skia2/tests/sksl/shared
John Stiles 699dd5ae4a Replace composite vectors of literals with OpConstantComposite.
Some GPUs (Adrenos in particular) perform noticeably better when we
use OpConstantComposite instead of OpCompositeConstruct. This also gives
us some deduplication of redundant ops.

Change-Id: I53b7a3e1cf61e51647a661a08ff4c7b53ee60f10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528636
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-04-08 12:54:51 +00:00
..
ArrayCast.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
ArrayCast.glsl Add support for array-cast syntax in SkSL. 2021-08-11 12:56:40 +00:00
ArrayCast.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayComparison.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
ArrayComparison.glsl Reland "Fix array-of-matrix/struct comparisons in Metal." 2021-08-10 21:05:20 +00:00
ArrayComparison.metal Reland "Fix Metal codegen error with structs containing compound types." 2021-11-15 13:29:06 +00:00
ArrayConstructors.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
ArrayConstructors.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ArrayConstructors.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayFollowedByScalar.asm.frag Demonstrate parsing error with structs and arrays. 2021-08-25 17:26:54 +00:00
ArrayFollowedByScalar.glsl Demonstrate parsing error with structs and arrays. 2021-08-25 17:26:54 +00:00
ArrayFollowedByScalar.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayIndexTypes.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
ArrayIndexTypes.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ArrayIndexTypes.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayNarrowingConversions.asm.frag Add tests for array assignment with narrowing conversions. 2021-08-11 12:56:40 +00:00
ArrayNarrowingConversions.glsl Add tests for array assignment with narrowing conversions. 2021-08-11 12:56:40 +00:00
ArrayNarrowingConversions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayTypes.asm.frag Update out-param semantics in SPIR-V. 2022-01-31 16:07:37 +00:00
ArrayTypes.glsl Fix array-of-struct name mangling in Pipeline stage. 2021-04-28 21:02:36 +00:00
ArrayTypes.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Assignment.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
Assignment.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
Assignment.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Caps.asm.frag Report an error if sk_LastFragColor is referenced without fbFetchSupport 2021-09-15 15:41:49 +00:00
Caps.glsl Report an error if sk_LastFragColor is referenced without fbFetchSupport 2021-09-15 15:41:49 +00:00
Caps.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CastsRoundTowardZero.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
CastsRoundTowardZero.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
CastsRoundTowardZero.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Clockwise.asm.frag Increase baked-in offset of RTFlip in skslc. 2021-08-12 21:04:45 +00:00
Clockwise.glsl Reland "Don't key progams/pipelines on origin."" 2021-07-07 14:50:10 +00:00
Clockwise.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CommaMixedTypes.asm.frag Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
CommaMixedTypes.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
CommaMixedTypes.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CommaSideEffects.asm.frag Update out-param semantics in SPIR-V. 2022-01-31 16:07:37 +00:00
CommaSideEffects.glsl Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
CommaSideEffects.metal Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ComplexDelete.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
ComplexDelete.glsl Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ComplexDelete.metal Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ConstantIf.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
ConstantIf.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
ConstantIf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ConstArray.asm.frag Optimize indexing into an array with a constant-expression. 2021-11-10 19:43:58 +00:00
ConstArray.glsl Optimize indexing into an array with a constant-expression. 2021-11-10 19:43:58 +00:00
ConstArray.metal Optimize indexing into an array with a constant-expression. 2021-11-10 19:43:58 +00:00
ConstVariableComparison.asm.frag Cleanup TODO for constant-expression handling. 2021-05-14 13:36:33 +00:00
ConstVariableComparison.glsl Cleanup TODO for constant-expression handling. 2021-05-14 13:36:33 +00:00
ConstVariableComparison.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Control.asm.frag Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
Control.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
Control.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadDoWhileLoop.asm.frag Perform the loop-exit test when continuing from inside a do-while. 2021-04-16 22:36:14 +00:00
DeadDoWhileLoop.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DeadDoWhileLoop.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadIfStatement.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
DeadIfStatement.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
DeadIfStatement.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadLoopVariable.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
DeadLoopVariable.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
DeadLoopVariable.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadReturn.asm.frag Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
DeadReturn.glsl Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
DeadReturn.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadReturnES3.asm.frag Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
DeadReturnES3.glsl Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
DeadReturnES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadStripFunctions.asm.frag Use unordered comparisons for != in SPIR-V. 2022-02-25 22:22:43 +00:00
DeadStripFunctions.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
DeadStripFunctions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DependentInitializers.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
DependentInitializers.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
DependentInitializers.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Derivatives.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DerivativesStandaloneSettings.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DerivativesUnused.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
DerivativesUnused.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DerivativesUnused.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Discard.asm.frag Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
Discard.glsl Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
Discard.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DoubleNegation.asm.frag Fixed SkSL positioning error with double negation 2022-04-05 17:10:23 +00:00
DoubleNegation.glsl Fixed SkSL positioning error with double negation 2022-04-05 17:10:23 +00:00
DoubleNegation.metal Fixed SkSL positioning error with double negation 2022-04-05 17:10:23 +00:00
DoWhileControlFlow.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
DoWhileControlFlow.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
DoWhileControlFlow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
EmptyBlocksES2.asm.frag Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
EmptyBlocksES2.glsl Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
EmptyBlocksES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
EmptyBlocksES3.asm.frag Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
EmptyBlocksES3.glsl Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
EmptyBlocksES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ForLoopControlFlow.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
ForLoopControlFlow.glsl Reland "Add SkSL for-loop control flow test to dm." 2021-01-27 15:46:39 +00:00
ForLoopControlFlow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ForLoopMultipleInit.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
ForLoopMultipleInit.glsl Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ForLoopMultipleInit.metal Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
FragCoords.asm.frag Increase baked-in offset of RTFlip in skslc. 2021-08-12 21:04:45 +00:00
FragCoords.glsl Reland "Don't key progams/pipelines on origin."" 2021-07-07 14:50:10 +00:00
FragCoords.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FunctionAnonymousParameters.asm.frag Add support for anonymous function parameters in SkSL. 2021-12-28 20:47:05 +00:00
FunctionAnonymousParameters.glsl Add support for anonymous function parameters in SkSL. 2021-12-28 20:47:05 +00:00
FunctionAnonymousParameters.metal Add support for anonymous function parameters in SkSL. 2021-12-28 20:47:05 +00:00
FunctionArgTypeMatch.asm.frag Revert "Add RelaxedPrecision decoration to function-call temp vars." 2021-09-08 17:06:07 +00:00
FunctionArgTypeMatch.glsl Allow function declarations to take (void). 2021-05-21 19:21:23 +00:00
FunctionArgTypeMatch.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FunctionPrototype.asm.frag [sksl] Special-case unary negation on matrix types in MSL/SPIR-V 2022-03-01 20:14:46 +00:00
FunctionPrototype.glsl Add support for function prototypes in Pipeline stage. 2021-09-30 20:02:19 +00:00
FunctionPrototype.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FunctionReturnTypeMatch.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
FunctionReturnTypeMatch.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
FunctionReturnTypeMatch.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Functions.asm.frag Update out-param semantics in SPIR-V. 2022-01-31 16:07:37 +00:00
Functions.glsl Fix const function-parameter assertion discovered by fuzzer. 2021-08-23 19:28:29 +00:00
Functions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GaussianBlur.asm.frag Revert "Add RelaxedPrecision decoration to function-call temp vars." 2021-09-08 17:06:07 +00:00
GaussianBlur.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
GaussianBlur.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GeometricIntrinsics.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
GeometricIntrinsics.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
GeometricIntrinsics.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
HelloWorld.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
HelloWorld.glsl Migrate more SkSL tests to run in dm. 2021-02-03 23:45:15 +00:00
HelloWorld.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Hex.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
Hex.glsl Re-enable SkSL Hex test with constants that fit in 16 bits. 2021-02-04 17:15:08 +00:00
Hex.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
HexUnsigned.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
HexUnsigned.glsl Migrate more SkSL tests to run in dm. 2021-02-03 23:45:15 +00:00
HexUnsigned.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
InoutParameters.asm.frag Update out-param semantics in SPIR-V. 2022-01-31 16:07:37 +00:00
InoutParameters.glsl Fix up test SkSLInlineWithInoutArgument. 2022-01-25 21:33:45 +00:00
InoutParameters.metal Fix up test SkSLInlineWithInoutArgument. 2022-01-25 21:33:45 +00:00
InoutParamsAreDistinct.asm.frag Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
InoutParamsAreDistinct.glsl Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
InoutParamsAreDistinct.metal Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
InstanceID.asm.vert Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
InstanceID.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
InstanceID.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
InterfaceBlockNamed.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
InterfaceBlockNamed.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
InterfaceBlockNamed.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
InterfaceBlockNamedArray.asm.frag Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
InterfaceBlockNamedArray.glsl Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
InterfaceBlockNamedArray.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Matrices.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
Matrices.glsl Implement constant-folding for matrix-op-scalar and scalar-op-matrix. 2022-01-25 17:52:31 +00:00
Matrices.metal Implement constant-folding for matrix-op-scalar and scalar-op-matrix. 2022-01-25 17:52:31 +00:00
MatricesNonsquare.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
MatricesNonsquare.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatricesNonsquare.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixConstructorsES2.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
MatrixConstructorsES2.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixConstructorsES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixConstructorsES3.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
MatrixConstructorsES3.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixConstructorsES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixEquality.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
MatrixEquality.glsl Revert "Inline functions of the form 'return (expr)' only." 2021-03-15 22:08:48 +00:00
MatrixEquality.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixScalarMath.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
MatrixScalarMath.glsl Reland "Better Matrix/Scalar testing" 2022-01-14 19:12:00 +00:00
MatrixScalarMath.metal Reland "Better Matrix/Scalar testing" 2022-01-14 19:12:00 +00:00
MatrixToVectorCast.asm.frag Improve constant folding for boolean vectors. 2021-08-24 18:12:12 +00:00
MatrixToVectorCast.glsl Improve constant folding for boolean vectors. 2021-08-24 18:12:12 +00:00
MatrixToVectorCast.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MultipleAssignments.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
MultipleAssignments.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
MultipleAssignments.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
NoFragCoordsPos.asm.vert Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
NoFragCoordsPos.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
NoFragCoordsPos.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
NoFragCoordsPosRT.asm.vert Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
NoFragCoordsPosRT.glsl Reland "Restrict where 'binding' and 'set' can appear" 2021-11-23 18:03:24 +00:00
NoFragCoordsPosRT.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
NormalizationVert.asm.vert Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
NormalizationVert.glsl Reland "Restrict where 'binding' and 'set' can appear" 2021-11-23 18:03:24 +00:00
NormalizationVert.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
NumberCasts.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
NumberCasts.glsl Migrate additional SkSL tests to run in dm. 2021-02-04 22:12:27 +00:00
NumberCasts.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
NumberConversions.asm.frag Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
NumberConversions.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
NumberConversions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Octal.asm.frag Add basic unit test for octal parsing support. 2021-11-16 13:49:41 +00:00
Octal.glsl Add basic unit test for octal parsing support. 2021-11-16 13:49:41 +00:00
Octal.metal Add basic unit test for octal parsing support. 2021-11-16 13:49:41 +00:00
Offset.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Offset.glsl Emit top-level StructDefinition for every struct 2021-01-28 19:50:09 +00:00
Offset.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OperatorsES2.asm.frag Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
OperatorsES2.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
OperatorsES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OperatorsES3.asm.frag Allow vector operator~ in SkSL. 2021-10-18 15:03:33 +00:00
OperatorsES3.glsl Allow vector operator~ in SkSL. 2021-10-18 15:03:33 +00:00
OperatorsES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz26167.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
Ossfuzz26167.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
Ossfuzz26167.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
Ossfuzz26759.asm.frag Fix up outdated tests. 2021-03-22 21:11:47 +00:00
Ossfuzz26759.glsl Fix up outdated tests. 2021-03-22 21:11:47 +00:00
Ossfuzz26759.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz28794.asm.frag Implement compile-time optimization for sqrt(constant). 2021-05-25 04:43:10 +00:00
Ossfuzz28794.glsl Implement compile-time optimization for sqrt(constant). 2021-05-25 04:43:10 +00:00
Ossfuzz28794.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz28904.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Ossfuzz28904.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
Ossfuzz28904.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
Ossfuzz29085.asm.frag Fix various fuzzer-generated tests. 2021-04-12 13:44:59 +00:00
Ossfuzz29085.glsl Fix various fuzzer-generated tests. 2021-04-12 13:44:59 +00:00
Ossfuzz29085.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz29494.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Ossfuzz29494.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
Ossfuzz29494.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
Ossfuzz36770.asm.frag Allow builtin code to reference builtin variables. 2022-03-28 15:37:20 +00:00
Ossfuzz36770.glsl Allow builtin code to reference builtin variables. 2022-03-28 15:37:20 +00:00
Ossfuzz36770.metal Allow builtin code to reference builtin variables. 2022-03-28 15:37:20 +00:00
Ossfuzz36852.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
Ossfuzz36852.glsl Fix fuzzer-discovered error with swizzling matrices. 2021-08-05 21:59:23 +00:00
Ossfuzz36852.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz37466.asm.frag Fix inliner bug discovered by fuzzer. 2021-08-24 14:44:43 +00:00
Ossfuzz37466.glsl Fix inliner bug discovered by fuzzer. 2021-08-24 14:44:43 +00:00
Ossfuzz37466.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz37677.asm.frag Fix invalid variable ref-kind discovered by fuzzer. 2021-08-27 14:01:21 +00:00
Ossfuzz37677.glsl Fix invalid variable ref-kind discovered by fuzzer. 2021-08-27 14:01:21 +00:00
Ossfuzz37677.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz37900.asm.frag Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Ossfuzz37900.glsl Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Ossfuzz37900.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Ossfuzz41000.asm.frag Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
Ossfuzz41000.glsl Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
Ossfuzz41000.metal Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
OutParams.asm.frag Update out-param semantics in SPIR-V. 2022-01-31 16:07:37 +00:00
OutParams.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
OutParams.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OutParamsAreDistinct.asm.frag Fix up SkSL test on Wembley. 2022-01-31 21:17:40 +00:00
OutParamsAreDistinct.glsl Fix up SkSL test on Wembley. 2022-01-31 21:17:40 +00:00
OutParamsAreDistinct.metal Fix up SkSL test on Wembley. 2022-01-31 21:17:40 +00:00
OutParamsAreDistinctFromGlobal.asm.frag Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
OutParamsAreDistinctFromGlobal.glsl Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
OutParamsAreDistinctFromGlobal.metal Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
OutParamsTricky.asm.frag Update out-param semantics in SPIR-V. 2022-01-31 16:07:37 +00:00
OutParamsTricky.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
OutParamsTricky.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Overflow.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
Overflow.glsl Add overflow protection to vector-arithmetic folding. 2021-10-27 16:49:02 +00:00
Overflow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
RectangleTexture.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
RectangleTexture.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
RectangleTexture.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ResizeMatrix.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
ResizeMatrix.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ResizeMatrix.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ResizeMatrixNonsquare.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
ResizeMatrixNonsquare.glsl Add GLSL workaround for 4x2 diagonal matrix bug. 2021-05-18 22:50:19 +00:00
ResizeMatrixNonsquare.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ReturnBadTypeFromMain.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
ReturnBadTypeFromMain.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
ReturnBadTypeFromMain.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
ReturnColorFromMain.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
ReturnColorFromMain.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
ReturnColorFromMain.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ReturnsValueOnEveryPathES2.asm.frag Revert "Enable various switch tests in ES2 mode." 2021-12-02 19:03:11 +00:00
ReturnsValueOnEveryPathES2.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
ReturnsValueOnEveryPathES2.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
ReturnsValueOnEveryPathES3.asm.frag Revert "Enable various switch tests in ES2 mode." 2021-12-02 19:03:11 +00:00
ReturnsValueOnEveryPathES3.glsl Revert "Enable various switch tests in ES2 mode." 2021-12-02 19:03:11 +00:00
ReturnsValueOnEveryPathES3.metal Revert "Enable various switch tests in ES2 mode." 2021-12-02 19:03:11 +00:00
SampleLocations.asm.vert [sksl] Special-case unary negation on matrix types in MSL/SPIR-V 2022-03-01 20:14:46 +00:00
SampleLocations.glsl Emit qualifiers in the GLSL ES-required order. 2021-10-01 19:09:43 +00:00
SampleLocations.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
ScalarConversionConstructorsES2.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
ScalarConversionConstructorsES2.glsl Migrate even more SkSL tests to run in dm. 2021-02-05 16:04:43 +00:00
ScalarConversionConstructorsES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ScalarConversionConstructorsES3.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
ScalarConversionConstructorsES3.glsl Migrate even more SkSL tests to run in dm. 2021-02-05 16:04:43 +00:00
ScalarConversionConstructorsES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ScopedSymbol.asm.frag Match GLSL scoping rules more closely in SkSL. 2021-10-12 21:53:28 +00:00
ScopedSymbol.glsl Match GLSL scoping rules more closely in SkSL. 2021-10-12 21:53:28 +00:00
ScopedSymbol.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StackingVectorCasts.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
StackingVectorCasts.glsl Migrate even more SkSL tests to run in dm. 2021-02-05 16:04:43 +00:00
StackingVectorCasts.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticIf.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
StaticIf.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
StaticIf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitch.asm.frag Enable additional SkSL tests which require non-ES2 features. 2021-05-17 20:24:50 +00:00
StaticSwitch.glsl Enable additional SkSL tests which require non-ES2 features. 2021-05-17 20:24:50 +00:00
StaticSwitch.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithBreak.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
StaticSwitchWithBreak.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithBreak.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithBreakInsideBlock.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
StaticSwitchWithBreakInsideBlock.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithBreakInsideBlock.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithConditionalBreak.asm.frag Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreak.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreak.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithConditionalBreakInsideBlock.asm.frag Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreakInsideBlock.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreakInsideBlock.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithContinue.asm.frag Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
StaticSwitchWithContinue.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
StaticSwitchWithContinue.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithFallthroughA.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
StaticSwitchWithFallthroughA.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithFallthroughA.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithFallthroughB.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
StaticSwitchWithFallthroughB.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithFallthroughB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithStaticConditionalBreak.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
StaticSwitchWithStaticConditionalBreak.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
StaticSwitchWithStaticConditionalBreak.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StructArrayFollowedByScalar.asm.frag Fix parsing error with structs containing arrays. 2021-08-25 17:27:12 +00:00
StructArrayFollowedByScalar.glsl Fix parsing error with structs containing arrays. 2021-08-25 17:27:12 +00:00
StructArrayFollowedByScalar.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StructMaxDepth.asm.frag Reland "Use SkSL "offset" to actually mean "line"" 2021-09-27 19:48:39 +00:00
StructMaxDepth.glsl Enforce basic limits on global size in SkSL. 2021-11-04 18:34:19 +00:00
StructMaxDepth.metal Enforce basic limits on global size in SkSL. 2021-11-04 18:34:19 +00:00
Structs.asm.frag Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
Structs.glsl Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
Structs.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StructsInFunctions.asm.frag Use unordered comparisons for != in SPIR-V. 2022-02-25 22:22:43 +00:00
StructsInFunctions.glsl Reland "Fix Metal codegen error with structs containing compound types." 2021-11-15 13:29:06 +00:00
StructsInFunctions.metal Reland "Fix Metal codegen error with structs containing compound types." 2021-11-15 13:29:06 +00:00
Switch.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchDefaultOnly.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchDefaultOnlyStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithFallthrough.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithFallthroughStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithLoops.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithLoopsStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwizzleBoolConstants.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
SwizzleBoolConstants.glsl Revert "Disable control-flow analysis in SkSL. (Performance experiment)" 2021-03-04 15:20:09 +00:00
SwizzleBoolConstants.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleByConstantIndex.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
SwizzleByConstantIndex.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
SwizzleByConstantIndex.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleByIndex.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
SwizzleByIndex.glsl Revert "Inline functions of the form 'return (expr)' only." 2021-03-15 22:08:48 +00:00
SwizzleByIndex.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleConstants.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
SwizzleConstants.glsl Revert "Disable control-flow analysis in SkSL. (Performance experiment)" 2021-03-04 15:20:09 +00:00
SwizzleConstants.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleLTRB.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
SwizzleLTRB.glsl Migrate some SkSL swizzle tests to dm. 2021-02-08 16:16:28 +00:00
SwizzleLTRB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleOpt.asm.frag Revert "Add RelaxedPrecision decoration to function-call temp vars." 2021-09-08 17:06:07 +00:00
SwizzleOpt.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
SwizzleOpt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleScalar.asm.frag Add scalar-swizzling tests for int and bool types. 2021-07-12 19:54:40 +00:00
SwizzleScalar.glsl Add scalar-swizzling tests for int and bool types. 2021-07-12 19:54:40 +00:00
SwizzleScalar.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleScalarBool.asm.frag Allow swizzles on Boolean scalar expressions. 2021-07-12 20:33:10 +00:00
SwizzleScalarBool.glsl Allow swizzles on Boolean scalar expressions. 2021-07-12 20:33:10 +00:00
SwizzleScalarBool.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleScalarInt.asm.frag Add scalar-swizzling tests for int and bool types. 2021-07-12 19:54:40 +00:00
SwizzleScalarInt.glsl Add scalar-swizzling tests for int and bool types. 2021-07-12 19:54:40 +00:00
SwizzleScalarInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TernaryAsLValueEntirelyFoldable.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
TernaryAsLValueEntirelyFoldable.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
TernaryAsLValueEntirelyFoldable.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TernaryAsLValueFoldableTest.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
TernaryAsLValueFoldableTest.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
TernaryAsLValueFoldableTest.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TernaryExpression.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
TernaryExpression.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
TernaryExpression.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Texture1D.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Texture1D.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Texture1D.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Texture2D.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Texture2D.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Texture2D.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TextureSharpen.asm.frag Reland "Always apply mipmap sharpening on GPU" 2022-04-01 17:53:28 +00:00
TextureSharpen.glsl Reland "Always apply mipmap sharpening on GPU" 2022-04-01 17:53:28 +00:00
TextureSharpen.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
UnaryPositiveNegative.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
UnaryPositiveNegative.glsl [sksl] Special-case unary negation on matrix types in MSL/SPIR-V 2022-03-01 20:14:46 +00:00
UnaryPositiveNegative.metal [sksl] Special-case unary negation on matrix types in MSL/SPIR-V 2022-03-01 20:14:46 +00:00
UniformArray.asm.frag Use unordered comparisons for != in SPIR-V. 2022-02-25 22:22:43 +00:00
UniformArray.glsl Add SkSL test for uniform arrays. 2021-10-05 13:25:00 +00:00
UniformArray.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
UniformBuffers.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
UniformBuffers.glsl Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
UniformBuffers.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Uniforms.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
Uniforms.glsl Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
Uniforms.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
UnusedVariables.asm.frag Replace break with continue inside empty (post-optimization) loop. 2021-09-21 13:06:50 +00:00
UnusedVariables.glsl Replace break with continue inside empty (post-optimization) loop. 2021-09-21 13:06:50 +00:00
UnusedVariables.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VectorConstructors.asm.frag Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
VectorConstructors.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
VectorConstructors.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VectorScalarMath.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
VectorScalarMath.glsl Add SkSL test for vector-scalar math. 2021-03-25 23:30:34 +00:00
VectorScalarMath.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VectorToMatrixCast.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
VectorToMatrixCast.glsl Shore up matrix/vector conversion tests. 2021-07-12 15:02:51 +00:00
VectorToMatrixCast.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VertexID.asm.vert Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
VertexID.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
VertexID.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
WhileLoopControlFlow.asm.frag Reland "Add coords parameter to all .sksl test files used as runtime effects" 2021-04-27 20:47:31 +00:00
WhileLoopControlFlow.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
WhileLoopControlFlow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00