ec3ed6a5eb
I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
829 lines
33 KiB
C++
829 lines
33 KiB
C++
|
|
/*
|
|
* Copyright 2006 The Android Open Source Project
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
|
|
#ifndef SkBitmap_DEFINED
|
|
#define SkBitmap_DEFINED
|
|
|
|
#include "Sk64.h"
|
|
#include "SkColor.h"
|
|
#include "SkPoint.h"
|
|
#include "SkRefCnt.h"
|
|
|
|
struct SkIRect;
|
|
class SkColorTable;
|
|
class SkPaint;
|
|
class SkPixelRef;
|
|
class SkRegion;
|
|
class SkFlattenableReadBuffer;
|
|
class SkFlattenableWriteBuffer;
|
|
|
|
// This is an opaque class, not interpreted by skia
|
|
class SkGpuTexture;
|
|
|
|
/** \class SkBitmap
|
|
|
|
The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
|
|
and height, and a format (config), and a pointer to the actual pixels.
|
|
Bitmaps can be drawn into a SkCanvas, but they are also used to specify the
|
|
target of a SkCanvas' drawing operations.
|
|
A const SkBitmap exposes getAddr(), which lets a caller write its pixels;
|
|
the constness is considered to apply to the bitmap's configuration, not
|
|
its contents.
|
|
*/
|
|
class SK_API SkBitmap {
|
|
public:
|
|
class Allocator;
|
|
|
|
enum Config {
|
|
kNo_Config, //!< bitmap has not been configured
|
|
/**
|
|
* 1-bit per pixel, (0 is transparent, 1 is opaque)
|
|
* Valid as a destination (target of a canvas), but not valid as a src.
|
|
* i.e. you can draw into a 1-bit bitmap, but you cannot draw from one.
|
|
*/
|
|
kA1_Config,
|
|
kA8_Config, //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque)
|
|
kIndex8_Config, //!< 8-bits per pixel, using SkColorTable to specify the colors
|
|
kRGB_565_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing)
|
|
kARGB_4444_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing)
|
|
kARGB_8888_Config, //!< 32-bits per pixel, (see SkColorPriv.h for packing)
|
|
/**
|
|
* Custom compressed format, not supported on all platforms.
|
|
* Cannot be used as a destination (target of a canvas).
|
|
* i.e. you may be able to draw from one, but you cannot draw into one.
|
|
*/
|
|
kRLE_Index8_Config,
|
|
|
|
kConfigCount
|
|
};
|
|
|
|
/** Default construct creates a bitmap with zero width and height, and no pixels.
|
|
Its config is set to kNo_Config.
|
|
*/
|
|
SkBitmap();
|
|
/** Constructor initializes the new bitmap by copying the src bitmap. All fields are copied,
|
|
but ownership of the pixels remains with the src bitmap.
|
|
*/
|
|
SkBitmap(const SkBitmap& src);
|
|
/** Decrements our (shared) pixel ownership if needed.
|
|
*/
|
|
~SkBitmap();
|
|
|
|
/** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains
|
|
with the src bitmap.
|
|
*/
|
|
SkBitmap& operator=(const SkBitmap& src);
|
|
/** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
|
|
*/
|
|
// This method is not exported to java.
|
|
void swap(SkBitmap& other);
|
|
|
|
/** Return true iff the bitmap has empty dimensions.
|
|
*/
|
|
bool empty() const { return 0 == fWidth || 0 == fHeight; }
|
|
|
|
/** Return true iff the bitmap has no pixels nor a pixelref. Note: this can
|
|
return true even if the dimensions of the bitmap are > 0 (see empty()).
|
|
*/
|
|
bool isNull() const { return NULL == fPixels && NULL == fPixelRef; }
|
|
|
|
/** Return the config for the bitmap.
|
|
*/
|
|
Config config() const { return (Config)fConfig; }
|
|
/** DEPRECATED, use config()
|
|
*/
|
|
Config getConfig() const { return this->config(); }
|
|
/** Return the bitmap's width, in pixels.
|
|
*/
|
|
int width() const { return fWidth; }
|
|
/** Return the bitmap's height, in pixels.
|
|
*/
|
|
int height() const { return fHeight; }
|
|
/** Return the number of bytes between subsequent rows of the bitmap.
|
|
*/
|
|
int rowBytes() const { return fRowBytes; }
|
|
|
|
/** Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for
|
|
2-bytes per pixel configs, 2 for 4-bytes per pixel configs). Return 0
|
|
for configs that are not at least 1-byte per pixel (e.g. kA1_Config
|
|
or kNo_Config)
|
|
*/
|
|
int shiftPerPixel() const { return fBytesPerPixel >> 1; }
|
|
|
|
/** Return the number of bytes per pixel based on the config. If the config
|
|
does not have at least 1 byte per (e.g. kA1_Config) then 0 is returned.
|
|
*/
|
|
int bytesPerPixel() const { return fBytesPerPixel; }
|
|
|
|
/** Return the rowbytes expressed as a number of pixels (like width and
|
|
height). Note, for 1-byte per pixel configs like kA8_Config, this will
|
|
return the same as rowBytes(). Is undefined for configs that are less
|
|
than 1-byte per pixel (e.g. kA1_Config)
|
|
*/
|
|
int rowBytesAsPixels() const { return fRowBytes >> (fBytesPerPixel >> 1); }
|
|
|
|
/** Return the address of the pixels for this SkBitmap.
|
|
*/
|
|
void* getPixels() const { return fPixels; }
|
|
|
|
/** Return the byte size of the pixels, based on the height and rowBytes.
|
|
Note this truncates the result to 32bits. Call getSize64() to detect
|
|
if the real size exceeds 32bits.
|
|
*/
|
|
size_t getSize() const { return fHeight * fRowBytes; }
|
|
|
|
/** Return the number of bytes from the pointer returned by getPixels()
|
|
to the end of the allocated space in the buffer. Required in
|
|
cases where extractBitmap has been called.
|
|
*/
|
|
size_t getSafeSize() const ;
|
|
|
|
/** Return the byte size of the pixels, based on the height and rowBytes.
|
|
This routine is slightly slower than getSize(), but does not truncate
|
|
the answer to 32bits.
|
|
*/
|
|
Sk64 getSize64() const {
|
|
Sk64 size;
|
|
size.setMul(fHeight, fRowBytes);
|
|
return size;
|
|
}
|
|
|
|
/** Same as getSafeSize(), but does not truncate the answer to 32bits.
|
|
*/
|
|
Sk64 getSafeSize64() const ;
|
|
|
|
/** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
|
|
*/
|
|
bool isOpaque() const;
|
|
|
|
/** Specify if this bitmap's pixels are all opaque or not. Is only meaningful for configs
|
|
that support per-pixel alpha (RGB32, A1, A8).
|
|
*/
|
|
void setIsOpaque(bool);
|
|
|
|
/** Returns true if the bitmap is volatile (i.e. should not be cached by devices.)
|
|
*/
|
|
bool isVolatile() const;
|
|
|
|
/** Specify whether this bitmap is volatile. Bitmaps are not volatile by
|
|
default. Temporary bitmaps that are discarded after use should be
|
|
marked as volatile. This provides a hint to the device that the bitmap
|
|
should not be cached. Providing this hint when appropriate can
|
|
improve performance by avoiding unnecessary overhead and resource
|
|
consumption on the device.
|
|
*/
|
|
void setIsVolatile(bool);
|
|
|
|
/** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
|
|
owner of the pixels, that ownership is decremented.
|
|
*/
|
|
void reset();
|
|
|
|
/** Given a config and a width, this computes the optimal rowBytes value. This is called automatically
|
|
if you pass 0 for rowBytes to setConfig().
|
|
*/
|
|
static int ComputeRowBytes(Config c, int width);
|
|
|
|
/** Return the bytes-per-pixel for the specified config. If the config is
|
|
not at least 1-byte per pixel, return 0, including for kNo_Config.
|
|
*/
|
|
static int ComputeBytesPerPixel(Config c);
|
|
|
|
/** Return the shift-per-pixel for the specified config. If the config is
|
|
not at least 1-byte per pixel, return 0, including for kNo_Config.
|
|
*/
|
|
static int ComputeShiftPerPixel(Config c) {
|
|
return ComputeBytesPerPixel(c) >> 1;
|
|
}
|
|
|
|
static Sk64 ComputeSize64(Config, int width, int height);
|
|
static size_t ComputeSize(Config, int width, int height);
|
|
|
|
/** Set the bitmap's config and dimensions. If rowBytes is 0, then
|
|
ComputeRowBytes() is called to compute the optimal value. This resets
|
|
any pixel/colortable ownership, just like reset().
|
|
*/
|
|
void setConfig(Config, int width, int height, int rowBytes = 0);
|
|
/** Use this to assign a new pixel address for an existing bitmap. This
|
|
will automatically release any pixelref previously installed. Only call
|
|
this if you are handling ownership/lifetime of the pixel memory.
|
|
|
|
If the bitmap retains a reference to the colortable (assuming it is
|
|
not null) it will take care of incrementing the reference count.
|
|
|
|
@param pixels Address for the pixels, managed by the caller.
|
|
@param ctable ColorTable (or null) that matches the specified pixels
|
|
*/
|
|
void setPixels(void* p, SkColorTable* ctable = NULL);
|
|
|
|
/** Copies the bitmap's pixels to the location pointed at by dst and returns
|
|
true if possible, returns false otherwise.
|
|
|
|
In the event that the bitmap's stride is equal to dstRowBytes, and if
|
|
it is greater than strictly required by the bitmap's current config
|
|
(this may happen if the bitmap is an extracted subset of another), then
|
|
this function will copy bytes past the eand of each row, excluding the
|
|
last row. No copies are made outside of the declared size of dst,
|
|
however.
|
|
|
|
Always returns false for RLE formats.
|
|
|
|
@param dst Location of destination buffer.
|
|
@param dstSize Size of destination buffer. Must be large enough to hold
|
|
pixels using indicated stride.
|
|
@param dstRowBytes Width of each line in the buffer. If -1, uses
|
|
bitmap's internal stride.
|
|
*/
|
|
bool copyPixelsTo(void* const dst, size_t dstSize, int dstRowBytes = -1)
|
|
const;
|
|
|
|
/** Copies the pixels at location src to the bitmap's pixel buffer.
|
|
Returns true if copy if possible (bitmap buffer is large enough),
|
|
false otherwise.
|
|
|
|
Like copyPixelsTo, this function may write values beyond the end of
|
|
each row, although never outside the defined buffer.
|
|
|
|
Always returns false for RLE formats.
|
|
|
|
@param src Location of the source buffer.
|
|
@param srcSize Height of source buffer in pixels.
|
|
@param srcRowBytes Width of each line in the buffer. If -1, uses i
|
|
bitmap's internal stride.
|
|
*/
|
|
bool copyPixelsFrom(const void* const src, size_t srcSize,
|
|
int srcRowBytes = -1);
|
|
|
|
/** Use the standard HeapAllocator to create the pixelref that manages the
|
|
pixel memory. It will be sized based on the current width/height/config.
|
|
If this is called multiple times, a new pixelref object will be created
|
|
each time.
|
|
|
|
If the bitmap retains a reference to the colortable (assuming it is
|
|
not null) it will take care of incrementing the reference count.
|
|
|
|
@param ctable ColorTable (or null) to use with the pixels that will
|
|
be allocated. Only used if config == Index8_Config
|
|
@return true if the allocation succeeds. If not the pixelref field of
|
|
the bitmap will be unchanged.
|
|
*/
|
|
bool allocPixels(SkColorTable* ctable = NULL) {
|
|
return this->allocPixels(NULL, ctable);
|
|
}
|
|
|
|
/** Use the specified Allocator to create the pixelref that manages the
|
|
pixel memory. It will be sized based on the current width/height/config.
|
|
If this is called multiple times, a new pixelref object will be created
|
|
each time.
|
|
|
|
If the bitmap retains a reference to the colortable (assuming it is
|
|
not null) it will take care of incrementing the reference count.
|
|
|
|
@param allocator The Allocator to use to create a pixelref that can
|
|
manage the pixel memory for the current
|
|
width/height/config. If allocator is NULL, the standard
|
|
HeapAllocator will be used.
|
|
@param ctable ColorTable (or null) to use with the pixels that will
|
|
be allocated. Only used if config == Index8_Config.
|
|
If it is non-null and the config is not Index8, it will
|
|
be ignored.
|
|
@return true if the allocation succeeds. If not the pixelref field of
|
|
the bitmap will be unchanged.
|
|
*/
|
|
bool allocPixels(Allocator* allocator, SkColorTable* ctable);
|
|
|
|
/** Return the current pixelref object, if any
|
|
*/
|
|
SkPixelRef* pixelRef() const { return fPixelRef; }
|
|
/** Return the offset into the pixelref, if any. Will return 0 if there is
|
|
no pixelref installed.
|
|
*/
|
|
size_t pixelRefOffset() const { return fPixelRefOffset; }
|
|
/** Assign a pixelref and optional offset. Pixelrefs are reference counted,
|
|
so the existing one (if any) will be unref'd and the new one will be
|
|
ref'd.
|
|
*/
|
|
SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset = 0);
|
|
|
|
/** Call this to ensure that the bitmap points to the current pixel address
|
|
in the pixelref. Balance it with a call to unlockPixels(). These calls
|
|
are harmless if there is no pixelref.
|
|
*/
|
|
void lockPixels() const;
|
|
/** When you are finished access the pixel memory, call this to balance a
|
|
previous call to lockPixels(). This allows pixelrefs that implement
|
|
cached/deferred image decoding to know when there are active clients of
|
|
a given image.
|
|
*/
|
|
void unlockPixels() const;
|
|
|
|
/**
|
|
* Some bitmaps can return a copy of their pixels for lockPixels(), but
|
|
* that copy, if modified, will not be pushed back. These bitmaps should
|
|
* not be used as targets for a raster device/canvas (since all pixels
|
|
* modifications will be lost when unlockPixels() is called.)
|
|
*/
|
|
bool lockPixelsAreWritable() const;
|
|
|
|
/** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
|
|
it has non-null pixels, and if required by its config, it has a
|
|
non-null colortable. Returns true if all of the above are met.
|
|
*/
|
|
bool readyToDraw() const {
|
|
return this->getPixels() != NULL &&
|
|
((this->config() != kIndex8_Config &&
|
|
this->config() != kRLE_Index8_Config) ||
|
|
fColorTable != NULL);
|
|
}
|
|
|
|
/** Returns the pixelRef's texture, or NULL
|
|
*/
|
|
SkGpuTexture* getTexture() const;
|
|
|
|
/** Return the bitmap's colortable (if any). Does not affect the colortable's
|
|
reference count.
|
|
*/
|
|
SkColorTable* getColorTable() const { return fColorTable; }
|
|
|
|
/** Returns a non-zero, unique value corresponding to the pixels in our
|
|
pixelref (or raw pixels set via setPixels). Each time the pixels are
|
|
changed (and notifyPixelsChanged is called), a different generation ID
|
|
will be returned.
|
|
*/
|
|
uint32_t getGenerationID() const;
|
|
|
|
/** Call this if you have changed the contents of the pixels. This will in-
|
|
turn cause a different generation ID value to be returned from
|
|
getGenerationID().
|
|
*/
|
|
void notifyPixelsChanged() const;
|
|
|
|
/** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
|
|
for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is ignored.
|
|
If the config is kA8_Config, then the r,g,b parameters are ignored.
|
|
*/
|
|
void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const;
|
|
/** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
|
|
for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is presumed
|
|
to be 0xFF. If the config is kA8_Config, then the r,g,b parameters are ignored and the
|
|
pixels are all set to 0xFF.
|
|
*/
|
|
void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
|
|
this->eraseARGB(0xFF, r, g, b);
|
|
}
|
|
/** Initialize the bitmap's pixels with the specified color, automatically converting into the correct format
|
|
for the bitmap's config. If the config is kRGB_565_Config, then the color's alpha value is presumed
|
|
to be 0xFF. If the config is kA8_Config, then only the color's alpha value is used.
|
|
*/
|
|
void eraseColor(SkColor c) const {
|
|
this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c),
|
|
SkColorGetB(c));
|
|
}
|
|
|
|
/** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are
|
|
no pixels allocated (i.e. getPixels() returns null) the method will
|
|
still update the inval region (if present).
|
|
|
|
@param subset The subset of the bitmap to scroll/move. To scroll the
|
|
entire contents, specify [0, 0, width, height] or just
|
|
pass null.
|
|
@param dx The amount to scroll in X
|
|
@param dy The amount to scroll in Y
|
|
@param inval Optional (may be null). Returns the area of the bitmap that
|
|
was scrolled away. E.g. if dx = dy = 0, then inval would
|
|
be set to empty. If dx >= width or dy >= height, then
|
|
inval would be set to the entire bounds of the bitmap.
|
|
@return true if the scroll was doable. Will return false if the bitmap
|
|
uses an unsupported config for scrolling (only kA8,
|
|
kIndex8, kRGB_565, kARGB_4444, kARGB_8888 are supported).
|
|
If no pixels are present (i.e. getPixels() returns false)
|
|
inval will still be updated, and true will be returned.
|
|
*/
|
|
bool scrollRect(const SkIRect* subset, int dx, int dy,
|
|
SkRegion* inval = NULL) const;
|
|
|
|
/**
|
|
* Return the SkColor of the specified pixel. In most cases this will
|
|
* require un-premultiplying the color. Alpha only configs (A1 and A8)
|
|
* return black with the appropriate alpha set. The value is undefined
|
|
* for kNone_Config or if x or y are out of bounds, or if the bitmap
|
|
* does not have any pixels (or has not be locked with lockPixels()).
|
|
*/
|
|
SkColor getColor(int x, int y) const;
|
|
|
|
/** Returns the address of the specified pixel. This performs a runtime
|
|
check to know the size of the pixels, and will return the same answer
|
|
as the corresponding size-specific method (e.g. getAddr16). Since the
|
|
check happens at runtime, it is much slower than using a size-specific
|
|
version. Unlike the size-specific methods, this routine also checks if
|
|
getPixels() returns null, and returns that. The size-specific routines
|
|
perform a debugging assert that getPixels() is not null, but they do
|
|
not do any runtime checks.
|
|
*/
|
|
void* getAddr(int x, int y) const;
|
|
|
|
/** Returns the address of the pixel specified by x,y for 32bit pixels.
|
|
* In debug build, this asserts that the pixels are allocated and locked,
|
|
* and that the config is 32-bit, however none of these checks are performed
|
|
* in the release build.
|
|
*/
|
|
inline uint32_t* getAddr32(int x, int y) const;
|
|
|
|
/** Returns the address of the pixel specified by x,y for 16bit pixels.
|
|
* In debug build, this asserts that the pixels are allocated and locked,
|
|
* and that the config is 16-bit, however none of these checks are performed
|
|
* in the release build.
|
|
*/
|
|
inline uint16_t* getAddr16(int x, int y) const;
|
|
|
|
/** Returns the address of the pixel specified by x,y for 8bit pixels.
|
|
* In debug build, this asserts that the pixels are allocated and locked,
|
|
* and that the config is 8-bit, however none of these checks are performed
|
|
* in the release build.
|
|
*/
|
|
inline uint8_t* getAddr8(int x, int y) const;
|
|
|
|
/** Returns the address of the byte containing the pixel specified by x,y
|
|
* for 1bit pixels.
|
|
* In debug build, this asserts that the pixels are allocated and locked,
|
|
* and that the config is 1-bit, however none of these checks are performed
|
|
* in the release build.
|
|
*/
|
|
inline uint8_t* getAddr1(int x, int y) const;
|
|
|
|
/** Returns the color corresponding to the pixel specified by x,y for
|
|
* colortable based bitmaps.
|
|
* In debug build, this asserts that the pixels are allocated and locked,
|
|
* that the config is kIndex8, and that the colortable is allocated,
|
|
* however none of these checks are performed in the release build.
|
|
*/
|
|
inline SkPMColor getIndex8Color(int x, int y) const;
|
|
|
|
/** Set dst to be a setset of this bitmap. If possible, it will share the
|
|
pixel memory, and just point into a subset of it. However, if the config
|
|
does not support this, a local copy will be made and associated with
|
|
the dst bitmap. If the subset rectangle, intersected with the bitmap's
|
|
dimensions is empty, or if there is an unsupported config, false will be
|
|
returned and dst will be untouched.
|
|
@param dst The bitmap that will be set to a subset of this bitmap
|
|
@param subset The rectangle of pixels in this bitmap that dst will
|
|
reference.
|
|
@return true if the subset copy was successfully made.
|
|
*/
|
|
bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
|
|
|
|
/** Makes a deep copy of this bitmap, respecting the requested config.
|
|
Returns false if either there is an error (i.e. the src does not have
|
|
pixels) or the request cannot be satisfied (e.g. the src has per-pixel
|
|
alpha, and the requested config does not support alpha).
|
|
@param dst The bitmap to be sized and allocated
|
|
@param c The desired config for dst
|
|
@param allocator Allocator used to allocate the pixelref for the dst
|
|
bitmap. If this is null, the standard HeapAllocator
|
|
will be used.
|
|
@return true if the copy could be made.
|
|
*/
|
|
bool copyTo(SkBitmap* dst, Config c, Allocator* allocator = NULL) const;
|
|
|
|
/** Returns true if this bitmap can be deep copied into the requested config
|
|
by calling copyTo().
|
|
*/
|
|
bool canCopyTo(Config newConfig) const;
|
|
|
|
bool hasMipMap() const;
|
|
void buildMipMap(bool forceRebuild = false);
|
|
void freeMipMap();
|
|
|
|
/** Given scale factors sx, sy, determine the miplevel available in the
|
|
bitmap, and return it (this is the amount to shift matrix iterators
|
|
by). If dst is not null, it is set to the correct level.
|
|
*/
|
|
int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy);
|
|
|
|
bool extractAlpha(SkBitmap* dst) const {
|
|
return this->extractAlpha(dst, NULL, NULL, NULL);
|
|
}
|
|
|
|
bool extractAlpha(SkBitmap* dst, const SkPaint* paint,
|
|
SkIPoint* offset) const {
|
|
return this->extractAlpha(dst, paint, NULL, offset);
|
|
}
|
|
|
|
/** Set dst to contain alpha layer of this bitmap. If destination bitmap
|
|
fails to be initialized, e.g. because allocator can't allocate pixels
|
|
for it, dst will not be modified and false will be returned.
|
|
|
|
@param dst The bitmap to be filled with alpha layer
|
|
@param paint The paint to draw with
|
|
@param allocator Allocator used to allocate the pixelref for the dst
|
|
bitmap. If this is null, the standard HeapAllocator
|
|
will be used.
|
|
@param offset If not null, it is set to top-left coordinate to position
|
|
the returned bitmap so that it visually lines up with the
|
|
original
|
|
*/
|
|
bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator,
|
|
SkIPoint* offset) const;
|
|
|
|
void flatten(SkFlattenableWriteBuffer&) const;
|
|
void unflatten(SkFlattenableReadBuffer&);
|
|
|
|
SkDEBUGCODE(void validate() const;)
|
|
|
|
class Allocator : public SkRefCnt {
|
|
public:
|
|
/** Allocate the pixel memory for the bitmap, given its dimensions and
|
|
config. Return true on success, where success means either setPixels
|
|
or setPixelRef was called. The pixels need not be locked when this
|
|
returns. If the config requires a colortable, it also must be
|
|
installed via setColorTable. If false is returned, the bitmap and
|
|
colortable should be left unchanged.
|
|
*/
|
|
virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
|
|
};
|
|
|
|
/** Subclass of Allocator that returns a pixelref that allocates its pixel
|
|
memory from the heap. This is the default Allocator invoked by
|
|
allocPixels().
|
|
*/
|
|
class HeapAllocator : public Allocator {
|
|
public:
|
|
virtual bool allocPixelRef(SkBitmap*, SkColorTable*);
|
|
};
|
|
|
|
class RLEPixels {
|
|
public:
|
|
RLEPixels(int width, int height);
|
|
virtual ~RLEPixels();
|
|
|
|
uint8_t* packedAtY(int y) const {
|
|
SkASSERT((unsigned)y < (unsigned)fHeight);
|
|
return fYPtrs[y];
|
|
}
|
|
|
|
// called by subclasses during creation
|
|
void setPackedAtY(int y, uint8_t* addr) {
|
|
SkASSERT((unsigned)y < (unsigned)fHeight);
|
|
fYPtrs[y] = addr;
|
|
}
|
|
|
|
private:
|
|
uint8_t** fYPtrs;
|
|
int fHeight;
|
|
};
|
|
|
|
private:
|
|
struct MipMap;
|
|
mutable MipMap* fMipMap;
|
|
|
|
mutable SkPixelRef* fPixelRef;
|
|
mutable size_t fPixelRefOffset;
|
|
mutable int fPixelLockCount;
|
|
// either user-specified (in which case it is not treated as mutable)
|
|
// or a cache of the returned value from fPixelRef->lockPixels()
|
|
mutable void* fPixels;
|
|
mutable SkColorTable* fColorTable; // only meaningful for kIndex8
|
|
// When there is no pixel ref (setPixels was called) we still need a
|
|
// gen id for SkDevice implementations that may cache a copy of the
|
|
// pixels (e.g. as a gpu texture)
|
|
mutable int fRawPixelGenerationID;
|
|
|
|
enum Flags {
|
|
kImageIsOpaque_Flag = 0x01,
|
|
kImageIsVolatile_Flag = 0x02
|
|
};
|
|
|
|
uint32_t fRowBytes;
|
|
uint32_t fWidth;
|
|
uint32_t fHeight;
|
|
uint8_t fConfig;
|
|
uint8_t fFlags;
|
|
uint8_t fBytesPerPixel; // based on config
|
|
|
|
/* Internal computations for safe size.
|
|
*/
|
|
static Sk64 ComputeSafeSize64(Config config,
|
|
uint32_t width,
|
|
uint32_t height,
|
|
uint32_t rowBytes);
|
|
static size_t ComputeSafeSize(Config config,
|
|
uint32_t width,
|
|
uint32_t height,
|
|
uint32_t rowBytes);
|
|
|
|
/* Unreference any pixelrefs or colortables
|
|
*/
|
|
void freePixels();
|
|
void updatePixelsFromRef() const;
|
|
|
|
static SkFixed ComputeMipLevel(SkFixed sx, SkFixed dy);
|
|
};
|
|
|
|
/** \class SkColorTable
|
|
|
|
SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by
|
|
8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable.
|
|
*/
|
|
class SkColorTable : public SkRefCnt {
|
|
public:
|
|
/** Makes a deep copy of colors.
|
|
*/
|
|
SkColorTable(const SkColorTable& src);
|
|
/** Preallocates the colortable to have 'count' colors, which
|
|
* are initially set to 0.
|
|
*/
|
|
explicit SkColorTable(int count);
|
|
explicit SkColorTable(SkFlattenableReadBuffer&);
|
|
SkColorTable(const SkPMColor colors[], int count);
|
|
virtual ~SkColorTable();
|
|
|
|
enum Flags {
|
|
kColorsAreOpaque_Flag = 0x01 //!< if set, all of the colors in the table are opaque (alpha==0xFF)
|
|
};
|
|
/** Returns the flag bits for the color table. These can be changed with setFlags().
|
|
*/
|
|
unsigned getFlags() const { return fFlags; }
|
|
/** Set the flags for the color table. See the Flags enum for possible values.
|
|
*/
|
|
void setFlags(unsigned flags);
|
|
|
|
bool isOpaque() const { return (fFlags & kColorsAreOpaque_Flag) != 0; }
|
|
void setIsOpaque(bool isOpaque);
|
|
|
|
/** Returns the number of colors in the table.
|
|
*/
|
|
int count() const { return fCount; }
|
|
|
|
/** Returns the specified color from the table. In the debug build, this asserts that
|
|
the index is in range (0 <= index < count).
|
|
*/
|
|
SkPMColor operator[](int index) const {
|
|
SkASSERT(fColors != NULL && (unsigned)index < fCount);
|
|
return fColors[index];
|
|
}
|
|
|
|
/** Specify the number of colors in the color table. This does not initialize the colors
|
|
to any value, just allocates memory for them. To initialize the values, either call
|
|
setColors(array, count), or follow setCount(count) with a call to
|
|
lockColors()/{set the values}/unlockColors(true).
|
|
*/
|
|
// void setColors(int count) { this->setColors(NULL, count); }
|
|
// void setColors(const SkPMColor[], int count);
|
|
|
|
/** Return the array of colors for reading and/or writing. This must be
|
|
balanced by a call to unlockColors(changed?), telling the colortable if
|
|
the colors were changed during the lock.
|
|
*/
|
|
SkPMColor* lockColors() {
|
|
SkDEBUGCODE(fColorLockCount += 1;)
|
|
return fColors;
|
|
}
|
|
/** Balancing call to lockColors(). If the colors have been changed, pass true.
|
|
*/
|
|
void unlockColors(bool changed);
|
|
|
|
/** Similar to lockColors(), lock16BitCache() returns the array of
|
|
RGB16 colors that mirror the 32bit colors. However, this function
|
|
will return null if kColorsAreOpaque_Flag is not set.
|
|
Also, unlike lockColors(), the returned array here cannot be modified.
|
|
*/
|
|
const uint16_t* lock16BitCache();
|
|
/** Balancing call to lock16BitCache().
|
|
*/
|
|
void unlock16BitCache() {
|
|
SkASSERT(f16BitCacheLockCount > 0);
|
|
SkDEBUGCODE(f16BitCacheLockCount -= 1);
|
|
}
|
|
|
|
void flatten(SkFlattenableWriteBuffer&) const;
|
|
|
|
private:
|
|
SkPMColor* fColors;
|
|
uint16_t* f16BitCache;
|
|
uint16_t fCount;
|
|
uint8_t fFlags;
|
|
SkDEBUGCODE(int fColorLockCount;)
|
|
SkDEBUGCODE(int f16BitCacheLockCount;)
|
|
|
|
void inval16BitCache();
|
|
};
|
|
|
|
class SkAutoLockPixels : public SkNoncopyable {
|
|
public:
|
|
SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) {
|
|
fDidLock = doLock;
|
|
if (doLock) {
|
|
bm.lockPixels();
|
|
}
|
|
}
|
|
~SkAutoLockPixels() {
|
|
if (fDidLock) {
|
|
fBitmap.unlockPixels();
|
|
}
|
|
}
|
|
|
|
private:
|
|
const SkBitmap& fBitmap;
|
|
bool fDidLock;
|
|
};
|
|
|
|
/** Helper class that performs the lock/unlockColors calls on a colortable.
|
|
The destructor will call unlockColors(false) if it has a bitmap's colortable
|
|
*/
|
|
class SkAutoLockColors : public SkNoncopyable {
|
|
public:
|
|
/** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's
|
|
colortable
|
|
*/
|
|
SkAutoLockColors() : fCTable(NULL), fColors(NULL) {}
|
|
/** Initialize with bitmap, locking its colortable if present
|
|
*/
|
|
explicit SkAutoLockColors(const SkBitmap& bm) {
|
|
fCTable = bm.getColorTable();
|
|
fColors = fCTable ? fCTable->lockColors() : NULL;
|
|
}
|
|
/** Initialize with a colortable (may be null)
|
|
*/
|
|
explicit SkAutoLockColors(SkColorTable* ctable) {
|
|
fCTable = ctable;
|
|
fColors = ctable ? ctable->lockColors() : NULL;
|
|
}
|
|
~SkAutoLockColors() {
|
|
if (fCTable) {
|
|
fCTable->unlockColors(false);
|
|
}
|
|
}
|
|
|
|
/** Return the currently locked colors, or NULL if no bitmap's colortable
|
|
is currently locked.
|
|
*/
|
|
const SkPMColor* colors() const { return fColors; }
|
|
|
|
/** Locks the table and returns is colors (assuming ctable is not null) and
|
|
unlocks the previous table if one was present
|
|
*/
|
|
const SkPMColor* lockColors(SkColorTable* ctable) {
|
|
if (fCTable) {
|
|
fCTable->unlockColors(false);
|
|
}
|
|
fCTable = ctable;
|
|
fColors = ctable ? ctable->lockColors() : NULL;
|
|
return fColors;
|
|
}
|
|
|
|
const SkPMColor* lockColors(const SkBitmap& bm) {
|
|
return this->lockColors(bm.getColorTable());
|
|
}
|
|
|
|
private:
|
|
SkColorTable* fCTable;
|
|
const SkPMColor* fColors;
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
|
|
SkASSERT(fPixels);
|
|
SkASSERT(fConfig == kARGB_8888_Config);
|
|
SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
|
|
return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
|
|
}
|
|
|
|
inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
|
|
SkASSERT(fPixels);
|
|
SkASSERT(fConfig == kRGB_565_Config || fConfig == kARGB_4444_Config);
|
|
SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
|
|
return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
|
|
}
|
|
|
|
inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
|
|
SkASSERT(fPixels);
|
|
SkASSERT(fConfig == kA8_Config || fConfig == kIndex8_Config);
|
|
SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
|
|
return (uint8_t*)fPixels + y * fRowBytes + x;
|
|
}
|
|
|
|
inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
|
|
SkASSERT(fPixels);
|
|
SkASSERT(fConfig == kIndex8_Config);
|
|
SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
|
|
SkASSERT(fColorTable);
|
|
return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
|
|
}
|
|
|
|
// returns the address of the byte that contains the x coordinate
|
|
inline uint8_t* SkBitmap::getAddr1(int x, int y) const {
|
|
SkASSERT(fPixels);
|
|
SkASSERT(fConfig == kA1_Config);
|
|
SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
|
|
return (uint8_t*)fPixels + y * fRowBytes + (x >> 3);
|
|
}
|
|
|
|
#endif
|