ce8840e384
* clip-path attribute handling * clipPath container element * asPath() SkSVGNode virtual for capturing subtree geometry R=robertphillips@google.com,stephana@google.com Change-Id: I9597534fe3047b631da6309eafac055dff5696e9 Reviewed-on: https://skia-review.googlesource.com/5650 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSVGCircle_DEFINED
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#define SkSVGCircle_DEFINED
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#include "SkSVGShape.h"
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#include "SkSVGTypes.h"
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struct SkPoint;
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class SkSVGCircle final : public SkSVGShape {
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public:
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virtual ~SkSVGCircle() = default;
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static sk_sp<SkSVGCircle> Make() { return sk_sp<SkSVGCircle>(new SkSVGCircle()); }
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void setCx(const SkSVGLength&);
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void setCy(const SkSVGLength&);
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void setR(const SkSVGLength&);
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protected:
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void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
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void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
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SkPath::FillType) const override;
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SkPath onAsPath(const SkSVGRenderContext&) const override;
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private:
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SkSVGCircle();
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// resolve and return the center and radius values
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std::tuple<SkPoint, SkScalar> resolve(const SkSVGLengthContext&) const;
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SkSVGLength fCx = SkSVGLength(0);
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SkSVGLength fCy = SkSVGLength(0);
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SkSVGLength fR = SkSVGLength(0);
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typedef SkSVGShape INHERITED;
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};
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#endif // SkSVGCircle_DEFINED
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