skia2/experimental/svg/model/SkSVGCircle.h
Florin Malita ce8840e384 [SVGDom] ClipPath support
* clip-path attribute handling
  * clipPath container element
  * asPath() SkSVGNode virtual for capturing subtree geometry

R=robertphillips@google.com,stephana@google.com

Change-Id: I9597534fe3047b631da6309eafac055dff5696e9
Reviewed-on: https://skia-review.googlesource.com/5650
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2016-12-08 15:00:18 +00:00

47 lines
1.1 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGCircle_DEFINED
#define SkSVGCircle_DEFINED
#include "SkSVGShape.h"
#include "SkSVGTypes.h"
struct SkPoint;
class SkSVGCircle final : public SkSVGShape {
public:
virtual ~SkSVGCircle() = default;
static sk_sp<SkSVGCircle> Make() { return sk_sp<SkSVGCircle>(new SkSVGCircle()); }
void setCx(const SkSVGLength&);
void setCy(const SkSVGLength&);
void setR(const SkSVGLength&);
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPath::FillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
private:
SkSVGCircle();
// resolve and return the center and radius values
std::tuple<SkPoint, SkScalar> resolve(const SkSVGLengthContext&) const;
SkSVGLength fCx = SkSVGLength(0);
SkSVGLength fCy = SkSVGLength(0);
SkSVGLength fR = SkSVGLength(0);
typedef SkSVGShape INHERITED;
};
#endif // SkSVGCircle_DEFINED