skia2/tests/CanvasStateHelpers.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

53 lines
1.7 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef CanvasStateHelpers_DEFINED
#define CanvasStateHelpers_DEFINED
#include "include/core/SkTypes.h"
#ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
class SkCanvas;
class SkCanvasState;
class SkRegion;
/*
* Helper function to perform drawing to an SkCanvas. Used by both
* test_complex_layers and complex_layers_draw_from_canvas_state.
*/
void complex_layers_draw(SkCanvas* canvas, float left, float top,
float right, float bottom, int32_t spacer);
/*
* Create an SkCanvas from state and draw to it. Return true on success.
*
* Used by test_complex_layers test in CanvasStateTest. Marked as extern
* so it can be called from a separate library.
*/
extern "C" bool complex_layers_draw_from_canvas_state(SkCanvasState* state,
float left, float top, float right, float bottom, int32_t spacer);
/*
* Helper function to perform drawing to an SkCanvas. Used both by test_complex_clips
* and complex_clips_draw_from_canvas_state.
*/
void complex_clips_draw(SkCanvas* canvas, int32_t left, int32_t top,
int32_t right, int32_t bottom, int32_t clipOp, const SkRegion& localRegion);
/*
* Create an SkCanvas from state and draw to it. Return true on success.
*
* Used by test_complex_clips test in CanvasStateTest. Marked as extern
* so it can be called from a separate library.
*/
extern "C" bool complex_clips_draw_from_canvas_state(SkCanvasState* state,
int32_t left, int32_t top, int32_t right, int32_t bottom, int32_t clipOp,
int32_t regionRects, int32_t* rectCoords);
#endif // SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
#endif // CanvasStateHelpers_DEFINED