skia2/fuzz/fuzz.cpp
Greg Daniel e8e4a3e678 Revert "added sk_FragCoord support to skslc"
This reverts commit ce33f10677.

Reason for revert: Breaking many gpu bots

Change-Id: I94c813ed6a9311458c872f74bb1b0792f46ff414
Reviewed-on: https://skia-review.googlesource.com/5737
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2016-12-12 17:22:28 +00:00

468 lines
18 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Fuzz.h"
#include "SkCanvas.h"
#include "SkCodec.h"
#include "SkCommandLineFlags.h"
#include "SkData.h"
#include "SkImage.h"
#include "SkImageEncoder.h"
#include "SkMallocPixelRef.h"
#include "SkPicture.h"
#include "SkPicture.h"
#include "SkPicture.h"
#if SK_SUPPORT_GPU
#include "SkSLCompiler.h"
#endif
#include "SkStream.h"
#include <signal.h>
#include "sk_tool_utils.h"
DEFINE_string2(bytes, b, "", "A path to a file. This can be the fuzz bytes or a binary to parse.");
DEFINE_string2(name, n, "", "If --type is 'api', fuzz the API with this name.");
DEFINE_string2(type, t, "api", "How to interpret --bytes, either 'image_scale', 'image_mode', 'skp', 'icc', or 'api'.");
DEFINE_string2(dump, d, "", "If not empty, dump 'image*' or 'skp' types as a PNG with this name.");
static int printUsage(const char* name) {
SkDebugf("Usage: %s -t <type> -b <path/to/file> [-n api-to-fuzz]\n", name);
return 1;
}
static uint8_t calculate_option(SkData*);
static int fuzz_api(sk_sp<SkData>);
static int fuzz_img(sk_sp<SkData>, uint8_t, uint8_t);
static int fuzz_skp(sk_sp<SkData>);
static int fuzz_icc(sk_sp<SkData>);
static int fuzz_color_deserialize(sk_sp<SkData>);
#if SK_SUPPORT_GPU
static int fuzz_sksl2glsl(sk_sp<SkData>);
#endif
int main(int argc, char** argv) {
SkCommandLineFlags::Parse(argc, argv);
const char* path = FLAGS_bytes.isEmpty() ? argv[0] : FLAGS_bytes[0];
sk_sp<SkData> bytes(SkData::MakeFromFileName(path));
if (!bytes) {
SkDebugf("Could not read %s\n", path);
return 2;
}
uint8_t option = calculate_option(bytes.get());
if (!FLAGS_type.isEmpty()) {
if (0 == strcmp("api", FLAGS_type[0])) {
return fuzz_api(bytes);
}
if (0 == strcmp("color_deserialize", FLAGS_type[0])) {
return fuzz_color_deserialize(bytes);
}
if (0 == strcmp("icc", FLAGS_type[0])) {
return fuzz_icc(bytes);
}
if (0 == strcmp("image_scale", FLAGS_type[0])) {
return fuzz_img(bytes, option, 0);
}
if (0 == strcmp("image_mode", FLAGS_type[0])) {
return fuzz_img(bytes, 0, option);
}
if (0 == strcmp("skp", FLAGS_type[0])) {
return fuzz_skp(bytes);
}
#if SK_SUPPORT_GPU
if (0 == strcmp("sksl2glsl", FLAGS_type[0])) {
return fuzz_sksl2glsl(bytes);
}
#endif
}
return printUsage(argv[0]);
}
// This adds up the first 1024 bytes and returns it as an 8 bit integer. This allows afl-fuzz to
// deterministically excercise different paths, or *options* (such as different scaling sizes or
// different image modes) without needing to introduce a parameter. This way we don't need a
// image_scale1, image_scale2, image_scale4, etc fuzzer, we can just have a image_scale fuzzer.
// Clients are expected to transform this number into a different range, e.g. with modulo (%).
static uint8_t calculate_option(SkData* bytes) {
uint8_t total = 0;
const uint8_t* data = bytes->bytes();
for (size_t i = 0; i < 1024 && i < bytes->size(); i++) {
total += data[i];
}
return total;
}
int fuzz_api(sk_sp<SkData> bytes) {
const char* name = FLAGS_name.isEmpty() ? "" : FLAGS_name[0];
for (auto r = SkTRegistry<Fuzzable>::Head(); r; r = r->next()) {
auto fuzzable = r->factory();
if (0 == strcmp(name, fuzzable.name)) {
SkDebugf("Fuzzing %s...\n", fuzzable.name);
Fuzz fuzz(bytes);
fuzzable.fn(&fuzz);
SkDebugf("[terminated] Success!\n");
return 0;
}
}
SkDebugf("When using --type api, please choose an API to fuzz with --name/-n:\n");
for (auto r = SkTRegistry<Fuzzable>::Head(); r; r = r->next()) {
auto fuzzable = r->factory();
SkDebugf("\t%s\n", fuzzable.name);
}
return 1;
}
static void dump_png(SkBitmap bitmap) {
if (!FLAGS_dump.isEmpty()) {
sk_tool_utils::EncodeImageToFile(FLAGS_dump[0], bitmap, SkEncodedImageFormat::kPNG, 100);
SkDebugf("Dumped to %s\n", FLAGS_dump[0]);
}
}
int fuzz_img(sk_sp<SkData> bytes, uint8_t scale, uint8_t mode) {
// We can scale 1x, 2x, 4x, 8x, 16x
scale = scale % 5;
float fscale = (float)pow(2.0f, scale);
SkDebugf("Scaling factor: %f\n", fscale);
// We have 5 different modes of decoding.
mode = mode % 5;
SkDebugf("Mode: %d\n", mode);
// This is mostly copied from DMSrcSink's CodecSrc::draw method.
SkDebugf("Decoding\n");
std::unique_ptr<SkCodec> codec(SkCodec::NewFromData(bytes));
if (nullptr == codec.get()) {
SkDebugf("[terminated] Couldn't create codec.\n");
return 3;
}
SkImageInfo decodeInfo = codec->getInfo();
if (4 == mode && decodeInfo.colorType() == kIndex_8_SkColorType) {
// 4 means animated. Frames beyond the first cannot be decoded to
// index 8.
decodeInfo = decodeInfo.makeColorType(kN32_SkColorType);
}
SkISize size = codec->getScaledDimensions(fscale);
decodeInfo = decodeInfo.makeWH(size.width(), size.height());
// Construct a color table for the decode if necessary
sk_sp<SkColorTable> colorTable(nullptr);
SkPMColor* colorPtr = nullptr;
int* colorCountPtr = nullptr;
int maxColors = 256;
if (kIndex_8_SkColorType == decodeInfo.colorType()) {
SkPMColor colors[256];
colorTable.reset(new SkColorTable(colors, maxColors));
colorPtr = const_cast<SkPMColor*>(colorTable->readColors());
colorCountPtr = &maxColors;
}
SkBitmap bitmap;
SkMallocPixelRef::ZeroedPRFactory zeroFactory;
SkCodec::Options options;
options.fZeroInitialized = SkCodec::kYes_ZeroInitialized;
if (!bitmap.tryAllocPixels(decodeInfo, &zeroFactory, colorTable.get())) {
SkDebugf("[terminated] Could not allocate memory. Image might be too large (%d x %d)",
decodeInfo.width(), decodeInfo.height());
return 4;
}
switch (mode) {
case 0: {//kCodecZeroInit_Mode, kCodec_Mode
switch (codec->getPixels(decodeInfo, bitmap.getPixels(), bitmap.rowBytes(), &options,
colorPtr, colorCountPtr)) {
case SkCodec::kSuccess:
SkDebugf("[terminated] Success!\n");
break;
case SkCodec::kIncompleteInput:
SkDebugf("[terminated] Partial Success\n");
break;
case SkCodec::kInvalidConversion:
SkDebugf("Incompatible colortype conversion\n");
// Crash to allow afl-fuzz to know this was a bug.
raise(SIGSEGV);
default:
SkDebugf("[terminated] Couldn't getPixels.\n");
return 6;
}
break;
}
case 1: {//kScanline_Mode
if (SkCodec::kSuccess != codec->startScanlineDecode(decodeInfo, NULL, colorPtr,
colorCountPtr)) {
SkDebugf("[terminated] Could not start scanline decoder\n");
return 7;
}
void* dst = bitmap.getAddr(0, 0);
size_t rowBytes = bitmap.rowBytes();
uint32_t height = decodeInfo.height();
switch (codec->getScanlineOrder()) {
case SkCodec::kTopDown_SkScanlineOrder:
case SkCodec::kBottomUp_SkScanlineOrder:
// We do not need to check the return value. On an incomplete
// image, memory will be filled with a default value.
codec->getScanlines(dst, height, rowBytes);
break;
}
SkDebugf("[terminated] Success!\n");
break;
}
case 2: { //kStripe_Mode
const int height = decodeInfo.height();
// This value is chosen arbitrarily. We exercise more cases by choosing a value that
// does not align with image blocks.
const int stripeHeight = 37;
const int numStripes = (height + stripeHeight - 1) / stripeHeight;
// Decode odd stripes
if (SkCodec::kSuccess != codec->startScanlineDecode(decodeInfo, NULL, colorPtr,
colorCountPtr)
|| SkCodec::kTopDown_SkScanlineOrder != codec->getScanlineOrder()) {
// This mode was designed to test the new skip scanlines API in libjpeg-turbo.
// Jpegs have kTopDown_SkScanlineOrder, and at this time, it is not interesting
// to run this test for image types that do not have this scanline ordering.
SkDebugf("[terminated] Could not start top-down scanline decoder\n");
return 8;
}
for (int i = 0; i < numStripes; i += 2) {
// Skip a stripe
const int linesToSkip = SkTMin(stripeHeight, height - i * stripeHeight);
codec->skipScanlines(linesToSkip);
// Read a stripe
const int startY = (i + 1) * stripeHeight;
const int linesToRead = SkTMin(stripeHeight, height - startY);
if (linesToRead > 0) {
codec->getScanlines(bitmap.getAddr(0, startY), linesToRead, bitmap.rowBytes());
}
}
// Decode even stripes
const SkCodec::Result startResult = codec->startScanlineDecode(decodeInfo, nullptr,
colorPtr, colorCountPtr);
if (SkCodec::kSuccess != startResult) {
SkDebugf("[terminated] Failed to restart scanline decoder with same parameters.\n");
return 9;
}
for (int i = 0; i < numStripes; i += 2) {
// Read a stripe
const int startY = i * stripeHeight;
const int linesToRead = SkTMin(stripeHeight, height - startY);
codec->getScanlines(bitmap.getAddr(0, startY), linesToRead, bitmap.rowBytes());
// Skip a stripe
const int linesToSkip = SkTMin(stripeHeight, height - (i + 1) * stripeHeight);
if (linesToSkip > 0) {
codec->skipScanlines(linesToSkip);
}
}
SkDebugf("[terminated] Success!\n");
break;
}
case 3: { //kSubset_Mode
// Arbitrarily choose a divisor.
int divisor = 2;
// Total width/height of the image.
const int W = codec->getInfo().width();
const int H = codec->getInfo().height();
if (divisor > W || divisor > H) {
SkDebugf("[terminated] Cannot codec subset: divisor %d is too big "
"with dimensions (%d x %d)\n", divisor, W, H);
return 10;
}
// subset dimensions
// SkWebpCodec, the only one that supports subsets, requires even top/left boundaries.
const int w = SkAlign2(W / divisor);
const int h = SkAlign2(H / divisor);
SkIRect subset;
SkCodec::Options opts;
opts.fSubset = &subset;
SkBitmap subsetBm;
// We will reuse pixel memory from bitmap.
void* pixels = bitmap.getPixels();
// Keep track of left and top (for drawing subsetBm into canvas). We could use
// fscale * x and fscale * y, but we want integers such that the next subset will start
// where the last one ended. So we'll add decodeInfo.width() and height().
int left = 0;
for (int x = 0; x < W; x += w) {
int top = 0;
for (int y = 0; y < H; y+= h) {
// Do not make the subset go off the edge of the image.
const int preScaleW = SkTMin(w, W - x);
const int preScaleH = SkTMin(h, H - y);
subset.setXYWH(x, y, preScaleW, preScaleH);
// And fscale
// FIXME: Should we have a version of getScaledDimensions that takes a subset
// into account?
decodeInfo = decodeInfo.makeWH(
SkTMax(1, SkScalarRoundToInt(preScaleW * fscale)),
SkTMax(1, SkScalarRoundToInt(preScaleH * fscale)));
size_t rowBytes = decodeInfo.minRowBytes();
if (!subsetBm.installPixels(decodeInfo, pixels, rowBytes, colorTable.get(),
nullptr, nullptr)) {
SkDebugf("[terminated] Could not install pixels.\n");
return 11;
}
const SkCodec::Result result = codec->getPixels(decodeInfo, pixels, rowBytes,
&opts, colorPtr, colorCountPtr);
switch (result) {
case SkCodec::kSuccess:
case SkCodec::kIncompleteInput:
SkDebugf("okay\n");
break;
case SkCodec::kInvalidConversion:
if (0 == (x|y)) {
// First subset is okay to return unimplemented.
SkDebugf("[terminated] Incompatible colortype conversion\n");
return 12;
}
// If the first subset succeeded, a later one should not fail.
// fall through to failure
case SkCodec::kUnimplemented:
if (0 == (x|y)) {
// First subset is okay to return unimplemented.
SkDebugf("[terminated] subset codec not supported\n");
return 13;
}
// If the first subset succeeded, why would a later one fail?
// fall through to failure
default:
SkDebugf("[terminated] subset codec failed to decode (%d, %d, %d, %d) "
"with dimensions (%d x %d)\t error %d\n",
x, y, decodeInfo.width(), decodeInfo.height(),
W, H, result);
return 14;
}
// translate by the scaled height.
top += decodeInfo.height();
}
// translate by the scaled width.
left += decodeInfo.width();
}
SkDebugf("[terminated] Success!\n");
break;
}
case 4: { //kAnimated_Mode
std::vector<SkCodec::FrameInfo> frameInfos = codec->getFrameInfo();
if (frameInfos.size() == 0) {
SkDebugf("[terminated] Not an animated image\n");
break;
}
for (size_t i = 0; i < frameInfos.size(); i++) {
options.fFrameIndex = i;
auto result = codec->startIncrementalDecode(decodeInfo, bitmap.getPixels(),
bitmap.rowBytes(), &options);
if (SkCodec::kSuccess != result) {
SkDebugf("[terminated] failed to start incremental decode "
"in frame %d with error %d\n", i, result);
return 15;
}
result = codec->incrementalDecode();
if (result == SkCodec::kIncompleteInput) {
SkDebugf("okay\n");
// Frames beyond this one will not decode.
break;
}
if (result == SkCodec::kSuccess) {
SkDebugf("okay - decoded frame %d\n", i);
} else {
SkDebugf("[terminated] incremental decode failed with "
"error %d\n", result);
return 16;
}
}
SkDebugf("[terminated] Success!\n");
break;
}
default:
SkDebugf("[terminated] Mode not implemented yet\n");
}
dump_png(bitmap);
return 0;
}
int fuzz_skp(sk_sp<SkData> bytes) {
SkMemoryStream stream(bytes);
SkDebugf("Decoding\n");
sk_sp<SkPicture> pic(SkPicture::MakeFromStream(&stream));
if (!pic) {
SkDebugf("[terminated] Couldn't decode as a picture.\n");
return 3;
}
SkDebugf("Rendering\n");
SkBitmap bitmap;
if (!FLAGS_dump.isEmpty()) {
SkIRect size = pic->cullRect().roundOut();
bitmap.allocN32Pixels(size.width(), size.height());
}
SkCanvas canvas(bitmap);
canvas.drawPicture(pic);
SkDebugf("[terminated] Success! Decoded and rendered an SkPicture!\n");
dump_png(bitmap);
return 0;
}
int fuzz_icc(sk_sp<SkData> bytes) {
sk_sp<SkColorSpace> space(SkColorSpace::MakeICC(bytes->data(), bytes->size()));
if (!space) {
SkDebugf("[terminated] Couldn't decode ICC.\n");
return 1;
}
SkDebugf("[terminated] Success! Decoded ICC.\n");
return 0;
}
int fuzz_color_deserialize(sk_sp<SkData> bytes) {
sk_sp<SkColorSpace> space(SkColorSpace::Deserialize(bytes->data(), bytes->size()));
if (!space) {
SkDebugf("[terminated] Couldn't deserialize Colorspace.\n");
return 1;
}
SkDebugf("[terminated] Success! deserialized Colorspace.\n");
return 0;
}
#if SK_SUPPORT_GPU
int fuzz_sksl2glsl(sk_sp<SkData> bytes) {
SkSL::Compiler compiler;
SkString output;
bool result = compiler.toGLSL(SkSL::Program::kFragment_Kind,
SkString((const char*)bytes->data()), *SkSL::ShaderCapsFactory::Default(), &output);
if (!result) {
SkDebugf("[terminated] Couldn't compile input.\n");
return 1;
}
SkDebugf("[terminated] Success! Compiled input.\n");
return 0;
}
#endif
Fuzz::Fuzz(sk_sp<SkData> bytes) : fBytes(bytes), fNextByte(0) {}
void Fuzz::signalBug() { SkDebugf("Signal bug\n"); raise(SIGSEGV); }
size_t Fuzz::size() { return fBytes->size(); }
bool Fuzz::exhausted() {
return fBytes->size() == fNextByte;
}