skia2/samplecode/SampleCull.cpp
commit-bot@chromium.org e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00

196 lines
4.9 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkCornerPathEffect.h"
#include "SkCullPoints.h"
#include "SkGradientShader.h"
#include "SkPath.h"
#include "SkRegion.h"
#include "SkShader.h"
#include "SkUtils.h"
#include "SkRandom.h"
static void addbump(SkPath* path, const SkPoint pts[2], SkScalar bump) {
SkVector tang;
tang.setLength(pts[1].fX - pts[0].fX, pts[1].fY - pts[0].fY, bump);
path->lineTo(SkScalarHalf(pts[0].fX + pts[1].fX) - tang.fY,
SkScalarHalf(pts[0].fY + pts[1].fY) + tang.fX);
path->lineTo(pts[1]);
}
static void subdivide(SkPath* path, SkScalar bump) {
SkPath::Iter iter(*path, false);
SkPoint pts[4];
SkPath tmp;
for (;;)
switch (iter.next(pts)) {
case SkPath::kMove_Verb:
tmp.moveTo(pts[0]);
break;
case SkPath::kLine_Verb:
addbump(&tmp, pts, bump);
bump = -bump;
break;
case SkPath::kDone_Verb:
goto FINISH;
default:
break;
}
FINISH:
path->swap(tmp);
}
static SkIPoint* getpts(const SkPath& path, int* count) {
SkPoint pts[4];
int n = 1;
SkIPoint* array;
{
SkPath::Iter iter(path, false);
for (;;)
switch (iter.next(pts)) {
case SkPath::kLine_Verb:
n += 1;
break;
case SkPath::kDone_Verb:
goto FINISHED;
default:
break;
}
}
FINISHED:
array = new SkIPoint[n];
n = 0;
{
SkPath::Iter iter(path, false);
for (;;)
switch (iter.next(pts)) {
case SkPath::kMove_Verb:
array[n++].set(SkScalarRound(pts[0].fX), SkScalarRound(pts[0].fY));
break;
case SkPath::kLine_Verb:
array[n++].set(SkScalarRound(pts[1].fX), SkScalarRound(pts[1].fY));
break;
case SkPath::kDone_Verb:
goto FINISHED2;
default:
break;
}
}
FINISHED2:
*count = n;
return array;
}
static SkScalar nextScalarRange(SkRandom& rand, SkScalar min, SkScalar max) {
return min + SkScalarMul(rand.nextUScalar1(), max - min);
}
class CullView : public SampleView {
public:
CullView() {
fClip.set(0, 0, SkIntToScalar(160), SkIntToScalar(160));
SkRandom rand;
for (int i = 0; i < 50; i++) {
SkScalar x = nextScalarRange(rand, -fClip.width()*1, fClip.width()*2);
SkScalar y = nextScalarRange(rand, -fClip.height()*1, fClip.height()*2);
if (i == 0)
fPath.moveTo(x, y);
else
fPath.lineTo(x, y);
}
SkScalar bump = fClip.width()/8;
subdivide(&fPath, bump);
subdivide(&fPath, bump);
subdivide(&fPath, bump);
fPoints = getpts(fPath, &fPtCount);
this->setBGColor(0xFFDDDDDD);
}
virtual ~CullView() {
delete[] fPoints;
}
protected:
// overrides from SkEventSink
virtual bool onQuery(SkEvent* evt) {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, "Culling");
return true;
}
return this->INHERITED::onQuery(evt);
}
virtual void onDrawContent(SkCanvas* canvas) {
SkAutoCanvasRestore ar(canvas, true);
canvas->translate( SkScalarHalf(this->width() - fClip.width()),
SkScalarHalf(this->height() - fClip.height()));
// canvas->scale(SK_Scalar1*3, SK_Scalar1*3, 0, 0);
SkPaint paint;
// paint.setAntiAliasOn(true);
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(fClip, paint);
#if 1
paint.setColor(0xFF555555);
paint.setStrokeWidth(SkIntToScalar(2));
// paint.setPathEffect(new SkCornerPathEffect(SkIntToScalar(30)))->unref();
canvas->drawPath(fPath, paint);
// paint.setPathEffect(NULL);
#endif
SkPath tmp;
SkIRect iclip;
fClip.round(&iclip);
SkCullPointsPath cpp(iclip, &tmp);
cpp.moveTo(fPoints[0].fX, fPoints[0].fY);
for (int i = 0; i < fPtCount; i++)
cpp.lineTo(fPoints[i].fX, fPoints[i].fY);
paint.setColor(SK_ColorRED);
paint.setStrokeWidth(SkIntToScalar(3));
paint.setStrokeJoin(SkPaint::kRound_Join);
canvas->drawPath(tmp, paint);
this->inval(NULL);
}
private:
SkRect fClip;
SkIPoint* fPoints;
SkPath fPath;
int fPtCount;
typedef SampleView INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new CullView; }
static SkViewRegister reg(MyFactory);