions
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cflags_cc += [ "/wd4577" ]
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if (is_clang) {
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# utilities.cpp includes an 'unsigned long' <= UINT_MAX check
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cflags_cc += [ "-Wno-tautological-constant-compare" ]
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}
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}
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}
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copy("commit_id") {
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sources = [
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"$angle_root/src/commit.h",
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]
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outputs = [
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"$root_gen_dir/angle2/id/commit.h",
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]
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}
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shared_library("libGLESv2") {
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configs += [ ":common" ]
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configs -= [ "//gn:warnings" ]
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defines = [
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"LIBANGLE_IMPLEMENTATION",
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"LIBGLESV2_IMPLEMENTATION",
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]
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deps = [
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":commit_id",
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]
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libs = []
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sources = rebase_path(
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angle_preprocessor_sources + angle_translator_sources +
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angle_translator_essl_sources + angle_translator_glsl_sources +
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angle_translator_hlsl_sources + libangle_sources +
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libangle_common_sources + libangle_image_util_sources +
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libglesv2_sources + libangle_gl_sources,
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".",
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angle_root)
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if (is_win) {
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sources += [ "$angle_root/src/libGLESv2/libGLESv2_autogen.def" ]
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}
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if (is_linux) {
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libs += [
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"X11",
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"Xi",
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"Xext",
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]
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sources +=
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rebase_path(libangle_gl_glx_sources + libangle_common_linux_sources,
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".",
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angle_root) +
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[ "$angle_root/src/third_party/libXNVCtrl/NVCtrl.c" ]
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} else if (is_win) {
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defines += [
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# TODO: ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES
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]
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sources += rebase_path(
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libangle_gl_wgl_sources + libangle_d3d_shared_sources +
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libangle_d3d9_sources + libangle_d3d11_sources +
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libangle_d3d11_win32_sources + libangle_common_win_sources,
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".",
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angle_root)
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libs += [
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"d3d9.lib",
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"dxguid.lib",
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"gdi32.lib",
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"user32.lib",
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]
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deps += [
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# TODO: copy_compiler_dll?
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]
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}
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}
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shared_library("libEGL") {
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configs += [ ":common" ]
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configs -= [ "//gn:warnings" ]
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defines = [ "LIBEGL_IMPLEMENTATION" ]
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deps = [
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":libGLESv2",
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]
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sources = rebase_path(libegl_sources, ".", angle_root)
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if (is_win) {
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sources += [ "$angle_root/src/libEGL/libEGL.def" ]
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}
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}
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