5ed23dee37
Rename all __gl_ functions to Sk__gl_ to avoid conflicting with other copies of libtess that might be statically linked by Skia clients (done via gluos.h, rather than touching source directly). Specfically, this is required to enable incremental linking on Windows builds of Chromium because WebKit has a copy of libtess also. http://code.google.com/p/chromium/issues/detail?id=92172 http://code.google.com/p/skia/issues/detail?id=338 Review URL: http://codereview.appspot.com/4853046/ git-svn-id: http://skia.googlecode.com/svn/trunk@2095 2bbb7eff-a529-9590-31e7-b0007b416f81
116 lines
4.8 KiB
C
116 lines
4.8 KiB
C
/*
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* Copyright 2010, Google Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef GLUOS_H_
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#define GLUOS_H_
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// This header provides the minimal definitions needed to compile the
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// GLU tessellator sources.
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#define GLAPIENTRY
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typedef unsigned char GLboolean;
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typedef double GLdouble;
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typedef unsigned int GLenum;
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typedef float GLfloat;
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typedef void GLvoid;
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#define gluNewTess Sk_gluNewTess
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#define gluDeleteTess Sk_gluDeleteTess
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#define gluTessProperty Sk_gluTessProperty
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#define gluGetTessProperty Sk_gluGetTessProperty
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#define gluTessNormal Sk_gluTessNormal
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#define gluTessCallback Sk_gluTessCallback
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#define gluTessVertex Sk_gluTessVertex
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#define gluTessBeginPolygon Sk_gluTessBeginPolygon
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#define gluTessBeginContour Sk_gluTessBeginContour
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#define gluTessEndContour Sk_gluTessEndContour
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#define gluTessEndPolygon Sk_gluTessEndPolygon
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#define __gl_noBeginData Sk__gl_noBeginData
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#define __gl_noEdgeFlagData Sk__gl_noEdgeFlagData
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#define __gl_noVertexData Sk__gl_noVertexData
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#define __gl_noEndData Sk__gl_noEndData
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#define __gl_noErrorData Sk__gl_noErrorData
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#define __gl_noCombineData Sk__gl_noCombineData
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#define __gl_computeInterior Sk__gl_computeInterior
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#define __gl_dictListDelete Sk__gl_dictListDelete
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#define __gl_dictListDeleteDict Sk__gl_dictListDeleteDict
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#define __gl_dictListInsertBefore Sk__gl_dictListInsertBefore
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#define __gl_dictListNewDict Sk__gl_dictListNewDict
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#define __gl_dictListSearch Sk__gl_dictListSearch
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#define __gl_edgeEval Sk__gl_edgeEval
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#define __gl_edgeIntersect Sk__gl_edgeIntersect
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#define __gl_edgeSign Sk__gl_edgeSign
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#define __gl_memInit Sk__gl_memInit
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#define __gl_meshAddEdgeVertex Sk__gl_meshAddEdgeVertex
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#define __gl_meshCheckMesh Sk__gl_meshCheckMesh
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#define __gl_meshConnect Sk__gl_meshConnect
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#define __gl_meshDelete Sk__gl_meshDelete
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#define __gl_meshDeleteMesh Sk__gl_meshDeleteMesh
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#define __gl_meshDiscardExterior Sk__gl_meshDiscardExterior
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#define __gl_meshMakeEdge Sk__gl_meshMakeEdge
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#define __gl_meshNewMesh Sk__gl_meshNewMesh
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#define __gl_meshSetWindingNumber Sk__gl_meshSetWindingNumber
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#define __gl_meshSplice Sk__gl_meshSplice
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#define __gl_meshSplitEdge Sk__gl_meshSplitEdge
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#define __gl_meshTessellateInterior Sk__gl_meshTessellateInterior
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#define __gl_meshTessellateMonoRegion Sk__gl_meshTessellateMonoRegion
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#define __gl_meshUnion Sk__gl_meshUnion
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#define __gl_meshZapFace Sk__gl_meshZapFace
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#define __gl_pqHeapDelete Sk__gl_pqHeapDelete
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#define __gl_pqHeapDeletePriorityQ Sk__gl_pqHeapDeletePriorityQ
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#define __gl_pqHeapExtractMin Sk__gl_pqHeapExtractMin
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#define __gl_pqHeapInit Sk__gl_pqHeapInit
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#define __gl_pqHeapInsert Sk__gl_pqHeapInsert
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#define __gl_pqHeapNewPriorityQ Sk__gl_pqHeapNewPriorityQ
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#define __gl_pqSortDelete Sk__gl_pqSortDelete
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#define __gl_pqSortDeletePriorityQ Sk__gl_pqSortDeletePriorityQ
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#define __gl_pqSortExtractMin Sk__gl_pqSortExtractMin
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#define __gl_pqSortInit Sk__gl_pqSortInit
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#define __gl_pqSortInsert Sk__gl_pqSortInsert
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#define __gl_pqSortIsEmpty Sk__gl_pqSortIsEmpty
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#define __gl_pqSortMinimum Sk__gl_pqSortMinimum
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#define __gl_pqSortNewPriorityQ Sk__gl_pqSortNewPriorityQ
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#define __gl_projectPolygon Sk__gl_projectPolygon
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#define __gl_renderBoundary Sk__gl_renderBoundary
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#define __gl_renderCache Sk__gl_renderCache
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#define __gl_renderMesh Sk__gl_renderMesh
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#define __gl_transEval Sk__gl_transEval
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#define __gl_transSign Sk__gl_transSign
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#define __gl_vertCCW Sk__gl_vertCCW
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#define __gl_vertLeq Sk__gl_vertLeq
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#undef MIN
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#undef MAX
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#endif // GLUOS_H_
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