382b122e45
This reverts commit f5efa78902
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Reason for revert: PreAbandon failures
Original change's description:
> Add a GpuGM class for GPU-only tests
>
> Bug: skia:8731
> Change-Id: Ic81f21621c0183bb356601eb663fa1ee334bca55
> Reviewed-on: https://skia-review.googlesource.com/c/189134
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=mtklein@google.com,brianosman@google.com,csmartdalton@google.com
Change-Id: Iab2a4323f077277445add18bb0e8c658d3bf0d2a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8731
Reviewed-on: https://skia-review.googlesource.com/c/190121
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
168 lines
5.5 KiB
C++
168 lines
5.5 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "sk_tool_utils.h"
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#include "Resources.h"
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#include "SkCanvas.h"
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#include "SkGradientShader.h"
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#include "SkRandomScalerContext.h"
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#include "SkStream.h"
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#include "SkSurface.h"
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#include "SkTextBlob.h"
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#include "SkTypeface.h"
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#include "GrContext.h"
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namespace skiagm {
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class TextBlobRandomFont : public GM {
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public:
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// This gm tests that textblobs can be translated and scaled with a font that returns random
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// but deterministic masks
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TextBlobRandomFont() { }
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protected:
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void onOnceBeforeDraw() override {
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SkTextBlobBuilder builder;
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const char* text = "The quick brown fox jumps over the lazy dog.";
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setColor(SK_ColorMAGENTA);
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// make textbloben
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SkFont font;
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font.setSize(32);
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font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
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// Setup our random scaler context
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auto typeface = sk_tool_utils::create_portable_typeface("sans-serif", SkFontStyle::Bold());
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if (!typeface) {
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typeface = SkTypeface::MakeDefault();
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}
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font.setTypeface(sk_make_sp<SkRandomTypeface>(std::move(typeface), paint, false));
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SkScalar y = 0;
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SkRect bounds;
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font.measureText(text, strlen(text), kUTF8_SkTextEncoding, &bounds);
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y -= bounds.fTop;
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sk_tool_utils::add_to_text_blob(&builder, text, font, 0, y);
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y += bounds.fBottom;
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// A8
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const char* bigtext1 = "The quick brown fox";
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const char* bigtext2 = "jumps over the lazy dog.";
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font.setSize(160);
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font.setSubpixel(false);
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font.setEdging(SkFont::Edging::kAntiAlias);
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font.measureText(bigtext1, strlen(bigtext1), kUTF8_SkTextEncoding, &bounds);
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y -= bounds.fTop;
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sk_tool_utils::add_to_text_blob(&builder, bigtext1, font, 0, y);
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y += bounds.fBottom;
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font.measureText(bigtext2, strlen(bigtext2), kUTF8_SkTextEncoding, &bounds);
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y -= bounds.fTop;
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sk_tool_utils::add_to_text_blob(&builder, bigtext2, font, 0, y);
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y += bounds.fBottom;
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// color emoji
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if (sk_sp<SkTypeface> origEmoji = sk_tool_utils::emoji_typeface()) {
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font.setTypeface(sk_make_sp<SkRandomTypeface>(origEmoji, paint, false));
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const char* emojiText = sk_tool_utils::emoji_sample_text();
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font.measureText(emojiText, strlen(emojiText), kUTF8_SkTextEncoding, &bounds);
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y -= bounds.fTop;
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sk_tool_utils::add_to_text_blob(&builder, emojiText, font, 0, y);
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y += bounds.fBottom;
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}
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// build
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fBlob = builder.make();
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}
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SkString onShortName() override {
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return SkString("textblobrandomfont");
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}
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SkISize onISize() override {
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return SkISize::Make(kWidth, kHeight);
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}
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void onDraw(SkCanvas* canvas) override {
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// This GM exists to test a specific feature of the GPU backend.
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// This GM uses sk_tool_utils::makeSurface which doesn't work well with vias.
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// This GM uses SkRandomTypeface which doesn't work well with serialization.
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if (nullptr == canvas->getGrContext()) {
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skiagm::GM::DrawGpuOnlyMessage(canvas);
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return;
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}
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canvas->drawColor(SK_ColorWHITE);
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SkImageInfo info = SkImageInfo::Make(kWidth, kHeight, canvas->imageInfo().colorType(),
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kPremul_SkAlphaType,
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canvas->imageInfo().refColorSpace());
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SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
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auto surface(sk_tool_utils::makeSurface(canvas, info, &props));
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if (!surface) {
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DrawFailureMessage(canvas, "This test requires a surface");
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return;
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}
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SkPaint paint;
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paint.setAntiAlias(true);
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SkCanvas* surfaceCanvas = surface->getCanvas();
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SkScalar stride = SkScalarCeilToScalar(fBlob->bounds().height());
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SkScalar yOffset = 5;
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canvas->save();
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// Originally we would alternate between rotating and not to force blob regeneration,
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// but that code seems to have rotted. Keeping the rotate to match the old GM as
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// much as possible, and it seems like a reasonable stress test for transformed
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// color emoji.
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canvas->rotate(-0.05f);
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canvas->drawTextBlob(fBlob, 10, yOffset, paint);
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yOffset += stride;
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canvas->restore();
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// this will test lcd masks when not requested
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// on cpu this currently causes unspecified behavior, so avoid until it is fixed
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if (canvas->getGrContext()) {
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// Rotate in the surface canvas, not the final canvas, to avoid aliasing
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surfaceCanvas->rotate(-0.05f);
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surfaceCanvas->drawTextBlob(fBlob, 10, yOffset, paint);
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surface->draw(canvas, 0, 0, nullptr);
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}
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yOffset += stride;
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// free gpu resources and verify
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if (canvas->getGrContext()) {
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canvas->getGrContext()->freeGpuResources();
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}
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canvas->rotate(-0.05f);
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canvas->drawTextBlob(fBlob, 10, yOffset, paint);
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yOffset += stride;
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}
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private:
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sk_sp<SkTextBlob> fBlob;
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static constexpr int kWidth = 2000;
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static constexpr int kHeight = 1600;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new TextBlobRandomFont;)
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}
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