skia2/include/gpu
csmartdalton 6aa0e1150e Add support for RG float textures
Adds kRG_float_GrPixelConfig.

Also removes default labels from switches on GrPixelConfig, in order
to help guide future enumerals to handle them properly.

BUG=skia:

Change-Id: Ie80b9413b4002b666df3ef1a7a8ea4c9c29ce43b
Reviewed-on: https://skia-review.googlesource.com/8226
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-10 16:44:43 +00:00
..
effects Add a basic constructor to GrPipeline 2017-02-08 21:36:55 +00:00
gl Add image functions to GrGLInterface 2016-11-15 19:37:35 +00:00
vk Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
GrBlend.h Create fragment processor for performing input color blend with child processor 2015-09-15 15:33:27 -07:00
GrBuffer.h Add resource provider flag to avoid client-side buffers 2016-07-13 10:16:32 -07:00
GrCaps.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrClip.h Relandx2 "Remove antialiasing control from GrPaint." 2016-12-09 20:43:41 +00:00
GrColor.h Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" 2017-01-27 16:43:38 +00:00
GrColorSpaceXform.h Add storage and computation of SkColor4f version of gradient stops. 2016-09-15 11:09:45 -07:00
GrConfig.h Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. 2016-04-29 06:41:35 -07:00
GrContext.h Push GrTextureProxy down to more effects 2017-01-30 13:40:15 +00:00
GrContextOptions.h Misc batch->op cleanup Part 1 of 2 2016-12-21 16:45:40 +00:00
GrCoordTransform.h Make GrYUVEffect take GrTextureProxies 2017-01-24 12:23:28 +00:00
GrFragmentProcessor.h Re-enable processor optimization test with some fixes. 2017-02-09 19:25:21 +00:00
GrGpuResource.h Fix undefined GrIORef test method on Chrome win bot 2017-01-11 21:11:12 +00:00
GrGpuResourceRef.h Move resource ref/io manipulation from GrProgramElement to GrProcessor 2017-01-09 21:51:05 +00:00
GrInvariantOutput.h Stop tracking whether GrFragmentProcessors read their input 2017-01-23 20:17:53 +00:00
GrPaint.h Allow GrSingleTextureEffect to take GrTextureProxies 2017-01-24 22:03:40 +00:00
GrProcessor.h Revert "Replaced all calls to fragmentPosition() with sk_FragCoord" 2017-02-02 18:34:02 +00:00
GrProcessorUnitTest.h make GR_TEST_UTILS=0 work 2017-02-02 12:49:17 +00:00
GrProgramElement.h Add class GrProcessorSet which represents color and coverage FPs and a XPFactory. 2017-01-18 16:48:41 +00:00
GrRenderTarget.h Added GrSurfaceContext and GrTextureContext 2016-11-23 15:52:27 +00:00
GrRenderTargetContext.h Re-enable processor optimization test with some fixes. 2017-02-09 19:25:21 +00:00
GrResourceKey.h Add support for tagging GrUniqueKeys with a debug string 2017-01-06 17:54:03 +00:00
GrSamplerParams.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00
GrShaderCaps.h Fix Vulkan crashes on nexus player 2017-01-20 16:19:02 +00:00
GrShaderVar.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrSurface.h Change GPU read/write pixels API to support color space conversion 2016-12-22 16:44:56 +00:00
GrSurfaceContext.h Rationalize GrContext's Gr*Proxy getter naming 2017-01-30 19:05:36 +00:00
GrTestUtils.h make GR_TEST_UTILS=0 work 2017-02-02 12:49:17 +00:00
GrTexture.h Rename GrTextureParams to GrSamplerParams 2016-11-17 21:13:18 +00:00
GrTextureContext.h Rationalize GrContext's Gr*Proxy getter naming 2017-01-30 19:05:36 +00:00
GrTextureProvider.h Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear" 2016-12-09 19:29:38 +00:00
GrTypes.h Add support for RG float textures 2017-02-10 16:44:43 +00:00
GrTypesPriv.h Add integer vectors to GrSLType 2017-02-08 21:37:22 +00:00
GrXferProcessor.h Revert "Revert "Make it possible to query GrXPFactory for dst texture without GrPipelineAnalysis."" 2017-01-20 20:04:01 +00:00
SkGr.h Continue making Ganesh use absolute texture coordinates - take 2 2017-01-20 18:18:18 +00:00