68ba117a6f
Previously the swizzles were all "rgba" when GL texture swizzle was used. This made it impossible to know the component mapping in that case from API-neutral code. Change-Id: I5e55fec87f0de2f8d43d8dc7759125482fccd91c Bug: skia:8962 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218280 Commit-Queue: Brian Salomon <bsalomon@google.com> Auto-Submit: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> |
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animations | ||
bench | ||
bin | ||
dm | ||
docker | ||
docs/examples | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gn | ||
include | ||
infra | ||
modules | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
specs | ||
src | ||
tests | ||
third_party | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.gitignore | ||
.gn | ||
AUTHORS | ||
BUILD.gn | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
go.mod | ||
go.sum | ||
LICENSE | ||
OWNERS | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.