68a364c9bc
The issue was Skia would be in the middle of drawing when it needed to lazy-load the image's texture. This would mess up the bound texture in WebGL, but Skia didn't know that. As a result, it would not realize that some of the work had been undone. Calling resetContext() makes Skia aware of this fact, so it can adjust its behavior. Change-Id: I5e62987546be8d63d13c906dfab3bc92cf3120cd Bug: skia:12740 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/485016 Reviewed-by: Brian Osman <brianosman@google.com> |
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androidkit | ||
audioplayer | ||
canvaskit | ||
particles | ||
pathkit | ||
skottie | ||
skparagraph | ||
skplaintexteditor | ||
skresources | ||
sksg | ||
skshaper | ||
skunicode | ||
svg | ||
BUILD.bazel |